#ifndef LEGENDMARKER_P_H #define LEGENDMARKER_P_H #include "qchartglobal.h" #include #include #include #include QTCOMMERCIALCHART_BEGIN_NAMESPACE class QSeries; class QBarSet; class QPieSlice; // TODO: split this to 3 different markers for series, barset and pieslice. Current implementation is easier to misuse... class LegendMarker : public QGraphicsObject { Q_OBJECT enum LegendMarkerType { LegendMarkerTypeSeries, LegendMarkerTypeBarset, LegendMarkerTypePieslice }; public: LegendMarker(QSeries *series, QGraphicsItem *parent = 0); LegendMarker(QSeries *series, QBarSet *barset, QGraphicsItem *parent = 0); LegendMarker(QSeries *series, QPieSlice *pieslice, QGraphicsItem *parent = 0); void setPos(qreal x, qreal y); void setPen(const QPen &pen); QPen pen() const; void setBrush(const QBrush &brush); QBrush brush() const; void setName(const QString name); QString name() const; QSeries* series() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0); QRectF boundingRect() const; void layoutChanged(); public: // From QGraphicsObject void mousePressEvent(QGraphicsSceneMouseEvent *event); Q_SIGNALS: void clicked(QSeries *series, Qt::MouseButton button); void clicked(QBarSet *barset, Qt::MouseButton button); void clicked(QPieSlice *pieslice, Qt::MouseButton button); public Q_SLOTS: void changed(); private: QPointF m_pos; QSize m_size; QRectF m_boundingRect; QRectF m_markerBoundingRect; QBrush m_brush; QPen m_pen; QSeries *m_series; QBarSet *m_barset; QPieSlice *m_pieslice; LegendMarkerType m_type; QGraphicsSimpleTextItem *m_textItem; }; QTCOMMERCIALCHART_END_NAMESPACE #endif // LEGENDMARKER_P_H