##// END OF EJS Templates
Fix for not overriding user settings for legend markers....
Fix for not overriding user settings for legend markers. Added check if the user has set custom label, pen or brush. In this case these are not taken from the series. Task-number: QTRD-1918 Reviewed-by: Miikka Heikkinen

File last commit:

r2372:d6a999e30ac3
r2429:d1e41c29fbb9
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splinechartitem.cpp
276 lines | 8.3 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "splinechartitem_p.h"
#include "qsplineseries_p.h"
#include "chartpresenter_p.h"
#include "splineanimation_p.h"
#include "abstractdomain_p.h"
#include <QPainter>
#include <QGraphicsSceneMouseEvent>
QTCOMMERCIALCHART_BEGIN_NAMESPACE
SplineChartItem::SplineChartItem(QSplineSeries *series, QGraphicsItem* item)
: XYChart(series,item),
m_series(series),
m_pointsVisible(false),
m_animation(0)
{
setAcceptHoverEvents(true);
setZValue(ChartPresenter::SplineChartZValue);
QObject::connect(m_series->d_func(), SIGNAL(updated()), this, SLOT(handleUpdated()));
QObject::connect(series, SIGNAL(visibleChanged()), this, SLOT(handleUpdated()));
QObject::connect(series, SIGNAL(opacityChanged()), this, SLOT(handleUpdated()));
handleUpdated();
}
QRectF SplineChartItem::boundingRect() const
{
return m_rect;
}
QPainterPath SplineChartItem::shape() const
{
QPainterPathStroker stroker;
return stroker.createStroke(m_path);
}
void SplineChartItem::setAnimation(SplineAnimation *animation)
{
m_animation = animation;
XYChart::setAnimation(animation);
}
ChartAnimation *SplineChartItem::animation() const
{
return m_animation;
}
void SplineChartItem::setControlGeometryPoints(QVector<QPointF>& points)
{
m_controlPoints = points;
}
QVector<QPointF> SplineChartItem::controlGeometryPoints() const
{
return m_controlPoints;
}
void SplineChartItem::updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index)
{
QVector<QPointF> controlPoints;
if (newPoints.count() >= 2)
controlPoints = calculateControlPoints(newPoints);
if (m_animation)
m_animation->setup(oldPoints, newPoints, m_controlPoints, controlPoints, index);
m_points = newPoints;
m_controlPoints = controlPoints;
setDirty(false);
if (m_animation)
presenter()->startAnimation(m_animation);
else
updateGeometry();
}
void SplineChartItem::updateGeometry()
{
const QVector<QPointF> &points = m_points;
const QVector<QPointF> &controlPoints = m_controlPoints;
if ((points.size() < 2) || (controlPoints.size() < 2)) {
prepareGeometryChange();
m_path = QPainterPath();
m_rect = QRect();
return;
}
Q_ASSERT(points.count() * 2 - 2 == controlPoints.count());
QPainterPath splinePath(points.at(0));
for (int i = 0; i < points.size() - 1; i++) {
const QPointF &point = points.at(i + 1);
splinePath.cubicTo(controlPoints[2 * i], controlPoints[2 * i + 1], point);
}
prepareGeometryChange();
// QPainterPathStroker stroker;
// stroker.setWidth(m_linePen.width() / 2.0);
// m_path = stroker.createStroke(splinePath);
m_path = splinePath;
m_rect = splinePath.boundingRect();
}
/*!
Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points.
*/
QVector<QPointF> SplineChartItem::calculateControlPoints(const QVector<QPointF> &points)
{
QVector<QPointF> controlPoints;
controlPoints.resize(points.count() * 2 - 2);
int n = points.count() - 1;
if (n == 1) {
//for n==1
controlPoints[0].setX((2 * points[0].x() + points[1].x()) / 3);
controlPoints[0].setY((2 * points[0].y() + points[1].y()) / 3);
controlPoints[1].setX(2 * controlPoints[0].x() - points[0].x());
controlPoints[1].setY(2 * controlPoints[0].y() - points[0].y());
return controlPoints;
}
// Calculate first Bezier control points
// Set of equations for P0 to Pn points.
//
// | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 |
// | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 |
// | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) |
// | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn |
//
QVector<qreal> vector;
vector.resize(n);
vector[0] = points[0].x() + 2 * points[1].x();
for (int i = 1; i < n - 1; ++i)
vector[i] = 4 * points[i].x() + 2 * points[i + 1].x();
vector[n - 1] = (8 * points[n - 1].x() + points[n].x()) / 2.0;
QVector<qreal> xControl = firstControlPoints(vector);
vector[0] = points[0].y() + 2 * points[1].y();
for (int i = 1; i < n - 1; ++i)
vector[i] = 4 * points[i].y() + 2 * points[i + 1].y();
vector[n - 1] = (8 * points[n - 1].y() + points[n].y()) / 2.0;
QVector<qreal> yControl = firstControlPoints(vector);
for (int i = 0, j = 0; i < n; ++i, ++j) {
controlPoints[j].setX(xControl[i]);
controlPoints[j].setY(yControl[i]);
j++;
if (i < n - 1) {
controlPoints[j].setX(2 * points[i + 1].x() - xControl[i + 1]);
controlPoints[j].setY(2 * points[i + 1].y() - yControl[i + 1]);
} else {
controlPoints[j].setX((points[n].x() + xControl[n - 1]) / 2);
controlPoints[j].setY((points[n].y() + yControl[n - 1]) / 2);
}
}
return controlPoints;
}
QVector<qreal> SplineChartItem::firstControlPoints(const QVector<qreal>& vector)
{
QVector<qreal> result;
int count = vector.count();
result.resize(count);
result[0] = vector[0] / 2.0;
QVector<qreal> temp;
temp.resize(count);
temp[0] = 0;
qreal b = 2.0;
for (int i = 1; i < count; i++) {
temp[i] = 1 / b;
b = (i < count - 1 ? 4.0 : 3.5) - temp[i];
result[i] = (vector[i] - result[i - 1]) / b;
}
for (int i = 1; i < count; i++)
result[count - i - 1] -= temp[count - i] * result[count - i];
return result;
}
//handlers
void SplineChartItem::handleUpdated()
{
setVisible(m_series->isVisible());
setOpacity(m_series->opacity());
m_pointsVisible = m_series->pointsVisible();
m_linePen = m_series->pen();
m_pointPen = m_series->pen();
m_pointPen.setWidthF(2 * m_pointPen.width());
update();
}
//painter
void SplineChartItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
Q_UNUSED(widget)
Q_UNUSED(option)
painter->save();
painter->setClipRect(QRectF(QPointF(0,0),domain()->size()));
painter->setPen(m_linePen);
// painter->setBrush(m_linePen.color());
painter->drawPath(m_path);
if (m_pointsVisible) {
painter->setPen(m_pointPen);
painter->drawPoints(geometryPoints());
}
painter->restore();
}
void SplineChartItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
emit XYChart::clicked(domain()->calculateDomainPoint(event->pos()));
QGraphicsItem::mousePressEvent(event);
}
void SplineChartItem::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), true);
QGraphicsItem::hoverEnterEvent(event);
}
void SplineChartItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), false);
QGraphicsItem::hoverLeaveEvent(event);
}
#include "moc_splinechartitem_p.cpp"
QTCOMMERCIALCHART_END_NAMESPACE