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qsplineseries.cpp
155 lines | 5.1 KiB | text/x-c | CppLexer
Marek Rosa
Spline initial
r295 #include "qsplineseries.h"
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QSplineSeries documentation added
r433 /*!
\class QSplineSeries
\brief Series type used to store data needed to draw a spline.
QSplineSeries stores the data points along with the segment control points needed by QPainterPath to draw spline
Control points are automatically calculated when data changes. The algorithm computes the points so that the normal spline can be drawn.
*/
/*!
\fn QSeriesType QSplineSeries::type() const
Returns the type of the series
*/
/*!
\fn QSeriesType QSplineSeries::controlPoint(int index) const
Returns the control point specified by \a index
*/
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r401 QTCOMMERCIALCHART_BEGIN_NAMESPACE
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r433 /*!
Constructs empty series object which is a child of \a parent.
When series object is added to QChartView or QChart instance then the ownerships is transfered.
*/
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Spline initial
r295 QSplineSeries::QSplineSeries(QObject *parent) :
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Refactor scatter chart to fit the other classes...
r470 QLineSeries(parent)
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Spline initial
r295 {
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r431 connect(this,SIGNAL(pointAdded(int)), this, SLOT(updateControlPoints()));
connect(this,SIGNAL(pointRemoved(int)), this, SLOT(updateControlPoints()));
connect(this,SIGNAL(pointReplaced(int)), this, SLOT(updateControlPoints()));
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r295 }
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r305
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r433 /*!
\internal
Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points.
*/
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r401 void QSplineSeries::calculateControlPoints()
{
// Based on http://www.codeproject.com/Articles/31859/Draw-a-Smooth-Curve-through-a-Set-of-2D-Points-wit
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r433 // CPOL License
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r401
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Table model data example
r519 int n = count() - 1;
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Spline working somewhat
r401 if (n == 1)
{ // Special case: Bezier curve should be a straight line.
// firstControlPoints = new Point[1];
// 3P1 = 2P0 + P3
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Table model data example
r519 m_controlPoints.append(QPointF((2 * x(0) + x(1)) / 3, (2 * y(0) + y(1)) / 3));
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Spline working somewhat
r401
// P2 = 2P1 P0
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Table model data example
r519 m_controlPoints.append(QPointF(2 * m_controlPoints[0].x() - x(0), 2 * m_controlPoints[0].y() - y(0)));
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r401 return;
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Further changes
r318 }
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Spline working somewhat
r401 // Calculate first Bezier control points
// Right hand side vector
// Set of equations for P0 to Pn points.
//
// | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 |
// | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 |
// | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) |
// | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn |
//
QList<qreal> rhs;
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Table model data example
r519 rhs.append(x(0) + 2 * x(1));
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r401
// Set right hand side X values
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Fixed a bug with last two control points calculation
r429 for (int i = 1; i < n - 1; ++i)
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Table model data example
r519 rhs.append(4 * x(i) + 2 * x(i + 1));
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r401
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Table model data example
r519 rhs.append((8 * x(n - 1) + x(n)) / 2.0);
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r401 // Get first control points X-values
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Table model data example
r519 QList<qreal> xControl = getFirstControlPoints(rhs);
rhs[0] = y(0) + 2 * y(1);
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r401
// Set right hand side Y values
Marek Rosa
Fixed a bug with last two control points calculation
r429 for (int i = 1; i < n - 1; ++i)
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Table model data example
r519 rhs[i] = 4 * y(i) + 2 * y(i + 1);
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r401
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r519 rhs[n - 1] = (8 * y(n - 1) + y(n)) / 2.0;
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r401 // Get first control points Y-values
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r519 QList<qreal> yControl = getFirstControlPoints(rhs);
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r401
// Fill output arrays.
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Fixed a bug with last two control points calculation
r429 for (int i = 0; i < n; ++i)
Marek Rosa
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r318 {
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r401 // First control point
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Table model data example
r519 m_controlPoints.append(QPointF(xControl[i], yControl[i]));
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r401 // Second control point
if (i < n - 1)
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r519 m_controlPoints.append(QPointF(2 * x(i + 1) - xControl[i + 1], 2 * y(i + 1) - yControl[i + 1]));
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r401 else
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Table model data example
r519 m_controlPoints.append(QPointF((x(n) + xControl[n - 1]) / 2, (y(n) + yControl[n - 1]) / 2));
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Further changes
r318 }
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r401 }
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r433 /*!
\internal
*/
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r401 QList<qreal> QSplineSeries::getFirstControlPoints(QList<qreal> rhs)
{
QList<qreal> x; // Solution vector.
QList<qreal> tmp; // Temp workspace.
qreal b = 2.0;
x.append(rhs[0] / b);
tmp.append(0);
for (int i = 1; i < rhs.size(); i++) // Decomposition and forward substitution.
{
tmp.append(1 / b);
b = (i < rhs.size() - 1 ? 4.0 : 3.5) - tmp[i];
x.append((rhs[i] - x[i - 1]) / b);
}
for (int i = 1; i < rhs.size(); i++)
x[rhs.size() - i - 1] -= tmp[rhs.size() - i] * x[rhs.size() - i]; // Backsubstitution.
return x;
}
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r431
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QSplineSeries documentation added
r433 /*!
\internal
Updates the control points, besed on currently avaiable knots.
*/
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r431 void QSplineSeries::updateControlPoints()
{
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r519 if(count() > 1)
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r431 {
m_controlPoints.clear();
calculateControlPoints();
}
}
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Table model data example
r519 bool QSplineSeries::setModel(QAbstractItemModel* model)
{
QXYSeries::setModel(model);
Marek Rosa
QXYSeries: model data orientation added. QBarSeries: some model data function placeholders
r527 // calculateControlPoints();
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Fix vs2010 build
r605 return true;
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QXYSeries: model data orientation added. QBarSeries: some model data function placeholders
r527 }
void QSplineSeries::setModelMapping(int modelX, int modelY, Qt::Orientation orientation)
{
QLineSeries::setModelMapping(modelX, modelY, orientation);
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r519 calculateControlPoints();
}
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r401 #include "moc_qsplineseries.cpp"
QTCOMMERCIALCHART_END_NAMESPACE