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Tuned and documented custom chart example
Tuned and documented custom chart example

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qsplineseries.cpp
221 lines | 7.6 KiB | text/x-c | CppLexer
Jani Honkonen
Add license headers
r794 /****************************************************************************
**
** Copyright (C) 2012 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
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r295 #include "qsplineseries.h"
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r938 #include "qsplineseries_p.h"
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r295
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r433 /*!
\class QSplineSeries
\brief Series type used to store data needed to draw a spline.
QSplineSeries stores the data points along with the segment control points needed by QPainterPath to draw spline
Control points are automatically calculated when data changes. The algorithm computes the points so that the normal spline can be drawn.
*/
/*!
\fn QSeriesType QSplineSeries::type() const
Returns the type of the series
*/
/*!
\fn QSeriesType QSplineSeries::controlPoint(int index) const
Returns the control point specified by \a index
*/
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r401 QTCOMMERCIALCHART_BEGIN_NAMESPACE
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r433 /*!
Constructs empty series object which is a child of \a parent.
When series object is added to QChartView or QChart instance then the ownerships is transfered.
*/
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r295 QSplineSeries::QSplineSeries(QObject *parent) :
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r938 QLineSeries(*new QSplineSeriesPrivate(this),parent)
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r295 {
}
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r938 QSeries::QSeriesType QSplineSeries::type() const
{
return QSeries::SeriesTypeSpline;
}
QPointF QSplineSeries::controlPoint(int index) const
{
Q_D(const QSplineSeries);
return d->m_controlPoints[index];
}
void QSplineSeries::setModelMappingRange(int first, int count)
{
Q_D(QSplineSeries);
QLineSeries::setModelMappingRange(first, count);
d->calculateControlPoints();
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
QSplineSeriesPrivate::QSplineSeriesPrivate(QSplineSeries* q):QLineSeriesPrivate(q)
{
QObject::connect(this,SIGNAL(pointAdded(int)), this, SLOT(updateControlPoints()));
QObject::connect(this,SIGNAL(pointRemoved(int)), this, SLOT(updateControlPoints()));
QObject::connect(this,SIGNAL(pointReplaced(int)), this, SLOT(updateControlPoints()));
};
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r433 /*!
\internal
Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points.
*/
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r938 void QSplineSeriesPrivate::calculateControlPoints()
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r401 {
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r938 Q_Q(QSplineSeries);
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r401 // Based on http://www.codeproject.com/Articles/31859/Draw-a-Smooth-Curve-through-a-Set-of-2D-Points-wit
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r433 // CPOL License
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r401
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r938 int n = q->count() - 1;
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r401 if (n == 1)
{ // Special case: Bezier curve should be a straight line.
// firstControlPoints = new Point[1];
// 3P1 = 2P0 + P3
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r938 m_controlPoints.append(QPointF((2 * q->x(0) + q->x(1)) / 3, (2 * q->y(0) + q->y(1)) / 3));
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r401
// P2 = 2P1 P0
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r938 m_controlPoints.append(QPointF(2 * m_controlPoints[0].x() - q->x(0), 2 * m_controlPoints[0].y() - q->y(0)));
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r401 return;
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r318 }
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r401 // Calculate first Bezier control points
// Right hand side vector
// Set of equations for P0 to Pn points.
//
// | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 |
// | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 |
// | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) |
// | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn |
//
QList<qreal> rhs;
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r938 rhs.append(q->x(0) + 2 * q->x(1));
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r401
// Set right hand side X values
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r429 for (int i = 1; i < n - 1; ++i)
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r938 rhs.append(4 * q->x(i) + 2 * q->x(i + 1));
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r401
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r938 rhs.append((8 * q->x(n - 1) + q->x(n)) / 2.0);
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r401 // Get first control points X-values
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r519 QList<qreal> xControl = getFirstControlPoints(rhs);
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r938 rhs[0] = q->y(0) + 2 * q->y(1);
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r401
// Set right hand side Y values
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r429 for (int i = 1; i < n - 1; ++i)
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r938 rhs[i] = 4 * q->y(i) + 2 * q->y(i + 1);
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r401
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r938 rhs[n - 1] = (8 * q->y(n - 1) + q->y(n)) / 2.0;
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r401 // Get first control points Y-values
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r519 QList<qreal> yControl = getFirstControlPoints(rhs);
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// Fill output arrays.
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r743 for (int i = 0; i < n; ++i) {
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r401 // First control point
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r519 m_controlPoints.append(QPointF(xControl[i], yControl[i]));
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r401 // Second control point
if (i < n - 1)
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r938 m_controlPoints.append(QPointF(2 * q->x(i + 1) - xControl[i + 1], 2 * q->y(i + 1) - yControl[i + 1]));
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r401 else
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r938 m_controlPoints.append(QPointF((q->x(n) + xControl[n - 1]) / 2, (q->y(n) + yControl[n - 1]) / 2));
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r318 }
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r401 }
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r433 /*!
\internal
*/
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r938 QList<qreal> QSplineSeriesPrivate::getFirstControlPoints(QList<qreal> rhs)
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r401 {
QList<qreal> x; // Solution vector.
QList<qreal> tmp; // Temp workspace.
qreal b = 2.0;
x.append(rhs[0] / b);
tmp.append(0);
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r743 for (int i = 1; i < rhs.size(); i++) {
// Decomposition and forward substitution.
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r401 tmp.append(1 / b);
b = (i < rhs.size() - 1 ? 4.0 : 3.5) - tmp[i];
x.append((rhs[i] - x[i - 1]) / b);
}
for (int i = 1; i < rhs.size(); i++)
x[rhs.size() - i - 1] -= tmp[rhs.size() - i] * x[rhs.size() - i]; // Backsubstitution.
return x;
}
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r431
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r433 /*!
\internal
Updates the control points, besed on currently avaiable knots.
*/
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r938 void QSplineSeriesPrivate::updateControlPoints()
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r431 {
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r938 Q_Q(QSplineSeries);
if (q->count() > 1) {
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r431 m_controlPoints.clear();
calculateControlPoints();
}
}
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r908 /*//!
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r900 \fn bool QSplineSeries::setModel(QAbstractItemModel *model)
Sets the \a model to be used as a data source
\sa setModelMapping(), setModelMappingRange()
*/
//bool QSplineSeries::setModel(QAbstractItemModel* model)
//{
// QXYSeries::setModel(model);
//// calculateControlPoints();
// return true;
//}
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r527
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r908 /*//!
\fn bool QSplineSeries::setModelMapping(int modelX, int modelY, Qt::Orientation orientation)
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r900 Sets the \a modelX to be used as a data source for x coordinate and \a modelY to be used
as a data source for y coordinate. The \a orientation paramater specifies whether the data
is in columns or in rows.
*/
//void QSplineSeries::setModelMapping(int modelX, int modelY, Qt::Orientation orientation)
//{
// QLineSeries::setModelMapping(modelX, modelY, orientation);
//// calculateControlPoints();
//}
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r900 /*!
\fn bool QSplineSeries::setModelMappingRange(int first, int count)
Allows limiting the model mapping.
Parameter \a first specifies which element of the model should be used as a first one of the series.
Parameter \a count specifies how many elements should be mapped. If count is not specified (defaults to -1)
then all the items following \a first item in a model are used.
\sa setModel(), setModelMapping()
*/
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r519
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r401 #include "moc_qsplineseries.cpp"
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r938 #include "moc_qsplineseries_p.cpp"
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r401
QTCOMMERCIALCHART_END_NAMESPACE