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Added Simulator target to run code on x86 and debug functions....
Added Simulator target to run code on x86 and debug functions. Fixed some bugs on terminal widget.

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r63:68dfbccdd813 dev_alexis
r63:68dfbccdd813 dev_alexis
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bsp.c
282 lines | 5.3 KiB | text/x-c | CLexer
/*------------------------------------------------------------------------------
-- This file is a part of the libuc, microcontroler library
-- Copyright (C) 2011, Alexis Jeandet
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-------------------------------------------------------------------------------
-- Author : Alexis Jeandet
-- Mail : alexis.jeandet@gmail.com
-------------------------------------------------------------------------------*/
#include "bsp.h"
#include <streamdevices.h>
#include <malloc.h>
#include <stdio.h>
uint32_t OSC0 =8000000;
uint32_t INTOSC =16000000;
uint32_t RTCOSC =32768;
uint32_t currentCpuFreq=0;
extern streamdevice* __opnfiles__[__MAX_OPENED_FILES__];
LCD_IF_t lcdIF0={
.init = &SDLCD_init,
.writereg = &SDLCD_writereg,
.readreg = &SDLCD_readreg,
.writeGRAM = &SDLCD_writeGRAM,
.readGRAM = &SDLCD_readGRAM
};
LCD_t lcd0={
.interface = &lcdIF0,
.init = &ili9328init,
.paint = &ili9328paint,
.paintText = &ili9328paintText,
.paintFilRect = &ili9328paintFilRect,
.refreshenable = &ili9328refreshenable,
.width= 240,
.height = 320
};
terminal_t terminal0;
volatile int8_t* lcd0_CMD=(volatile int8_t*) 0x60000000;
volatile int8_t* lcd0_DATA=(volatile int8_t*)(0x61FFFFF0);
float VREF0 =(float)3.3;
volatile vs10XXDev audioCodec0;
sdcardDev sdcard2;
blkdevice sdcard2blkdev;
dikpartition sdcard2Part1;
FAT32fs sdcard2FAT32part1;
dikpartition sdcard2Part2;
FAT32fs sdcard2FAT32part2;
dikpartition sdcard2Part3;
FAT32fs sdcard2FAT32part3;
dikpartition sdcard2Part4;
FAT32fs sdcard2FAT32part4;
int bsp_init()
{
int i=0;
for(i=0;i<__MAX_OPENED_FILES__;i++)
{
__opnfiles__[i] = NULL;
}
bsp_GPIO_init();
bsp_uart_init();
bsp_iic_init();
bsp_FSMC_init();
bsp_GTerm_init();
bsp_spi_init();
bsp_SD_init();
bsp_Audio_init();
printf("\r=====================\n\r");
printf( "=====================\n\r");
printf(BSP);
printf(" initialised\n\r");
printf( "=====================\n\r");
return 1;
}
void bsp_GPIO_init()
{
}
void bsp_uart_init()
{
}
/*
D0 PD14 D1 PD15 D2 PD0 D3 PD1 D4 PE7
D5 PE8 D6 PE9 D7 PE10
A20 PE4 = RS FSMC_NE1 PD7 CS FSMC_NWE PD5 W/S
FSMC_NOE PD4 RD
*/
int bsp_FSMC_init()
{
return 1;
}
void bsp_spi_init()
{
}
void bsp_iic_init()
{
}
void bsp_Audio_init()
{
}
void bsp_SD_init()
{
}
void vs1052setXCS(char val)
{
}
void vs1052setXDCS(char val)
{
}
void vs1052setRST(char val)
{
}
int vs10XXDREQ()
{
return 1;
}
void bsppowersdcard(char onoff) //always ON
{
}
char bspsdcardpresent()
{
return 1;
}
char bspsdcardwriteprotected()
{
return 0;
}
void bspsdcardselect(char YESNO)
{
}
void bsp_lcd0_write_reg(uint32_t reg,uint32_t data)
{
}
uint32_t bsp_lcd0_read_reg(uint32_t reg)
{
return 0;
}
void bsp_lcd0_writeGRAM(void* buffer,uint32_t count)
{
}
void bsp_lcd0_readGRAM(void* buffer,uint32_t count)
{
}
void bsp_GTerm_init()
{
SDLCD_mkscreen(240,320,16,LCDILI9328);
if(__opnfiles__[1]==NULL)
{
streamdevice* fd1 = (streamdevice*)malloc(sizeof(streamdevice));
terminal_init(&terminal0 ,&lcd0,&ComicSansMS_18,fd1);
__opnfiles__[1] = fd1;
}
else
{
}
}
void putpixel(SDL_Surface *surface, int x, int y, Uint32 pixel)
{
int bpp = surface->format->BytesPerPixel;
/* Here p is the address to the pixel we want to set */
Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
switch(bpp) {
case 1:
*p = pixel;
break;
case 2:
*(Uint16 *)p = pixel;
break;
case 3:
if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {
p[0] = (pixel >> 16) & 0xff;
p[1] = (pixel >> 8) & 0xff;
p[2] = pixel & 0xff;
} else {
p[0] = pixel & 0xff;
p[1] = (pixel >> 8) & 0xff;
p[2] = (pixel >> 16) & 0xff;
}
break;
case 4:
*(Uint32 *)p = pixel;
break;
}
}
Uint32 getpixel(SDL_Surface *surface, int x, int y)
{
int bpp = surface->format->BytesPerPixel;
/* Here p is the address to the pixel we want to retrieve */
Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
switch(bpp) {
case 1:
return *p;
case 2:
return *(Uint16 *)p;
case 3:
if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
return p[0] << 16 | p[1] << 8 | p[2];
else
return p[0] | p[1] << 8 | p[2] << 16;
case 4:
return *(Uint32 *)p;
default:
return 0;
}
/* shouldn’t happen, but avoids warnings */
}