PythonQtWrapper_QGLPixelBuffer.cpp
172 lines
| 5.0 KiB
| text/x-c
|
CppLexer
florianlink
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r13 | #include "PythonQtWrapper_QGLPixelBuffer.h" | ||
#include <QImage> | ||||
#include <QVariant> | ||||
#include <qgl.h> | ||||
#include <qglpixelbuffer.h> | ||||
#include <qimage.h> | ||||
#include <qpaintdevice.h> | ||||
#include <qpaintengine.h> | ||||
#include <qpixmap.h> | ||||
#include <qpoint.h> | ||||
#include <qrect.h> | ||||
#include <qsize.h> | ||||
QGLPixelBuffer* PythonQtWrapper_QGLPixelBuffer::new_QGLPixelBuffer(const QSize& size, const QGLFormat& format, QGLWidget* shareWidget) | ||||
{ | ||||
return new QGLPixelBuffer(size, format, shareWidget); } | ||||
QGLPixelBuffer* PythonQtWrapper_QGLPixelBuffer::new_QGLPixelBuffer(int width, int height, const QGLFormat& format, QGLWidget* shareWidget) | ||||
{ | ||||
return new QGLPixelBuffer(width, height, format, shareWidget); } | ||||
unsigned int PythonQtWrapper_QGLPixelBuffer::bindTexture(QGLPixelBuffer* theWrappedObject, const QImage& image, unsigned int target) | ||||
{ | ||||
return theWrappedObject->bindTexture(image, target); | ||||
} | ||||
unsigned int PythonQtWrapper_QGLPixelBuffer::bindTexture(QGLPixelBuffer* theWrappedObject, const QPixmap& pixmap, unsigned int target) | ||||
{ | ||||
return theWrappedObject->bindTexture(pixmap, target); | ||||
} | ||||
unsigned int PythonQtWrapper_QGLPixelBuffer::bindTexture(QGLPixelBuffer* theWrappedObject, const QString& fileName) | ||||
{ | ||||
return theWrappedObject->bindTexture(fileName); | ||||
} | ||||
bool PythonQtWrapper_QGLPixelBuffer::bindToDynamicTexture(QGLPixelBuffer* theWrappedObject, unsigned int texture) | ||||
{ | ||||
return theWrappedObject->bindToDynamicTexture(texture); | ||||
} | ||||
void PythonQtWrapper_QGLPixelBuffer::deleteTexture(QGLPixelBuffer* theWrappedObject, unsigned int texture_id) | ||||
{ | ||||
theWrappedObject->deleteTexture(texture_id); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::depth(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->depth(); | ||||
} | ||||
bool PythonQtWrapper_QGLPixelBuffer::doneCurrent(QGLPixelBuffer* theWrappedObject) | ||||
{ | ||||
return theWrappedObject->doneCurrent(); | ||||
} | ||||
void PythonQtWrapper_QGLPixelBuffer::drawTexture(QGLPixelBuffer* theWrappedObject, const QPointF& point, unsigned int textureId, unsigned int textureTarget) | ||||
{ | ||||
theWrappedObject->drawTexture(point, textureId, textureTarget); | ||||
} | ||||
void PythonQtWrapper_QGLPixelBuffer::drawTexture(QGLPixelBuffer* theWrappedObject, const QRectF& target, unsigned int textureId, unsigned int textureTarget) | ||||
{ | ||||
theWrappedObject->drawTexture(target, textureId, textureTarget); | ||||
} | ||||
QGLFormat PythonQtWrapper_QGLPixelBuffer::format(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->format(); | ||||
} | ||||
unsigned int PythonQtWrapper_QGLPixelBuffer::generateDynamicTexture(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->generateDynamicTexture(); | ||||
} | ||||
Qt::HANDLE PythonQtWrapper_QGLPixelBuffer::handle(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->handle(); | ||||
} | ||||
bool PythonQtWrapper_QGLPixelBuffer::static_QGLPixelBuffer_hasOpenGLPbuffers() | ||||
{ | ||||
return QGLPixelBuffer::hasOpenGLPbuffers(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::height(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->height(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::heightMM(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->heightMM(); | ||||
} | ||||
bool PythonQtWrapper_QGLPixelBuffer::isValid(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->isValid(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::logicalDpiX(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->logicalDpiX(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::logicalDpiY(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->logicalDpiY(); | ||||
} | ||||
bool PythonQtWrapper_QGLPixelBuffer::makeCurrent(QGLPixelBuffer* theWrappedObject) | ||||
{ | ||||
return theWrappedObject->makeCurrent(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::numColors(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->numColors(); | ||||
} | ||||
QPaintEngine* PythonQtWrapper_QGLPixelBuffer::paintEngine(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->paintEngine(); | ||||
} | ||||
bool PythonQtWrapper_QGLPixelBuffer::paintingActive(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->paintingActive(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::physicalDpiX(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->physicalDpiX(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::physicalDpiY(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->physicalDpiY(); | ||||
} | ||||
void PythonQtWrapper_QGLPixelBuffer::releaseFromDynamicTexture(QGLPixelBuffer* theWrappedObject) | ||||
{ | ||||
theWrappedObject->releaseFromDynamicTexture(); | ||||
} | ||||
QSize PythonQtWrapper_QGLPixelBuffer::size(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->size(); | ||||
} | ||||
QImage PythonQtWrapper_QGLPixelBuffer::toImage(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->toImage(); | ||||
} | ||||
void PythonQtWrapper_QGLPixelBuffer::updateDynamicTexture(QGLPixelBuffer* theWrappedObject, unsigned int texture_id) const | ||||
{ | ||||
theWrappedObject->updateDynamicTexture(texture_id); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::width(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->width(); | ||||
} | ||||
int PythonQtWrapper_QGLPixelBuffer::widthMM(QGLPixelBuffer* theWrappedObject) const | ||||
{ | ||||
return theWrappedObject->widthMM(); | ||||
} | ||||