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Improved Polygon rendering by splittig them into lower complexity polygons.
Improved Polygon rendering by splittig them into lower complexity polygons.

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imageio.h
81 lines | 3.5 KiB | text/x-c | CLexer
//Copyright (C) 2011 by Ivan Fratric
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in
//all copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//THE SOFTWARE.
#pragma once
#define IMGTYPE_RAW 0
#define IMGTYPE_BMP 1
#define IMGTYPE_PPM 2
#define IMGTYPE_PGM 3
#define IMGTYPE_UNSUPPORTED 999
//handles basic image file input/output
//only supports uncompressed image formats
class ImageIO
{
protected:
//gets the file extension of file filename
const char *GetFileExtension(const char *filename);
//determines the imege format from the filename
int GetImageType(const char *filename);
public:
//loads the image from filename into image
//automatically determines the image format
void LoadImage(const char *filename, Image *image);
//loads the image of the specified format (imageType) from filename into image
void LoadImage(const char *filename, Image *image, int imageType);
//saves the image into file named 'filename'
//automatically determines the image format
void SaveImage(const char *filename, Image *image);
//saves the image into file named 'filename', using the format given as imageType
void SaveImage(const char *filename, Image *image, int imageType);
//loads the uncompressed BMP image from filename into image
void LoadImageBMP(const char *filename, Image *image);
//saves the image into file named 'filename' in uncompressed BMP format
void SaveImageBMP(const char *filename, Image *image);
//loads the PPM image from filename into image
void LoadImagePPM(const char *filename, Image *image);
//saves the image into file named 'filename' in PPM format
void SaveImagePPM(const char *filename, Image *image);
//loads the PGM image from filename into image
void LoadImagePGM(const char *filename, Image *image);
//saves the image into file named 'filename' in PGM format
void SaveImagePGM(const char *filename, Image *image);
//loads the image from the file named 'filename'
//the file is assumed to be structured so that it only contains an array of raw (gray) pixel values
//as the file does not contain the image width and height, those are passed as parameters to the function
//if width and height are 0, the image is assumed to be square and the width and height are computed based on the file size
void LoadImageRAW(const char *filename, Image *image, long width = 0, long height = 0);
//saves the image to a file named 'filename'
//only the array of raw (gray) pixel values is stored, without additional information such as image size
void SaveImageRAW(const char *filename, Image *image);
};