#ifndef LEGENDMARKER_P_H #define LEGENDMARKER_P_H #include "qchartglobal.h" #include #include #include QTCOMMERCIALCHART_BEGIN_NAMESPACE class QSeries; class QBarSet; class QPieSlice; // TODO: split this to 3 different markers for series, barset and pieslice. Current implementation is easier to misuse... class LegendMarker : public QGraphicsObject { Q_OBJECT enum LegendMarkerType { LegendMarkerTypeSeries, LegendMarkerTypeBarset, LegendMarkerTypePieslice }; public: LegendMarker(QSeries* series, QGraphicsItem *parent = 0); LegendMarker(QSeries* series, QBarSet* barset, QGraphicsItem *parent = 0); LegendMarker(QSeries* series, QPieSlice* pieslice, QGraphicsItem *parent = 0); void setPos(qreal x, qreal y); void setBrush(const QBrush brush); QBrush brush() const; void setName(const QString name); QString name() const; QSeries* series() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0); QRectF boundingRect() const; void layoutChanged(); public: // From QGraphicsObject void mousePressEvent(QGraphicsSceneMouseEvent *event); Q_SIGNALS: void clicked(QSeries* series, Qt::MouseButton button); void clicked(QBarSet* barset, Qt::MouseButton button); void clicked(QPieSlice* pieslice, Qt::MouseButton button); public Q_SLOTS: void changed(); private: QPointF mPos; QSize mSize; QRectF mBoundingRect; QRectF mMarkerBoundingRect; QBrush mBrush; QSeries* mSeries; QBarSet* mBarset; QPieSlice* mPieslice; LegendMarkerType mType; QGraphicsSimpleTextItem mTextItem; }; QTCOMMERCIALCHART_END_NAMESPACE #endif // LEGENDMARKER_P_H