@@ -49,8 +49,7 QVector<qreal> ChartLogValueAxisX::calculateLayout() const | |||||
49 | qreal logMin = log10(m_axis->min()) / log10(m_axis->base()); |
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49 | qreal logMin = log10(m_axis->min()) / log10(m_axis->base()); | |
50 | qreal leftEdge = logMin < logMax ? logMin : logMax; |
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50 | qreal leftEdge = logMin < logMax ? logMin : logMax; | |
51 | qreal ceilEdge = ceil(leftEdge); |
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51 | qreal ceilEdge = ceil(leftEdge); | |
52 |
int tickCount = qAbs( |
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52 | int tickCount = qAbs(ceil(logMax) - ceil(logMin)); | |
53 | tickCount++; |
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54 |
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53 | |||
55 | points.resize(tickCount); |
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54 | points.resize(tickCount); | |
56 | const QRectF &gridRect = gridGeometry(); |
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55 | const QRectF &gridRect = gridGeometry(); |
@@ -48,8 +48,7 QVector<qreal> ChartLogValueAxisY::calculateLayout() const | |||||
48 | qreal logMin = log10(m_axis->min()) / log10(m_axis->base()); |
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48 | qreal logMin = log10(m_axis->min()) / log10(m_axis->base()); | |
49 | qreal leftEdge = logMin < logMax ? logMin : logMax; |
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49 | qreal leftEdge = logMin < logMax ? logMin : logMax; | |
50 | qreal ceilEdge = ceil(leftEdge); |
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50 | qreal ceilEdge = ceil(leftEdge); | |
51 |
int tickCount = qAbs( |
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51 | int tickCount = qAbs(ceil(logMax) - ceil(logMin)); | |
52 | tickCount++; |
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53 |
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52 | |||
54 | points.resize(tickCount); |
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53 | points.resize(tickCount); | |
55 | const QRectF &gridRect = gridGeometry(); |
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54 | const QRectF &gridRect = gridGeometry(); | |
@@ -100,8 +99,6 QSizeF ChartLogValueAxisY::sizeHint(Qt::SizeHint which, const QSizeF &constraint | |||||
100 | ticksList = createLogValueLabels(m_axis->min(), m_axis->max(), m_axis->base(), tickCount, m_axis->labelFormat()); |
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99 | ticksList = createLogValueLabels(m_axis->min(), m_axis->max(), m_axis->base(), tickCount, m_axis->labelFormat()); | |
101 | else |
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100 | else | |
102 | ticksList.append(QString(" ")); |
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101 | ticksList.append(QString(" ")); | |
103 | qDebug() << ticksList; |
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104 | qDebug() << tickCount; |
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105 | qreal width = 0; |
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102 | qreal width = 0; | |
106 | qreal height = 0; |
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103 | qreal height = 0; | |
107 |
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104 |
@@ -89,11 +89,6 QTCOMMERCIALCHART_BEGIN_NAMESPACE | |||||
89 | QSplineSeries::QSplineSeries(QObject *parent) |
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89 | QSplineSeries::QSplineSeries(QObject *parent) | |
90 | : QLineSeries(*new QSplineSeriesPrivate(this), parent) |
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90 | : QLineSeries(*new QSplineSeriesPrivate(this), parent) | |
91 | { |
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91 | { | |
92 | Q_D(QSplineSeries); |
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93 | QObject::connect(this, SIGNAL(pointAdded(int)), d, SLOT(updateControlPoints())); |
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94 | QObject::connect(this, SIGNAL(pointRemoved(int)), d, SLOT(updateControlPoints())); |
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95 | QObject::connect(this, SIGNAL(pointReplaced(int)), d, SLOT(updateControlPoints())); |
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96 | QObject::connect(this, SIGNAL(pointsReplaced()), d, SLOT(updateControlPoints())); |
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97 | } |
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92 | } | |
98 |
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93 | |||
99 | /*! |
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94 | /*! | |
@@ -118,120 +113,6 QSplineSeriesPrivate::QSplineSeriesPrivate(QSplineSeries *q) | |||||
118 | { |
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113 | { | |
119 | } |
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114 | } | |
120 |
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115 | |||
121 | /*! |
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122 | Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points. |
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123 | */ |
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124 | void QSplineSeriesPrivate::calculateControlPoints() |
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125 | { |
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126 | Q_Q(QSplineSeries); |
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127 |
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128 | const QList<QPointF>& points = q->points(); |
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129 |
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130 | int n = points.count() - 1; |
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131 |
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132 | if (n == 1) { |
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133 | //for n==1 |
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134 | m_controlPoints[0].setX((2 * points[0].x() + points[1].x()) / 3); |
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135 | m_controlPoints[0].setY((2 * points[0].y() + points[1].y()) / 3); |
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136 | m_controlPoints[1].setX(2 * m_controlPoints[0].x() - points[0].x()); |
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137 | m_controlPoints[1].setY(2 * m_controlPoints[0].y() - points[0].y()); |
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138 | return; |
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139 | } |
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140 |
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141 | // Calculate first Bezier control points |
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142 | // Set of equations for P0 to Pn points. |
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143 | // |
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144 | // | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 | |
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145 | // | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 | |
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146 | // | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 | |
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147 | // | . . . . . . . . . . . . | | ... | | ... | |
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148 | // | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi | |
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149 | // | . . . . . . . . . . . . | | ... | | ... | |
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150 | // | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) | |
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151 | // | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn | |
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152 | // |
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153 | QVector<qreal> vector; |
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154 | vector.resize(n); |
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155 |
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156 | vector[0] = points[0].x() + 2 * points[1].x(); |
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157 |
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158 |
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159 | for (int i = 1; i < n - 1; ++i) |
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160 | vector[i] = 4 * points[i].x() + 2 * points[i + 1].x(); |
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161 |
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162 | vector[n - 1] = (8 * points[n - 1].x() + points[n].x()) / 2.0; |
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163 |
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164 | QVector<qreal> xControl = firstControlPoints(vector); |
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165 |
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166 | vector[0] = points[0].y() + 2 * points[1].y(); |
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167 |
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168 | for (int i = 1; i < n - 1; ++i) |
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169 | vector[i] = 4 * points[i].y() + 2 * points[i + 1].y(); |
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170 |
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171 | vector[n - 1] = (8 * points[n - 1].y() + points[n].y()) / 2.0; |
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172 |
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173 | QVector<qreal> yControl = firstControlPoints(vector); |
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174 |
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175 | for (int i = 0, j = 0; i < n; ++i, ++j) { |
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176 |
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177 | m_controlPoints[j].setX(xControl[i]); |
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178 | m_controlPoints[j].setY(yControl[i]); |
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179 |
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180 | j++; |
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181 |
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182 | if (i < n - 1) { |
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183 | m_controlPoints[j].setX(2 * points[i + 1].x() - xControl[i + 1]); |
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184 | m_controlPoints[j].setY(2 * points[i + 1].y() - yControl[i + 1]); |
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185 | } else { |
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186 | m_controlPoints[j].setX((points[n].x() + xControl[n - 1]) / 2); |
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187 | m_controlPoints[j].setY((points[n].y() + yControl[n - 1]) / 2); |
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188 | } |
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189 | } |
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190 | } |
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191 |
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192 | QVector<qreal> QSplineSeriesPrivate::firstControlPoints(const QVector<qreal>& vector) |
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193 | { |
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194 | QVector<qreal> result; |
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195 |
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196 | int count = vector.count(); |
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197 | result.resize(count); |
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198 | result[0] = vector[0] / 2.0; |
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199 |
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200 | QVector<qreal> temp; |
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201 | temp.resize(count); |
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202 | temp[0] = 0; |
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203 |
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204 | qreal b = 2.0; |
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205 |
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206 | for (int i = 1; i < count; i++) { |
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207 | temp[i] = 1 / b; |
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208 | b = (i < count - 1 ? 4.0 : 3.5) - temp[i]; |
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209 | result[i] = (vector[i] - result[i - 1]) / b; |
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210 | } |
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211 |
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212 | for (int i = 1; i < count; i++) |
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213 | result[count - i - 1] -= temp[count - i] * result[count - i]; |
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214 |
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215 | return result; |
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216 | } |
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217 |
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218 | QPointF QSplineSeriesPrivate::controlPoint(int index) const |
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219 | { |
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220 | return m_controlPoints[index]; |
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221 | } |
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222 |
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223 | /*! |
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224 | Updates the control points, besed on currently avaiable knots. |
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225 | */ |
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226 | void QSplineSeriesPrivate::updateControlPoints() |
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227 | { |
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228 | Q_Q(QSplineSeries); |
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229 | if (q->count() > 1) { |
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230 | m_controlPoints.resize(2 * q->count() - 2); |
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231 | calculateControlPoints(); |
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232 | } |
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233 | } |
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234 |
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235 | void QSplineSeriesPrivate::initializeGraphics(QGraphicsItem* parent) |
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116 | void QSplineSeriesPrivate::initializeGraphics(QGraphicsItem* parent) | |
236 | { |
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117 | { | |
237 | Q_Q(QSplineSeries); |
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118 | Q_Q(QSplineSeries); | |
@@ -253,7 +134,6 void QSplineSeriesPrivate::initializeTheme(int index, ChartTheme* theme, bool fo | |||||
253 | } |
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134 | } | |
254 | } |
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135 | } | |
255 |
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136 | |||
256 |
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257 | void QSplineSeriesPrivate::initializeAnimations(QtCommercialChart::QChart::AnimationOptions options) |
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137 | void QSplineSeriesPrivate::initializeAnimations(QtCommercialChart::QChart::AnimationOptions options) | |
258 | { |
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138 | { | |
259 | SplineChartItem *item = static_cast<SplineChartItem *>(m_item.data()); |
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139 | SplineChartItem *item = static_cast<SplineChartItem *>(m_item.data()); |
@@ -45,17 +45,6 public: | |||||
45 | void initializeGraphics(QGraphicsItem* parent); |
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45 | void initializeGraphics(QGraphicsItem* parent); | |
46 | void initializeAnimations(QtCommercialChart::QChart::AnimationOptions options); |
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46 | void initializeAnimations(QtCommercialChart::QChart::AnimationOptions options); | |
47 |
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47 | |||
48 | QPointF controlPoint(int index) const; |
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49 |
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50 | public Q_SLOTS: |
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51 | void updateControlPoints(); |
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52 |
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53 | private: |
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54 | void calculateControlPoints(); |
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55 | QVector<qreal> firstControlPoints(const QVector<qreal>& vector); |
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56 |
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57 | public: |
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58 | QVector<QPointF> m_controlPoints; |
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59 | private: |
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48 | private: | |
60 | Q_DECLARE_PUBLIC(QSplineSeries) |
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49 | Q_DECLARE_PUBLIC(QSplineSeries) | |
61 | }; |
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50 | }; |
@@ -77,14 +77,8 QVector<QPointF> SplineChartItem::controlGeometryPoints() const | |||||
77 | void SplineChartItem::updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index) |
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77 | void SplineChartItem::updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index) | |
78 | { |
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78 | { | |
79 | QVector<QPointF> controlPoints; |
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79 | QVector<QPointF> controlPoints; | |
80 |
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81 | if (newPoints.count() >= 2) |
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80 | if (newPoints.count() >= 2) | |
82 |
controlPoints |
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81 | controlPoints = calculateControlPoints(newPoints); | |
83 |
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84 | for (int i = 0; i < newPoints.size() - 1; i++) { |
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85 | controlPoints[2 * i] = calculateGeometryControlPoint(2 * i); |
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86 | controlPoints[2 * i + 1] = calculateGeometryControlPoint(2 * i + 1); |
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87 | } |
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88 |
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82 | |||
89 | if (m_animation) |
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83 | if (m_animation) | |
90 | m_animation->setup(oldPoints, newPoints, m_controlPoints, controlPoints, index); |
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84 | m_animation->setup(oldPoints, newPoints, m_controlPoints, controlPoints, index); | |
@@ -99,12 +93,6 void SplineChartItem::updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> | |||||
99 | updateGeometry(); |
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93 | updateGeometry(); | |
100 | } |
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94 | } | |
101 |
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95 | |||
102 | QPointF SplineChartItem::calculateGeometryControlPoint(int index) const |
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103 | { |
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104 | bool ok; |
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105 | return domain()->calculateGeometryPoint(m_series->d_func()->controlPoint(index), ok); |
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106 | } |
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107 |
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108 | void SplineChartItem::updateGeometry() |
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96 | void SplineChartItem::updateGeometry() | |
109 | { |
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97 | { | |
110 | const QVector<QPointF> &points = m_points; |
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98 | const QVector<QPointF> &points = m_points; | |
@@ -135,6 +123,103 void SplineChartItem::updateGeometry() | |||||
135 |
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123 | |||
136 | } |
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124 | } | |
137 |
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125 | |||
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126 | /*! | |||
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127 | Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points. | |||
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128 | */ | |||
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129 | QVector<QPointF> SplineChartItem::calculateControlPoints(const QVector<QPointF> &points) | |||
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130 | { | |||
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131 | QVector<QPointF> controlPoints; | |||
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132 | controlPoints.resize(points.count() * 2 - 2); | |||
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133 | ||||
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134 | int n = points.count() - 1; | |||
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135 | ||||
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136 | if (n == 1) { | |||
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137 | //for n==1 | |||
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138 | controlPoints[0].setX((2 * points[0].x() + points[1].x()) / 3); | |||
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139 | controlPoints[0].setY((2 * points[0].y() + points[1].y()) / 3); | |||
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140 | controlPoints[1].setX(2 * controlPoints[0].x() - points[0].x()); | |||
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141 | controlPoints[1].setY(2 * controlPoints[0].y() - points[0].y()); | |||
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142 | return controlPoints; | |||
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143 | } | |||
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144 | ||||
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145 | // Calculate first Bezier control points | |||
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146 | // Set of equations for P0 to Pn points. | |||
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147 | // | |||
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148 | // | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 | | |||
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149 | // | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 | | |||
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150 | // | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 | | |||
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151 | // | . . . . . . . . . . . . | | ... | | ... | | |||
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152 | // | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi | | |||
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153 | // | . . . . . . . . . . . . | | ... | | ... | | |||
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154 | // | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) | | |||
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155 | // | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn | | |||
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156 | // | |||
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157 | QVector<qreal> vector; | |||
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158 | vector.resize(n); | |||
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159 | ||||
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160 | vector[0] = points[0].x() + 2 * points[1].x(); | |||
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161 | ||||
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162 | ||||
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163 | for (int i = 1; i < n - 1; ++i) | |||
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164 | vector[i] = 4 * points[i].x() + 2 * points[i + 1].x(); | |||
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165 | ||||
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166 | vector[n - 1] = (8 * points[n - 1].x() + points[n].x()) / 2.0; | |||
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167 | ||||
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168 | QVector<qreal> xControl = firstControlPoints(vector); | |||
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169 | ||||
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170 | vector[0] = points[0].y() + 2 * points[1].y(); | |||
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171 | ||||
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172 | for (int i = 1; i < n - 1; ++i) | |||
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173 | vector[i] = 4 * points[i].y() + 2 * points[i + 1].y(); | |||
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174 | ||||
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175 | vector[n - 1] = (8 * points[n - 1].y() + points[n].y()) / 2.0; | |||
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176 | ||||
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177 | QVector<qreal> yControl = firstControlPoints(vector); | |||
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178 | ||||
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179 | for (int i = 0, j = 0; i < n; ++i, ++j) { | |||
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180 | ||||
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181 | controlPoints[j].setX(xControl[i]); | |||
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182 | controlPoints[j].setY(yControl[i]); | |||
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183 | ||||
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184 | j++; | |||
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185 | ||||
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186 | if (i < n - 1) { | |||
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187 | controlPoints[j].setX(2 * points[i + 1].x() - xControl[i + 1]); | |||
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188 | controlPoints[j].setY(2 * points[i + 1].y() - yControl[i + 1]); | |||
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189 | } else { | |||
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190 | controlPoints[j].setX((points[n].x() + xControl[n - 1]) / 2); | |||
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191 | controlPoints[j].setY((points[n].y() + yControl[n - 1]) / 2); | |||
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192 | } | |||
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193 | } | |||
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194 | return controlPoints; | |||
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195 | } | |||
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196 | ||||
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197 | QVector<qreal> SplineChartItem::firstControlPoints(const QVector<qreal>& vector) | |||
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198 | { | |||
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199 | QVector<qreal> result; | |||
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200 | ||||
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201 | int count = vector.count(); | |||
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202 | result.resize(count); | |||
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203 | result[0] = vector[0] / 2.0; | |||
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204 | ||||
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205 | QVector<qreal> temp; | |||
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206 | temp.resize(count); | |||
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207 | temp[0] = 0; | |||
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208 | ||||
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209 | qreal b = 2.0; | |||
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210 | ||||
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211 | for (int i = 1; i < count; i++) { | |||
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212 | temp[i] = 1 / b; | |||
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213 | b = (i < count - 1 ? 4.0 : 3.5) - temp[i]; | |||
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214 | result[i] = (vector[i] - result[i - 1]) / b; | |||
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215 | } | |||
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216 | ||||
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217 | for (int i = 1; i < count; i++) | |||
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218 | result[count - i - 1] -= temp[count - i] * result[count - i]; | |||
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219 | ||||
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220 | return result; | |||
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221 | } | |||
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222 | ||||
138 | //handlers |
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223 | //handlers | |
139 |
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224 | |||
140 | void SplineChartItem::handleUpdated() |
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225 | void SplineChartItem::handleUpdated() |
@@ -60,15 +60,14 public Q_SLOTS: | |||||
60 |
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60 | |||
61 | protected: |
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61 | protected: | |
62 | void updateGeometry(); |
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62 | void updateGeometry(); | |
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63 | QVector<QPointF> calculateControlPoints(const QVector<QPointF> &points); | |||
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64 | QVector<qreal> firstControlPoints(const QVector<qreal>& vector); | |||
63 | void updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index); |
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65 | void updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index); | |
64 | void mousePressEvent(QGraphicsSceneMouseEvent *event); |
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66 | void mousePressEvent(QGraphicsSceneMouseEvent *event); | |
65 | void hoverEnterEvent(QGraphicsSceneHoverEvent *event); |
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67 | void hoverEnterEvent(QGraphicsSceneHoverEvent *event); | |
66 | void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); |
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68 | void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); | |
67 |
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69 | |||
68 | private: |
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70 | private: | |
69 | QPointF calculateGeometryControlPoint(int index) const; |
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70 |
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71 | private: |
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72 | QSplineSeries *m_series; |
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71 | QSplineSeries *m_series; | |
73 | QPainterPath m_path; |
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72 | QPainterPath m_path; | |
74 | QRectF m_rect; |
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73 | QRectF m_rect; |
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