@@ -1,493 +1,493 | |||||
1 | /**************************************************************************** |
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1 | /**************************************************************************** | |
2 | ** |
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2 | ** | |
3 | ** Copyright (C) 2013 Digia Plc |
|
3 | ** Copyright (C) 2013 Digia Plc | |
4 | ** All rights reserved. |
|
4 | ** All rights reserved. | |
5 | ** For any questions to Digia, please use contact form at http://qt.digia.com |
|
5 | ** For any questions to Digia, please use contact form at http://qt.digia.com | |
6 | ** |
|
6 | ** | |
7 | ** This file is part of the Qt Enterprise Charts Add-on. |
|
7 | ** This file is part of the Qt Enterprise Charts Add-on. | |
8 | ** |
|
8 | ** | |
9 | ** $QT_BEGIN_LICENSE$ |
|
9 | ** $QT_BEGIN_LICENSE$ | |
10 | ** Licensees holding valid Qt Enterprise licenses may use this file in |
|
10 | ** Licensees holding valid Qt Enterprise licenses may use this file in | |
11 | ** accordance with the Qt Enterprise License Agreement provided with the |
|
11 | ** accordance with the Qt Enterprise License Agreement provided with the | |
12 | ** Software or, alternatively, in accordance with the terms contained in |
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12 | ** Software or, alternatively, in accordance with the terms contained in | |
13 | ** a written agreement between you and Digia. |
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13 | ** a written agreement between you and Digia. | |
14 | ** |
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14 | ** | |
15 | ** If you have questions regarding the use of this file, please use |
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15 | ** If you have questions regarding the use of this file, please use | |
16 | ** contact form at http://qt.digia.com |
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16 | ** contact form at http://qt.digia.com | |
17 | ** $QT_END_LICENSE$ |
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17 | ** $QT_END_LICENSE$ | |
18 | ** |
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18 | ** | |
19 | ****************************************************************************/ |
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19 | ****************************************************************************/ | |
20 |
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20 | |||
21 | #include "legendlayout_p.h" |
|
21 | #include "legendlayout_p.h" | |
22 | #include "chartpresenter_p.h" |
|
22 | #include "chartpresenter_p.h" | |
23 | #include "qlegend_p.h" |
|
23 | #include "qlegend_p.h" | |
24 | #include "abstractchartlayout_p.h" |
|
24 | #include "abstractchartlayout_p.h" | |
25 |
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25 | |||
26 | #include "qlegendmarker_p.h" |
|
26 | #include "qlegendmarker_p.h" | |
27 | #include "legendmarkeritem_p.h" |
|
27 | #include "legendmarkeritem_p.h" | |
28 | #include "qlegendmarker.h" |
|
28 | #include "qlegendmarker.h" | |
29 |
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29 | |||
30 | QTCOMMERCIALCHART_BEGIN_NAMESPACE |
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30 | QTCOMMERCIALCHART_BEGIN_NAMESPACE | |
31 |
|
31 | |||
32 | LegendLayout::LegendLayout(QLegend *legend) |
|
32 | LegendLayout::LegendLayout(QLegend *legend) | |
33 | : m_legend(legend), |
|
33 | : m_legend(legend), | |
34 | m_offsetX(0), |
|
34 | m_offsetX(0), | |
35 | m_offsetY(0) |
|
35 | m_offsetY(0) | |
36 | { |
|
36 | { | |
37 |
|
37 | |||
38 | } |
|
38 | } | |
39 |
|
39 | |||
40 | LegendLayout::~LegendLayout() |
|
40 | LegendLayout::~LegendLayout() | |
41 | { |
|
41 | { | |
42 |
|
42 | |||
43 | } |
|
43 | } | |
44 |
|
44 | |||
45 | void LegendLayout::setOffset(qreal x, qreal y) |
|
45 | void LegendLayout::setOffset(qreal x, qreal y) | |
46 | { |
|
46 | { | |
47 | bool scrollHorizontal = true; |
|
47 | bool scrollHorizontal = true; | |
48 | switch (m_legend->alignment()) { |
|
48 | switch (m_legend->alignment()) { | |
49 | case Qt::AlignTop: |
|
49 | case Qt::AlignTop: | |
50 | case Qt::AlignBottom: |
|
50 | case Qt::AlignBottom: | |
51 | scrollHorizontal = true; |
|
51 | scrollHorizontal = true; | |
52 | break; |
|
52 | break; | |
53 | case Qt::AlignLeft: |
|
53 | case Qt::AlignLeft: | |
54 | case Qt::AlignRight: |
|
54 | case Qt::AlignRight: | |
55 | scrollHorizontal = false; |
|
55 | scrollHorizontal = false; | |
56 | break; |
|
56 | break; | |
57 | } |
|
57 | } | |
58 |
|
58 | |||
59 | // If detached, the scrolling direction is vertical instead of horizontal and vice versa. |
|
59 | // If detached, the scrolling direction is vertical instead of horizontal and vice versa. | |
60 | if (!m_legend->isAttachedToChart()) |
|
60 | if (!m_legend->isAttachedToChart()) | |
61 | scrollHorizontal = !scrollHorizontal; |
|
61 | scrollHorizontal = !scrollHorizontal; | |
62 |
|
62 | |||
63 | QRectF boundingRect = geometry(); |
|
63 | QRectF boundingRect = geometry(); | |
64 | qreal left, top, right, bottom; |
|
64 | qreal left, top, right, bottom; | |
65 | getContentsMargins(&left, &top, &right, &bottom); |
|
65 | getContentsMargins(&left, &top, &right, &bottom); | |
66 | boundingRect.adjust(left, top, -right, -bottom); |
|
66 | boundingRect.adjust(left, top, -right, -bottom); | |
67 |
|
67 | |||
68 | // Limit offset between m_minOffset and m_maxOffset |
|
68 | // Limit offset between m_minOffset and m_maxOffset | |
69 | if (scrollHorizontal) { |
|
69 | if (scrollHorizontal) { | |
70 | if (m_width <= boundingRect.width()) |
|
70 | if (m_width <= boundingRect.width()) | |
71 | return; |
|
71 | return; | |
72 |
|
72 | |||
73 | if (x != m_offsetX) { |
|
73 | if (x != m_offsetX) { | |
74 | m_offsetX = qBound(m_minOffsetX, x, m_maxOffsetX); |
|
74 | m_offsetX = qBound(m_minOffsetX, x, m_maxOffsetX); | |
75 | m_legend->d_ptr->items()->setPos(-m_offsetX, boundingRect.top()); |
|
75 | m_legend->d_ptr->items()->setPos(-m_offsetX, boundingRect.top()); | |
76 | } |
|
76 | } | |
77 | } else { |
|
77 | } else { | |
78 | if (m_height <= boundingRect.height()) |
|
78 | if (m_height <= boundingRect.height()) | |
79 | return; |
|
79 | return; | |
80 |
|
80 | |||
81 | if (y != m_offsetY) { |
|
81 | if (y != m_offsetY) { | |
82 | m_offsetY = qBound(m_minOffsetY, y, m_maxOffsetY); |
|
82 | m_offsetY = qBound(m_minOffsetY, y, m_maxOffsetY); | |
83 | m_legend->d_ptr->items()->setPos(boundingRect.left(), -m_offsetY); |
|
83 | m_legend->d_ptr->items()->setPos(boundingRect.left(), -m_offsetY); | |
84 | } |
|
84 | } | |
85 | } |
|
85 | } | |
86 | } |
|
86 | } | |
87 |
|
87 | |||
88 | QPointF LegendLayout::offset() const |
|
88 | QPointF LegendLayout::offset() const | |
89 | { |
|
89 | { | |
90 | return QPointF(m_offsetX, m_offsetY); |
|
90 | return QPointF(m_offsetX, m_offsetY); | |
91 | } |
|
91 | } | |
92 |
|
92 | |||
93 | void LegendLayout::invalidate() |
|
93 | void LegendLayout::invalidate() | |
94 | { |
|
94 | { | |
95 | QGraphicsLayout::invalidate(); |
|
95 | QGraphicsLayout::invalidate(); | |
96 | if (m_legend->isAttachedToChart()) |
|
96 | if (m_legend->isAttachedToChart()) | |
97 | m_legend->d_ptr->m_presenter->layout()->invalidate(); |
|
97 | m_legend->d_ptr->m_presenter->layout()->invalidate(); | |
98 | } |
|
98 | } | |
99 |
|
99 | |||
100 | void LegendLayout::setGeometry(const QRectF &rect) |
|
100 | void LegendLayout::setGeometry(const QRectF &rect) | |
101 | { |
|
101 | { | |
102 | m_legend->d_ptr->items()->setVisible(m_legend->isVisible()); |
|
102 | m_legend->d_ptr->items()->setVisible(m_legend->isVisible()); | |
103 |
|
103 | |||
104 | QGraphicsLayout::setGeometry(rect); |
|
104 | QGraphicsLayout::setGeometry(rect); | |
105 |
|
105 | |||
106 | if (m_legend->isAttachedToChart()) |
|
106 | if (m_legend->isAttachedToChart()) | |
107 | setAttachedGeometry(rect); |
|
107 | setAttachedGeometry(rect); | |
108 | else |
|
108 | else | |
109 | setDettachedGeometry(rect); |
|
109 | setDettachedGeometry(rect); | |
110 | } |
|
110 | } | |
111 |
|
111 | |||
112 | void LegendLayout::setAttachedGeometry(const QRectF &rect) |
|
112 | void LegendLayout::setAttachedGeometry(const QRectF &rect) | |
113 | { |
|
113 | { | |
114 | if (!rect.isValid()) |
|
114 | if (!rect.isValid()) | |
115 | return; |
|
115 | return; | |
116 |
|
116 | |||
117 | qreal oldOffsetX = m_offsetX; |
|
117 | qreal oldOffsetX = m_offsetX; | |
118 | qreal oldOffsetY = m_offsetY; |
|
118 | qreal oldOffsetY = m_offsetY; | |
119 | m_offsetX = 0; |
|
119 | m_offsetX = 0; | |
120 | m_offsetY = 0; |
|
120 | m_offsetY = 0; | |
121 |
|
121 | |||
122 | QSizeF size(0, 0); |
|
122 | QSizeF size(0, 0); | |
123 |
|
123 | |||
124 | if (m_legend->d_ptr->markers().isEmpty()) { |
|
124 | if (m_legend->d_ptr->markers().isEmpty()) { | |
125 | return; |
|
125 | return; | |
126 | } |
|
126 | } | |
127 |
|
127 | |||
128 | m_width = 0; |
|
128 | m_width = 0; | |
129 | m_height = 0; |
|
129 | m_height = 0; | |
130 |
|
130 | |||
131 | qreal left, top, right, bottom; |
|
131 | qreal left, top, right, bottom; | |
132 | getContentsMargins(&left, &top, &right, &bottom); |
|
132 | getContentsMargins(&left, &top, &right, &bottom); | |
133 |
|
133 | |||
134 | QRectF geometry = rect.adjusted(left, top, -right, -bottom); |
|
134 | QRectF geometry = rect.adjusted(left, top, -right, -bottom); | |
135 |
|
135 | |||
136 | switch(m_legend->alignment()) { |
|
136 | switch(m_legend->alignment()) { | |
137 | case Qt::AlignTop: |
|
137 | case Qt::AlignTop: | |
138 | case Qt::AlignBottom: { |
|
138 | case Qt::AlignBottom: { | |
139 | // Calculate the space required for items and add them to a sorted list. |
|
139 | // Calculate the space required for items and add them to a sorted list. | |
140 | qreal markerItemsWidth = 0; |
|
140 | qreal markerItemsWidth = 0; | |
141 | qreal itemMargins = 0; |
|
141 | qreal itemMargins = 0; | |
142 | QList<LegendWidthStruct *> legendWidthList; |
|
142 | QList<LegendWidthStruct *> legendWidthList; | |
143 | foreach (QLegendMarker *marker, m_legend->d_ptr->markers()) { |
|
143 | foreach (QLegendMarker *marker, m_legend->d_ptr->markers()) { | |
144 | LegendMarkerItem *item = marker->d_ptr->item(); |
|
144 | LegendMarkerItem *item = marker->d_ptr->item(); | |
145 | if (item->isVisible()) { |
|
145 | if (item->isVisible()) { | |
146 | QSizeF dummySize; |
|
146 | QSizeF dummySize; | |
147 | qreal itemWidth = item->sizeHint(Qt::PreferredSize, dummySize).width(); |
|
147 | qreal itemWidth = item->sizeHint(Qt::PreferredSize, dummySize).width(); | |
148 | LegendWidthStruct *structItem = new LegendWidthStruct; |
|
148 | LegendWidthStruct *structItem = new LegendWidthStruct; | |
149 | structItem->item = item; |
|
149 | structItem->item = item; | |
150 | structItem->width = itemWidth; |
|
150 | structItem->width = itemWidth; | |
151 | legendWidthList.append(structItem); |
|
151 | legendWidthList.append(structItem); | |
152 | markerItemsWidth += itemWidth; |
|
152 | markerItemsWidth += itemWidth; | |
153 | itemMargins += marker->d_ptr->item()->m_margin; |
|
153 | itemMargins += marker->d_ptr->item()->m_margin; | |
154 | } |
|
154 | } | |
155 | } |
|
155 | } | |
156 | qSort(legendWidthList.begin(), legendWidthList.end(), widthLongerThan); |
|
156 | qSort(legendWidthList.begin(), legendWidthList.end(), widthLongerThan); | |
157 |
|
157 | |||
158 | // If the items would occupy more space than is available, start truncating them |
|
158 | // If the items would occupy more space than is available, start truncating them | |
159 | // from the longest one. |
|
159 | // from the longest one. | |
160 | qreal availableGeometry = geometry.width() - right - left * 2 - itemMargins; |
|
160 | qreal availableGeometry = geometry.width() - right - left * 2 - itemMargins; | |
161 | if (markerItemsWidth >= availableGeometry) { |
|
161 | if (markerItemsWidth >= availableGeometry && legendWidthList.count() > 0) { | |
162 | bool truncated(false); |
|
162 | bool truncated(false); | |
163 | int count = legendWidthList.count(); |
|
163 | int count = legendWidthList.count(); | |
164 | for (int i = 1; i < count; i++) { |
|
164 | for (int i = 1; i < count; i++) { | |
165 | int truncateIndex = i - 1; |
|
165 | int truncateIndex = i - 1; | |
166 |
|
166 | |||
167 | while (legendWidthList.at(truncateIndex)->width >= legendWidthList.at(i)->width |
|
167 | while (legendWidthList.at(truncateIndex)->width >= legendWidthList.at(i)->width | |
168 | && !truncated) { |
|
168 | && !truncated) { | |
169 | legendWidthList.at(truncateIndex)->width--; |
|
169 | legendWidthList.at(truncateIndex)->width--; | |
170 | markerItemsWidth--; |
|
170 | markerItemsWidth--; | |
171 | if (i > 1) { |
|
171 | if (i > 1) { | |
172 | // Truncate the items that are before the truncated one in the list. |
|
172 | // Truncate the items that are before the truncated one in the list. | |
173 | for (int j = truncateIndex - 1; j >= 0; j--) { |
|
173 | for (int j = truncateIndex - 1; j >= 0; j--) { | |
174 | if (legendWidthList.at(truncateIndex)->width |
|
174 | if (legendWidthList.at(truncateIndex)->width | |
175 | < legendWidthList.at(j)->width) { |
|
175 | < legendWidthList.at(j)->width) { | |
176 | legendWidthList.at(j)->width--; |
|
176 | legendWidthList.at(j)->width--; | |
177 | markerItemsWidth--; |
|
177 | markerItemsWidth--; | |
178 | } |
|
178 | } | |
179 | } |
|
179 | } | |
180 | } |
|
180 | } | |
181 | if (markerItemsWidth < availableGeometry) |
|
181 | if (markerItemsWidth < availableGeometry) | |
182 | truncated = true; |
|
182 | truncated = true; | |
183 | } |
|
183 | } | |
184 | // Truncate the last item if needed. |
|
184 | // Truncate the last item if needed. | |
185 | if (i == count - 1) { |
|
185 | if (i == count - 1) { | |
186 | if (legendWidthList.at(count - 1)->width |
|
186 | if (legendWidthList.at(count - 1)->width | |
187 | > legendWidthList.at(truncateIndex)->width) { |
|
187 | > legendWidthList.at(truncateIndex)->width) { | |
188 | legendWidthList.at(count - 1)->width--; |
|
188 | legendWidthList.at(count - 1)->width--; | |
189 | markerItemsWidth--; |
|
189 | markerItemsWidth--; | |
190 | } |
|
190 | } | |
191 | } |
|
191 | } | |
192 |
|
192 | |||
193 | if (truncated) |
|
193 | if (truncated) | |
194 | break; |
|
194 | break; | |
195 | } |
|
195 | } | |
196 | // Items are of same width and all of them need to be truncated |
|
196 | // Items are of same width and all of them need to be truncated | |
197 | // or there is just one item that is truncated. |
|
197 | // or there is just one item that is truncated. | |
198 | while (markerItemsWidth >= availableGeometry) { |
|
198 | while (markerItemsWidth >= availableGeometry) { | |
199 | for (int i = 0; i < count; i++) { |
|
199 | for (int i = 0; i < count; i++) { | |
200 | legendWidthList.at(i)->width--; |
|
200 | legendWidthList.at(i)->width--; | |
201 | markerItemsWidth--; |
|
201 | markerItemsWidth--; | |
202 | } |
|
202 | } | |
203 | } |
|
203 | } | |
204 | } |
|
204 | } | |
205 |
|
205 | |||
206 | QPointF point(0,0); |
|
206 | QPointF point(0,0); | |
207 | foreach (QLegendMarker *marker, m_legend->d_ptr->markers()) { |
|
207 | foreach (QLegendMarker *marker, m_legend->d_ptr->markers()) { | |
208 | LegendMarkerItem *item = marker->d_ptr->item(); |
|
208 | LegendMarkerItem *item = marker->d_ptr->item(); | |
209 | if (item->isVisible()) { |
|
209 | if (item->isVisible()) { | |
210 | QRectF itemRect = geometry; |
|
210 | QRectF itemRect = geometry; | |
211 | qreal availableWidth = 0; |
|
211 | qreal availableWidth = 0; | |
212 | for (int i = 0; i < legendWidthList.size(); ++i) { |
|
212 | for (int i = 0; i < legendWidthList.size(); ++i) { | |
213 | if (legendWidthList.at(i)->item == item) { |
|
213 | if (legendWidthList.at(i)->item == item) { | |
214 | availableWidth = legendWidthList.at(i)->width; |
|
214 | availableWidth = legendWidthList.at(i)->width; | |
215 | break; |
|
215 | break; | |
216 | } |
|
216 | } | |
217 | } |
|
217 | } | |
218 | itemRect.setWidth(availableWidth); |
|
218 | itemRect.setWidth(availableWidth); | |
219 | item->setGeometry(itemRect); |
|
219 | item->setGeometry(itemRect); | |
220 | item->setPos(point.x(),geometry.height()/2 - item->boundingRect().height()/2); |
|
220 | item->setPos(point.x(),geometry.height()/2 - item->boundingRect().height()/2); | |
221 | const QRectF &rect = item->boundingRect(); |
|
221 | const QRectF &rect = item->boundingRect(); | |
222 | size = size.expandedTo(rect.size()); |
|
222 | size = size.expandedTo(rect.size()); | |
223 | qreal w = rect.width(); |
|
223 | qreal w = rect.width(); | |
224 | m_width = m_width + w - item->m_margin; |
|
224 | m_width = m_width + w - item->m_margin; | |
225 | point.setX(point.x() + w); |
|
225 | point.setX(point.x() + w); | |
226 | } |
|
226 | } | |
227 | } |
|
227 | } | |
228 | // Delete structs from the container |
|
228 | // Delete structs from the container | |
229 | qDeleteAll(legendWidthList); |
|
229 | qDeleteAll(legendWidthList); | |
230 |
|
230 | |||
231 | if (m_width < geometry.width()) |
|
231 | if (m_width < geometry.width()) | |
232 | m_legend->d_ptr->items()->setPos(geometry.width() / 2 - m_width / 2, geometry.top()); |
|
232 | m_legend->d_ptr->items()->setPos(geometry.width() / 2 - m_width / 2, geometry.top()); | |
233 | else |
|
233 | else | |
234 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
|
234 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); | |
235 | m_height = size.height(); |
|
235 | m_height = size.height(); | |
236 | } |
|
236 | } | |
237 | break; |
|
237 | break; | |
238 | case Qt::AlignLeft: |
|
238 | case Qt::AlignLeft: | |
239 | case Qt::AlignRight: { |
|
239 | case Qt::AlignRight: { | |
240 | QPointF point(0,0); |
|
240 | QPointF point(0,0); | |
241 | foreach (QLegendMarker *marker, m_legend->d_ptr->markers()) { |
|
241 | foreach (QLegendMarker *marker, m_legend->d_ptr->markers()) { | |
242 | LegendMarkerItem *item = marker->d_ptr->item(); |
|
242 | LegendMarkerItem *item = marker->d_ptr->item(); | |
243 | if (item->isVisible()) { |
|
243 | if (item->isVisible()) { | |
244 | item->setGeometry(geometry); |
|
244 | item->setGeometry(geometry); | |
245 | item->setPos(point); |
|
245 | item->setPos(point); | |
246 | const QRectF &rect = item->boundingRect(); |
|
246 | const QRectF &rect = item->boundingRect(); | |
247 | qreal h = rect.height(); |
|
247 | qreal h = rect.height(); | |
248 | size = size.expandedTo(rect.size()); |
|
248 | size = size.expandedTo(rect.size()); | |
249 | m_height+=h; |
|
249 | m_height+=h; | |
250 | point.setY(point.y() + h); |
|
250 | point.setY(point.y() + h); | |
251 | } |
|
251 | } | |
252 | } |
|
252 | } | |
253 |
|
253 | |||
254 | if (m_height < geometry.height()) |
|
254 | if (m_height < geometry.height()) | |
255 | m_legend->d_ptr->items()->setPos(geometry.left(), geometry.height() / 2 - m_height / 2); |
|
255 | m_legend->d_ptr->items()->setPos(geometry.left(), geometry.height() / 2 - m_height / 2); | |
256 | else |
|
256 | else | |
257 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
|
257 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); | |
258 | m_width = size.width(); |
|
258 | m_width = size.width(); | |
259 | break; |
|
259 | break; | |
260 | } |
|
260 | } | |
261 | } |
|
261 | } | |
262 |
|
262 | |||
263 | m_minOffsetX = -left; |
|
263 | m_minOffsetX = -left; | |
264 | m_minOffsetY = - top; |
|
264 | m_minOffsetY = - top; | |
265 | m_maxOffsetX = m_width - geometry.width() - right; |
|
265 | m_maxOffsetX = m_width - geometry.width() - right; | |
266 | m_maxOffsetY = m_height - geometry.height() - bottom; |
|
266 | m_maxOffsetY = m_height - geometry.height() - bottom; | |
267 |
|
267 | |||
268 | setOffset(oldOffsetX, oldOffsetY); |
|
268 | setOffset(oldOffsetX, oldOffsetY); | |
269 | } |
|
269 | } | |
270 |
|
270 | |||
271 | void LegendLayout::setDettachedGeometry(const QRectF &rect) |
|
271 | void LegendLayout::setDettachedGeometry(const QRectF &rect) | |
272 | { |
|
272 | { | |
273 | if (!rect.isValid()) |
|
273 | if (!rect.isValid()) | |
274 | return; |
|
274 | return; | |
275 |
|
275 | |||
276 | // Detached layout is different. |
|
276 | // Detached layout is different. | |
277 | // In detached mode legend may have multiple rows and columns, so layout calculations |
|
277 | // In detached mode legend may have multiple rows and columns, so layout calculations | |
278 | // differ a log from attached mode. |
|
278 | // differ a log from attached mode. | |
279 | // Also the scrolling logic is bit different. |
|
279 | // Also the scrolling logic is bit different. | |
280 |
|
280 | |||
281 | qreal oldOffsetX = m_offsetX; |
|
281 | qreal oldOffsetX = m_offsetX; | |
282 | qreal oldOffsetY = m_offsetY; |
|
282 | qreal oldOffsetY = m_offsetY; | |
283 | m_offsetX = 0; |
|
283 | m_offsetX = 0; | |
284 | m_offsetY = 0; |
|
284 | m_offsetY = 0; | |
285 |
|
285 | |||
286 | qreal left, top, right, bottom; |
|
286 | qreal left, top, right, bottom; | |
287 | getContentsMargins(&left, &top, &right, &bottom); |
|
287 | getContentsMargins(&left, &top, &right, &bottom); | |
288 | QRectF geometry = rect.adjusted(left, top, -right, -bottom); |
|
288 | QRectF geometry = rect.adjusted(left, top, -right, -bottom); | |
289 |
|
289 | |||
290 | QSizeF size(0, 0); |
|
290 | QSizeF size(0, 0); | |
291 |
|
291 | |||
292 | QList<QLegendMarker *> markers = m_legend->d_ptr->markers(); |
|
292 | QList<QLegendMarker *> markers = m_legend->d_ptr->markers(); | |
293 |
|
293 | |||
294 | if (markers.isEmpty()) |
|
294 | if (markers.isEmpty()) | |
295 | return; |
|
295 | return; | |
296 |
|
296 | |||
297 | switch (m_legend->alignment()) { |
|
297 | switch (m_legend->alignment()) { | |
298 | case Qt::AlignTop: { |
|
298 | case Qt::AlignTop: { | |
299 | QPointF point(0, 0); |
|
299 | QPointF point(0, 0); | |
300 | m_width = 0; |
|
300 | m_width = 0; | |
301 | m_height = 0; |
|
301 | m_height = 0; | |
302 | for (int i = 0; i < markers.count(); i++) { |
|
302 | for (int i = 0; i < markers.count(); i++) { | |
303 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); |
|
303 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); | |
304 | if (item->isVisible()) { |
|
304 | if (item->isVisible()) { | |
305 | item->setGeometry(geometry); |
|
305 | item->setGeometry(geometry); | |
306 | item->setPos(point.x(),point.y()); |
|
306 | item->setPos(point.x(),point.y()); | |
307 | const QRectF &boundingRect = item->boundingRect(); |
|
307 | const QRectF &boundingRect = item->boundingRect(); | |
308 | qreal w = boundingRect.width(); |
|
308 | qreal w = boundingRect.width(); | |
309 | qreal h = boundingRect.height(); |
|
309 | qreal h = boundingRect.height(); | |
310 | m_width = qMax(m_width,w); |
|
310 | m_width = qMax(m_width,w); | |
311 | m_height = qMax(m_height,h); |
|
311 | m_height = qMax(m_height,h); | |
312 | point.setX(point.x() + w); |
|
312 | point.setX(point.x() + w); | |
313 | if (point.x() + w > geometry.left() + geometry.width() - right) { |
|
313 | if (point.x() + w > geometry.left() + geometry.width() - right) { | |
314 | // Next item would go off rect. |
|
314 | // Next item would go off rect. | |
315 | point.setX(0); |
|
315 | point.setX(0); | |
316 | point.setY(point.y() + h); |
|
316 | point.setY(point.y() + h); | |
317 | if (i+1 < markers.count()) { |
|
317 | if (i+1 < markers.count()) { | |
318 | m_height += h; |
|
318 | m_height += h; | |
319 | } |
|
319 | } | |
320 | } |
|
320 | } | |
321 | } |
|
321 | } | |
322 | } |
|
322 | } | |
323 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
|
323 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); | |
324 |
|
324 | |||
325 | m_minOffsetX = -left; |
|
325 | m_minOffsetX = -left; | |
326 | m_minOffsetY = -top; |
|
326 | m_minOffsetY = -top; | |
327 | m_maxOffsetX = m_width - geometry.width() - right; |
|
327 | m_maxOffsetX = m_width - geometry.width() - right; | |
328 | m_maxOffsetY = m_height - geometry.height() - bottom; |
|
328 | m_maxOffsetY = m_height - geometry.height() - bottom; | |
329 | } |
|
329 | } | |
330 | break; |
|
330 | break; | |
331 | case Qt::AlignBottom: { |
|
331 | case Qt::AlignBottom: { | |
332 | QPointF point(0, geometry.height()); |
|
332 | QPointF point(0, geometry.height()); | |
333 | m_width = 0; |
|
333 | m_width = 0; | |
334 | m_height = 0; |
|
334 | m_height = 0; | |
335 | for (int i = 0; i < markers.count(); i++) { |
|
335 | for (int i = 0; i < markers.count(); i++) { | |
336 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); |
|
336 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); | |
337 | if (item->isVisible()) { |
|
337 | if (item->isVisible()) { | |
338 | item->setGeometry(geometry); |
|
338 | item->setGeometry(geometry); | |
339 | const QRectF &boundingRect = item->boundingRect(); |
|
339 | const QRectF &boundingRect = item->boundingRect(); | |
340 | qreal w = boundingRect.width(); |
|
340 | qreal w = boundingRect.width(); | |
341 | qreal h = boundingRect.height(); |
|
341 | qreal h = boundingRect.height(); | |
342 | m_width = qMax(m_width,w); |
|
342 | m_width = qMax(m_width,w); | |
343 | m_height = qMax(m_height,h); |
|
343 | m_height = qMax(m_height,h); | |
344 | item->setPos(point.x(),point.y() - h); |
|
344 | item->setPos(point.x(),point.y() - h); | |
345 | point.setX(point.x() + w); |
|
345 | point.setX(point.x() + w); | |
346 | if (point.x() + w > geometry.left() + geometry.width() - right) { |
|
346 | if (point.x() + w > geometry.left() + geometry.width() - right) { | |
347 | // Next item would go off rect. |
|
347 | // Next item would go off rect. | |
348 | point.setX(0); |
|
348 | point.setX(0); | |
349 | point.setY(point.y() - h); |
|
349 | point.setY(point.y() - h); | |
350 | if (i+1 < markers.count()) { |
|
350 | if (i+1 < markers.count()) { | |
351 | m_height += h; |
|
351 | m_height += h; | |
352 | } |
|
352 | } | |
353 | } |
|
353 | } | |
354 | } |
|
354 | } | |
355 | } |
|
355 | } | |
356 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
|
356 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); | |
357 |
|
357 | |||
358 | m_minOffsetX = -left; |
|
358 | m_minOffsetX = -left; | |
359 | m_minOffsetY = -m_height + geometry.height() - top; |
|
359 | m_minOffsetY = -m_height + geometry.height() - top; | |
360 | m_maxOffsetX = m_width - geometry.width() - right; |
|
360 | m_maxOffsetX = m_width - geometry.width() - right; | |
361 | m_maxOffsetY = -bottom; |
|
361 | m_maxOffsetY = -bottom; | |
362 | } |
|
362 | } | |
363 | break; |
|
363 | break; | |
364 | case Qt::AlignLeft: { |
|
364 | case Qt::AlignLeft: { | |
365 | QPointF point(0, 0); |
|
365 | QPointF point(0, 0); | |
366 | m_width = 0; |
|
366 | m_width = 0; | |
367 | m_height = 0; |
|
367 | m_height = 0; | |
368 | qreal maxWidth = 0; |
|
368 | qreal maxWidth = 0; | |
369 | for (int i = 0; i < markers.count(); i++) { |
|
369 | for (int i = 0; i < markers.count(); i++) { | |
370 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); |
|
370 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); | |
371 | if (item->isVisible()) { |
|
371 | if (item->isVisible()) { | |
372 | item->setGeometry(geometry); |
|
372 | item->setGeometry(geometry); | |
373 | const QRectF &boundingRect = item->boundingRect(); |
|
373 | const QRectF &boundingRect = item->boundingRect(); | |
374 | qreal w = boundingRect.width(); |
|
374 | qreal w = boundingRect.width(); | |
375 | qreal h = boundingRect.height(); |
|
375 | qreal h = boundingRect.height(); | |
376 | m_height = qMax(m_height,h); |
|
376 | m_height = qMax(m_height,h); | |
377 | maxWidth = qMax(maxWidth,w); |
|
377 | maxWidth = qMax(maxWidth,w); | |
378 | item->setPos(point.x(),point.y()); |
|
378 | item->setPos(point.x(),point.y()); | |
379 | point.setY(point.y() + h); |
|
379 | point.setY(point.y() + h); | |
380 | if (point.y() + h > geometry.bottom() - bottom) { |
|
380 | if (point.y() + h > geometry.bottom() - bottom) { | |
381 | // Next item would go off rect. |
|
381 | // Next item would go off rect. | |
382 | point.setX(point.x() + maxWidth); |
|
382 | point.setX(point.x() + maxWidth); | |
383 | point.setY(0); |
|
383 | point.setY(0); | |
384 | if (i+1 < markers.count()) { |
|
384 | if (i+1 < markers.count()) { | |
385 | m_width += maxWidth; |
|
385 | m_width += maxWidth; | |
386 | maxWidth = 0; |
|
386 | maxWidth = 0; | |
387 | } |
|
387 | } | |
388 | } |
|
388 | } | |
389 | } |
|
389 | } | |
390 | } |
|
390 | } | |
391 | m_width += maxWidth; |
|
391 | m_width += maxWidth; | |
392 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
|
392 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); | |
393 |
|
393 | |||
394 | m_minOffsetX = -left; |
|
394 | m_minOffsetX = -left; | |
395 | m_minOffsetY = -top; |
|
395 | m_minOffsetY = -top; | |
396 | m_maxOffsetX = m_width - geometry.width() - right; |
|
396 | m_maxOffsetX = m_width - geometry.width() - right; | |
397 | m_maxOffsetY = m_height - geometry.height() - bottom; |
|
397 | m_maxOffsetY = m_height - geometry.height() - bottom; | |
398 | } |
|
398 | } | |
399 | break; |
|
399 | break; | |
400 | case Qt::AlignRight: { |
|
400 | case Qt::AlignRight: { | |
401 | QPointF point(geometry.width(), 0); |
|
401 | QPointF point(geometry.width(), 0); | |
402 | m_width = 0; |
|
402 | m_width = 0; | |
403 | m_height = 0; |
|
403 | m_height = 0; | |
404 | qreal maxWidth = 0; |
|
404 | qreal maxWidth = 0; | |
405 | for (int i = 0; i < markers.count(); i++) { |
|
405 | for (int i = 0; i < markers.count(); i++) { | |
406 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); |
|
406 | LegendMarkerItem *item = markers.at(i)->d_ptr->item(); | |
407 | if (item->isVisible()) { |
|
407 | if (item->isVisible()) { | |
408 | item->setGeometry(geometry); |
|
408 | item->setGeometry(geometry); | |
409 | const QRectF &boundingRect = item->boundingRect(); |
|
409 | const QRectF &boundingRect = item->boundingRect(); | |
410 | qreal w = boundingRect.width(); |
|
410 | qreal w = boundingRect.width(); | |
411 | qreal h = boundingRect.height(); |
|
411 | qreal h = boundingRect.height(); | |
412 | m_height = qMax(m_height,h); |
|
412 | m_height = qMax(m_height,h); | |
413 | maxWidth = qMax(maxWidth,w); |
|
413 | maxWidth = qMax(maxWidth,w); | |
414 | item->setPos(point.x() - w,point.y()); |
|
414 | item->setPos(point.x() - w,point.y()); | |
415 | point.setY(point.y() + h); |
|
415 | point.setY(point.y() + h); | |
416 | if (point.y() + h > geometry.bottom()-bottom) { |
|
416 | if (point.y() + h > geometry.bottom()-bottom) { | |
417 | // Next item would go off rect. |
|
417 | // Next item would go off rect. | |
418 | point.setX(point.x() - maxWidth); |
|
418 | point.setX(point.x() - maxWidth); | |
419 | point.setY(0); |
|
419 | point.setY(0); | |
420 | if (i+1 < markers.count()) { |
|
420 | if (i+1 < markers.count()) { | |
421 | m_width += maxWidth; |
|
421 | m_width += maxWidth; | |
422 | maxWidth = 0; |
|
422 | maxWidth = 0; | |
423 | } |
|
423 | } | |
424 | } |
|
424 | } | |
425 | } |
|
425 | } | |
426 | } |
|
426 | } | |
427 | m_width += maxWidth; |
|
427 | m_width += maxWidth; | |
428 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); |
|
428 | m_legend->d_ptr->items()->setPos(geometry.topLeft()); | |
429 |
|
429 | |||
430 | m_minOffsetX = - m_width + geometry.width() - left; |
|
430 | m_minOffsetX = - m_width + geometry.width() - left; | |
431 | m_minOffsetY = -top; |
|
431 | m_minOffsetY = -top; | |
432 | m_maxOffsetX = - right; |
|
432 | m_maxOffsetX = - right; | |
433 | m_maxOffsetY = m_height - geometry.height() - bottom; |
|
433 | m_maxOffsetY = m_height - geometry.height() - bottom; | |
434 | } |
|
434 | } | |
435 | break; |
|
435 | break; | |
436 | default: |
|
436 | default: | |
437 | break; |
|
437 | break; | |
438 | } |
|
438 | } | |
439 |
|
439 | |||
440 | setOffset(oldOffsetX, oldOffsetY); |
|
440 | setOffset(oldOffsetX, oldOffsetY); | |
441 | } |
|
441 | } | |
442 |
|
442 | |||
443 | QSizeF LegendLayout::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const |
|
443 | QSizeF LegendLayout::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const | |
444 | { |
|
444 | { | |
445 | QSizeF size(0, 0); |
|
445 | QSizeF size(0, 0); | |
446 | qreal left, top, right, bottom; |
|
446 | qreal left, top, right, bottom; | |
447 | getContentsMargins(&left, &top, &right, &bottom); |
|
447 | getContentsMargins(&left, &top, &right, &bottom); | |
448 |
|
448 | |||
449 | if(constraint.isValid()) { |
|
449 | if(constraint.isValid()) { | |
450 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { |
|
450 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { | |
451 | LegendMarkerItem *item = marker->d_ptr->item(); |
|
451 | LegendMarkerItem *item = marker->d_ptr->item(); | |
452 | size = size.expandedTo(item->effectiveSizeHint(which)); |
|
452 | size = size.expandedTo(item->effectiveSizeHint(which)); | |
453 | } |
|
453 | } | |
454 | size = size.boundedTo(constraint); |
|
454 | size = size.boundedTo(constraint); | |
455 | } |
|
455 | } | |
456 | else if (constraint.width() >= 0) { |
|
456 | else if (constraint.width() >= 0) { | |
457 | qreal width = 0; |
|
457 | qreal width = 0; | |
458 | qreal height = 0; |
|
458 | qreal height = 0; | |
459 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { |
|
459 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { | |
460 | LegendMarkerItem *item = marker->d_ptr->item(); |
|
460 | LegendMarkerItem *item = marker->d_ptr->item(); | |
461 | width+=item->effectiveSizeHint(which).width(); |
|
461 | width+=item->effectiveSizeHint(which).width(); | |
462 | height=qMax(height,item->effectiveSizeHint(which).height()); |
|
462 | height=qMax(height,item->effectiveSizeHint(which).height()); | |
463 | } |
|
463 | } | |
464 |
|
464 | |||
465 | size = QSizeF(qMin(constraint.width(),width), height); |
|
465 | size = QSizeF(qMin(constraint.width(),width), height); | |
466 | } |
|
466 | } | |
467 | else if (constraint.height() >= 0) { |
|
467 | else if (constraint.height() >= 0) { | |
468 | qreal width = 0; |
|
468 | qreal width = 0; | |
469 | qreal height = 0; |
|
469 | qreal height = 0; | |
470 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { |
|
470 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { | |
471 | LegendMarkerItem *item = marker->d_ptr->item(); |
|
471 | LegendMarkerItem *item = marker->d_ptr->item(); | |
472 | width=qMax(width,item->effectiveSizeHint(which).width()); |
|
472 | width=qMax(width,item->effectiveSizeHint(which).width()); | |
473 | height+=height,item->effectiveSizeHint(which).height(); |
|
473 | height+=height,item->effectiveSizeHint(which).height(); | |
474 | } |
|
474 | } | |
475 | size = QSizeF(width,qMin(constraint.height(),height)); |
|
475 | size = QSizeF(width,qMin(constraint.height(),height)); | |
476 | } |
|
476 | } | |
477 | else { |
|
477 | else { | |
478 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { |
|
478 | foreach(QLegendMarker *marker, m_legend->d_ptr->markers()) { | |
479 | LegendMarkerItem *item = marker->d_ptr->item(); |
|
479 | LegendMarkerItem *item = marker->d_ptr->item(); | |
480 | size = size.expandedTo(item->effectiveSizeHint(which)); |
|
480 | size = size.expandedTo(item->effectiveSizeHint(which)); | |
481 | } |
|
481 | } | |
482 | } |
|
482 | } | |
483 | size += QSize(left + right, top + bottom); |
|
483 | size += QSize(left + right, top + bottom); | |
484 | return size; |
|
484 | return size; | |
485 | } |
|
485 | } | |
486 |
|
486 | |||
487 | bool LegendLayout::widthLongerThan(const LegendWidthStruct *item1, |
|
487 | bool LegendLayout::widthLongerThan(const LegendWidthStruct *item1, | |
488 | const LegendWidthStruct *item2) |
|
488 | const LegendWidthStruct *item2) | |
489 | { |
|
489 | { | |
490 | return item1->width > item2->width; |
|
490 | return item1->width > item2->width; | |
491 | } |
|
491 | } | |
492 |
|
492 | |||
493 | QTCOMMERCIALCHART_END_NAMESPACE |
|
493 | QTCOMMERCIALCHART_END_NAMESPACE |
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