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Parser refactoring (1)...
Parser refactoring (1) Creates a helper that will be used to read the properties and values of an AMDA file, to generate the dataset. The helper is intended to replace the current implementation of the parser, to be more generic and thus manage the spectrograms more easily

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SqpSettingsDialog.cpp
66 lines | 1.9 KiB | text/x-c | CppLexer
/ gui / src / Settings / SqpSettingsDialog.cpp
#include "Settings/SqpSettingsDialog.h"
#include "ui_SqpSettingsDialog.h"
namespace {
/**
* Performs a bind operation on widgets that can be binded to SciQlop settings
* @param widgets
* @param bind the bind operation
* @sa ISqpSettingsBindable
*/
template <typename BindMethod>
void processBind(const QStackedWidget &widgets, BindMethod bind)
{
auto count = widgets.count();
for (auto i = 0; i < count; ++i) {
// Performs operation if widget is an ISqpSettingsBindable
if (auto sqpSettingsWidget = dynamic_cast<ISqpSettingsBindable *>(widgets.widget(i))) {
bind(*sqpSettingsWidget);
}
}
}
} // namespace
SqpSettingsDialog::SqpSettingsDialog(QWidget *parent)
: QDialog{parent}, ui{new Ui::SqpSettingsDialog}
{
ui->setupUi(this);
// Connection to change the current page to the selection of an entry in the list
connect(ui->listWidget, &QListWidget::currentRowChanged, ui->stackedWidget,
&QStackedWidget::setCurrentIndex);
}
SqpSettingsDialog::~SqpSettingsDialog() noexcept
{
delete ui;
}
void SqpSettingsDialog::loadSettings()
{
// Performs load on all widgets that can be binded to SciQlop settings
processBind(*ui->stackedWidget,
[](ISqpSettingsBindable &bindable) { bindable.loadSettings(); });
}
void SqpSettingsDialog::saveSettings() const
{
// Performs save on all widgets that can be binded to SciQlop settings
processBind(*ui->stackedWidget,
[](ISqpSettingsBindable &bindable) { bindable.saveSettings(); });
}
void SqpSettingsDialog::registerWidget(const QString &name, QWidget *widget) noexcept
{
auto newItem = new QListWidgetItem{ui->listWidget};
newItem->setText(name);
ui->stackedWidget->addWidget(widget);
// Selects widget if it's the first in the dialog
if (ui->listWidget->count() == 1) {
ui->listWidget->setCurrentItem(newItem);
}
}