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PythonQtWrapper_QGLFramebufferObject.cpp
142 lines | 4.6 KiB | text/x-c | CppLexer
/ generated_cpp / com_trolltech_qt_opengl / PythonQtWrapper_QGLFramebufferObject.cpp
#include "PythonQtWrapper_QGLFramebufferObject.h"
#include <QVariant>
#include <qglframebufferobject.h>
#include <qimage.h>
#include <qpaintdevice.h>
#include <qpaintengine.h>
#include <qpoint.h>
#include <qrect.h>
#include <qsize.h>
QGLFramebufferObject* PythonQtWrapper_QGLFramebufferObject::new_QGLFramebufferObject(const QSize& size, QGLFramebufferObject::Attachment attachment, unsigned int target, unsigned int internal_format)
{
return new QGLFramebufferObject(size, attachment, target, internal_format); }
QGLFramebufferObject* PythonQtWrapper_QGLFramebufferObject::new_QGLFramebufferObject(const QSize& size, unsigned int target)
{
return new QGLFramebufferObject(size, target); }
QGLFramebufferObject* PythonQtWrapper_QGLFramebufferObject::new_QGLFramebufferObject(int width, int height, QGLFramebufferObject::Attachment attachment, unsigned int target, unsigned int internal_format)
{
return new QGLFramebufferObject(width, height, attachment, target, internal_format); }
QGLFramebufferObject* PythonQtWrapper_QGLFramebufferObject::new_QGLFramebufferObject(int width, int height, unsigned int target)
{
return new QGLFramebufferObject(width, height, target); }
QGLFramebufferObject::Attachment PythonQtWrapper_QGLFramebufferObject::attachment(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->attachment();
}
bool PythonQtWrapper_QGLFramebufferObject::bind(QGLFramebufferObject* theWrappedObject)
{
return theWrappedObject->bind();
}
int PythonQtWrapper_QGLFramebufferObject::depth(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->depth();
}
void PythonQtWrapper_QGLFramebufferObject::drawTexture(QGLFramebufferObject* theWrappedObject, const QPointF& point, unsigned int textureId, unsigned int textureTarget)
{
theWrappedObject->drawTexture(point, textureId, textureTarget);
}
void PythonQtWrapper_QGLFramebufferObject::drawTexture(QGLFramebufferObject* theWrappedObject, const QRectF& target, unsigned int textureId, unsigned int textureTarget)
{
theWrappedObject->drawTexture(target, textureId, textureTarget);
}
unsigned int PythonQtWrapper_QGLFramebufferObject::handle(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->handle();
}
bool PythonQtWrapper_QGLFramebufferObject::static_QGLFramebufferObject_hasOpenGLFramebufferObjects()
{
return QGLFramebufferObject::hasOpenGLFramebufferObjects();
}
int PythonQtWrapper_QGLFramebufferObject::height(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->height();
}
int PythonQtWrapper_QGLFramebufferObject::heightMM(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->heightMM();
}
bool PythonQtWrapper_QGLFramebufferObject::isValid(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->isValid();
}
int PythonQtWrapper_QGLFramebufferObject::logicalDpiX(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->logicalDpiX();
}
int PythonQtWrapper_QGLFramebufferObject::logicalDpiY(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->logicalDpiY();
}
int PythonQtWrapper_QGLFramebufferObject::numColors(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->numColors();
}
QPaintEngine* PythonQtWrapper_QGLFramebufferObject::paintEngine(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->paintEngine();
}
bool PythonQtWrapper_QGLFramebufferObject::paintingActive(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->paintingActive();
}
int PythonQtWrapper_QGLFramebufferObject::physicalDpiX(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->physicalDpiX();
}
int PythonQtWrapper_QGLFramebufferObject::physicalDpiY(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->physicalDpiY();
}
bool PythonQtWrapper_QGLFramebufferObject::release(QGLFramebufferObject* theWrappedObject)
{
return theWrappedObject->release();
}
QSize PythonQtWrapper_QGLFramebufferObject::size(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->size();
}
unsigned int PythonQtWrapper_QGLFramebufferObject::texture(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->texture();
}
QImage PythonQtWrapper_QGLFramebufferObject::toImage(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->toImage();
}
int PythonQtWrapper_QGLFramebufferObject::width(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->width();
}
int PythonQtWrapper_QGLFramebufferObject::widthMM(QGLFramebufferObject* theWrappedObject) const
{
return theWrappedObject->widthMM();
}