@@ -158,7 +158,7 void LegendLayout::setAttachedGeometry(const QRectF &rect) | |||
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158 | 158 | // If the items would occupy more space than is available, start truncating them |
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159 | 159 | // from the longest one. |
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160 | 160 | qreal availableGeometry = geometry.width() - right - left * 2 - itemMargins; |
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161 |
if (markerItemsWidth >= availableGeometry |
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161 | if (markerItemsWidth >= availableGeometry) { | |
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162 | 162 | bool truncated(false); |
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163 | 163 | int count = legendWidthList.count(); |
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164 | 164 | for (int i = 1; i < count; i++) { |
@@ -193,7 +193,8 void LegendLayout::setAttachedGeometry(const QRectF &rect) | |||
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193 | 193 | if (truncated) |
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194 | 194 | break; |
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195 | 195 | } |
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196 |
// Items are of same width and all of them need to be truncated |
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196 | // Items are of same width and all of them need to be truncated | |
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197 | // or there is just one item that is truncated. | |
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197 | 198 | while (markerItemsWidth >= availableGeometry) { |
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198 | 199 | for (int i = 0; i < count; i++) { |
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199 | 200 | legendWidthList.at(i)->width--; |
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