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Added Oplayer BSP, Fixed bug on GPIO library(gpiosetval change all the port...
Added Oplayer BSP, Fixed bug on GPIO library(gpiosetval change all the port instead of the desired bit).

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arm_power_q31.c
132 lines | 3.8 KiB | text/x-c | CLexer
/* ----------------------------------------------------------------------
* Copyright (C) 2010 ARM Limited. All rights reserved.
*
* $Date: 15. July 2011
* $Revision: V1.0.10
*
* Project: CMSIS DSP Library
* Title: arm_power_q31.c
*
* Description: Sum of the squares of the elements of a Q31 vector.
*
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*
* Version 1.0.10 2011/7/15
* Big Endian support added and Merged M0 and M3/M4 Source code.
*
* Version 1.0.3 2010/11/29
* Re-organized the CMSIS folders and updated documentation.
*
* Version 1.0.2 2010/11/11
* Documentation updated.
*
* Version 1.0.1 2010/10/05
* Production release and review comments incorporated.
*
* Version 1.0.0 2010/09/20
* Production release and review comments incorporated.
* -------------------------------------------------------------------- */
#include "arm_math.h"
/**
* @ingroup groupStats
*/
/**
* @addtogroup power
* @{
*/
/**
* @brief Sum of the squares of the elements of a Q31 vector.
* @param[in] *pSrc points to the input vector
* @param[in] blockSize length of the input vector
* @param[out] *pResult sum of the squares value returned here
* @return none.
*
* @details
* <b>Scaling and Overflow Behavior:</b>
*
* \par
* The function is implemented using a 64-bit internal accumulator.
* The input is represented in 1.31 format.
* Intermediate multiplication yields a 2.62 format, and this
* result is truncated to 2.48 format by discarding the lower 14 bits.
* The 2.48 result is then added without saturation to a 64-bit accumulator in 16.48 format.
* With 15 guard bits in the accumulator, there is no risk of overflow, and the
* full precision of the intermediate multiplication is preserved.
* Finally, the return result is in 16.48 format.
*
*/
void arm_power_q31(
q31_t * pSrc,
uint32_t blockSize,
q63_t * pResult)
{
q63_t sum = 0; /* Temporary result storage */
q31_t in;
uint32_t blkCnt; /* loop counter */
#ifndef ARM_MATH_CM0
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
blkCnt = blockSize >> 2u;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while(blkCnt > 0u)
{
/* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */
/* Compute Power then shift intermediate results by 14 bits to maintain 16.48 format and then store the result in a temporary variable sum, providing 15 guard bits. */
in = *pSrc++;
sum += ((q63_t) in * in) >> 14u;
in = *pSrc++;
sum += ((q63_t) in * in) >> 14u;
in = *pSrc++;
sum += ((q63_t) in * in) >> 14u;
in = *pSrc++;
sum += ((q63_t) in * in) >> 14u;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4u;
#else
/* Run the below code for Cortex-M0 */
/* Loop over blockSize number of values */
blkCnt = blockSize;
#endif /* #ifndef ARM_MATH_CM0 */
while(blkCnt > 0u)
{
/* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */
/* Compute Power and then store the result in a temporary variable, sum. */
in = *pSrc++;
sum += ((q63_t) in * in) >> 14u;
/* Decrement the loop counter */
blkCnt--;
}
/* Store the results in 16.48 format */
*pResult = sum;
}
/**
* @} end of power group
*/