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arm_scale_f32.c
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jeandet@pc-de-jeandet3.lab-lpp.local
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r16 /* ----------------------------------------------------------------------
* Copyright (C) 2010 ARM Limited. All rights reserved.
*
* $Date: 29. November 2010
* $Revision: V1.0.3
*
* Project: CMSIS DSP Library
* Title: arm_scale_f32.c
*
* Description: Multiplies a floating-point vector by a scalar.
*
* Target Processor: Cortex-M4/Cortex-M3
*
* Version 1.0.3 2010/11/29
* Re-organized the CMSIS folders and updated documentation.
*
* Version 1.0.2 2010/11/11
* Documentation updated.
*
* Version 1.0.1 2010/10/05
* Production release and review comments incorporated.
*
* Version 1.0.0 2010/09/20
* Production release and review comments incorporated
*
* Version 0.0.7 2010/06/10
* Misra-C changes done
* ---------------------------------------------------------------------------- */
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @defgroup scale Vector Scale
*
* Multiply a vector by a scalar value. For floating-point data, the algorithm used is:
*
* <pre>
* pDst[n] = pSrc[n] * scale, 0 <= n < blockSize.
* </pre>
*
* In the fixed-point Q7, Q15, and Q31 functions, <code>scale</code> is represented by
* a fractional multiplication <code>scaleFract</code> and an arithmetic shift <code>shift</code>.
* The shift allows the gain of the scaling operation to exceed 1.0.
* The algorithm used with fixed-point data is:
*
* <pre>
* pDst[n] = (pSrc[n] * scaleFract) << shift, 0 <= n < blockSize.
* </pre>
*
* The overall scale factor applied to the fixed-point data is
* <pre>
* scale = scaleFract * 2^shift.
* </pre>
*/
/**
* @addtogroup scale
* @{
*/
/**
* @brief Multiplies a floating-point vector by a scalar.
* @param[in] *pSrc points to the input vector
* @param[in] scale scale factor to be applied
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*/
void arm_scale_f32(
float32_t * pSrc,
float32_t scale,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
/*loop Unrolling */
blkCnt = blockSize >> 2u;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while(blkCnt > 0u)
{
/* C = A * scale */
/* Scale the input and then store the results in the destination buffer. */
*pDst++ = (*pSrc++) * scale;
*pDst++ = (*pSrc++) * scale;
*pDst++ = (*pSrc++) * scale;
*pDst++ = (*pSrc++) * scale;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4u;
while(blkCnt > 0u)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
*pDst++ = (*pSrc++) * scale;
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of scale group
*/