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/*------------------------------------------------------------------------------
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-- This file is a part of the Kicad Tools Software
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-- Copyright (C) 2015, Plasma Physics Laboratory - CNRS
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--
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-- This program is free software; you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation; either version 2 of the License, or
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-- (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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-------------------------------------------------------------------------------*/
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/*-- Author : Alexis Jeandet
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-- Mail : alexis.jeandet@member.fsf.org
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----------------------------------------------------------------------------*/
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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#include <QGraphicsScene>
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#include <qcustomplot.h>
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namespace Ui {
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class MainWindow;
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}
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit MainWindow(QWidget *parent = 0);
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~MainWindow();
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public slots:
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void runTest();
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void runTestTimeVsEdgeCount();
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void runTestTimeVsPolygonsCountVsclipped();
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void runTestTimeVsPolygonsCount(bool clipped=false);
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void runTestTimeVsPolygonsCount_clipped();
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protected:
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void changeEvent(QEvent *e);
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private:
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int getEdgeCount(const QString& fileName);
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void clearGraphs();
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QCPDataMap *runTestTimeVsPolygonsCount(const QString& file, double opacity=1.0, bool partitionnePoly=false, QColor color=Qt::blue);
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void forceSceneRepaint();
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double drawingTime();
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QPolygonF buildPolygon(int edgesCount);
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void addPoly(int polyCount,int edgesCount,bool uniquePolygon=true);
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void addPoly(const QPolygonF& polygon,int polyCount);
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Ui::MainWindow *ui;
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QGraphicsScene* p_scene;
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};
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#endif // MAINWINDOW_H
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