@@ -142,10 +142,10 void HorizontalAxis::updateGeometry() | |||
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142 | 142 | labelItem->setPos(layout[i] + delta - center.x(), labelItem->pos().y()); |
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143 | 143 | } |
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144 | 144 | |
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145 | //label overlap detection | |
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145 | //label overlap detection - compensate one pixel for rounding errors | |
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146 | 146 | if(labelItem->pos().x() < width || |
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147 | labelItem->pos().x() < axisRect.left() || | |
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148 | labelItem->pos().x() + boundingRect.width() -1 > axisRect.right()){ | |
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147 | labelItem->pos().x() < (axisRect.left() - 1.0) || | |
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148 | (labelItem->pos().x() + boundingRect.width() - 1.0) > axisRect.right()){ | |
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149 | 149 | labelItem->setVisible(false); |
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150 | 150 | } else { |
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151 | 151 | labelItem->setVisible(true); |
@@ -152,10 +152,10 void VerticalAxis::updateGeometry() | |||
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152 | 152 | labelItem->setPos(labelItem->pos().x() , layout[i] + delta - center.y()); |
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153 | 153 | } |
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154 | 154 | |
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155 | //label overlap detection | |
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156 | if(labelItem->pos().y() + boundingRect.height() > height || | |
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157 | labelItem->pos().y() + boundingRect.height()/2 > axisRect.bottom() || | |
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158 | labelItem->pos().y() + boundingRect.height()/2 < axisRect.top()) { | |
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155 | //label overlap detection - compensate one pixel for rounding errors | |
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156 | if (labelItem->pos().y() + boundingRect.height() > height || | |
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157 | (labelItem->pos().y() + (boundingRect.height() / 2.0) - 1.0) > axisRect.bottom() || | |
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158 | labelItem->pos().y() + (boundingRect.height() / 2.0) < (axisRect.top() - 1.0)) { | |
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159 | 159 | labelItem->setVisible(false); |
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160 | 160 | } |
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161 | 161 | else { |
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