/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Charts module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "declarativechartnode.h" #include "declarativerendernode.h" #include #include #include #include #include #include QT_CHARTS_BEGIN_NAMESPACE // This node handles displaying of the chart itself DeclarativeChartNode::DeclarativeChartNode(QQuickWindow *window) : QSGSimpleTextureNode(), m_texture(0), m_window(window), m_textureOptions(0), m_textureSize(1, 1), m_glRenderNode(0) { initializeOpenGLFunctions(); // Our texture node must have a texture, so use a default one pixel texture GLuint defaultTexture = 0; glGenTextures(1, &defaultTexture); glBindTexture(GL_TEXTURE_2D, defaultTexture); uchar buf[4] = { 0, 0, 0, 0 }; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &buf); QQuickWindow::CreateTextureOptions defaultTextureOptions = QQuickWindow::CreateTextureOptions( QQuickWindow::TextureHasAlphaChannel | QQuickWindow::TextureOwnsGLTexture); m_texture = m_window->createTextureFromId(defaultTexture, QSize(1, 1), defaultTextureOptions); setTexture(m_texture); setFiltering(QSGTexture::Linear); // Create child node for rendering GL graphics m_glRenderNode = new DeclarativeRenderNode(m_window); m_glRenderNode->setFlag(OwnedByParent); appendChildNode(m_glRenderNode); m_glRenderNode->setRect(0, 0, 0, 0); // Hide child node by default } DeclarativeChartNode::~DeclarativeChartNode() { delete m_texture; } // Must be called on render thread and in context void DeclarativeChartNode::createTextureFromImage(const QImage &chartImage) { if (chartImage.size() != m_textureSize) m_textureSize = chartImage.size(); delete m_texture; m_texture = m_window->createTextureFromImage(chartImage, m_textureOptions); setTexture(m_texture); } QT_CHARTS_END_NAMESPACE