/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the Qt Enterprise Charts Add-on. ** ** $QT_BEGIN_LICENSE$ ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "splinechartitem_p.h" #include "qsplineseries_p.h" #include "chartpresenter_p.h" #include "splineanimation_p.h" #include "polardomain_p.h" #include #include QTCOMMERCIALCHART_BEGIN_NAMESPACE SplineChartItem::SplineChartItem(QSplineSeries *series, QGraphicsItem *item) : XYChart(series,item), m_series(series), m_pointsVisible(false), m_animation(0) { setAcceptHoverEvents(true); setZValue(ChartPresenter::SplineChartZValue); QObject::connect(m_series->d_func(), SIGNAL(updated()), this, SLOT(handleUpdated())); QObject::connect(series, SIGNAL(visibleChanged()), this, SLOT(handleUpdated())); QObject::connect(series, SIGNAL(opacityChanged()), this, SLOT(handleUpdated())); handleUpdated(); } QRectF SplineChartItem::boundingRect() const { return m_rect; } QPainterPath SplineChartItem::shape() const { return m_fullPath; } void SplineChartItem::setAnimation(SplineAnimation *animation) { m_animation = animation; XYChart::setAnimation(animation); } ChartAnimation *SplineChartItem::animation() const { return m_animation; } void SplineChartItem::setControlGeometryPoints(QVector& points) { m_controlPoints = points; } QVector SplineChartItem::controlGeometryPoints() const { return m_controlPoints; } void SplineChartItem::updateChart(QVector &oldPoints, QVector &newPoints, int index) { QVector controlPoints; if (newPoints.count() >= 2) controlPoints = calculateControlPoints(newPoints); if (m_animation) m_animation->setup(oldPoints, newPoints, m_controlPoints, controlPoints, index); m_points = newPoints; m_controlPoints = controlPoints; setDirty(false); if (m_animation) presenter()->startAnimation(m_animation); else updateGeometry(); } void SplineChartItem::updateGeometry() { const QVector &points = m_points; const QVector &controlPoints = m_controlPoints; if ((points.size() < 2) || (controlPoints.size() < 2)) { prepareGeometryChange(); m_path = QPainterPath(); m_rect = QRect(); return; } Q_ASSERT(points.count() * 2 - 2 == controlPoints.count()); QPainterPath splinePath; QPainterPath fullPath; // Use worst case scenario to determine required margin. qreal margin = m_linePen.width() * 1.42; if (m_series->chart()->chartType() == QChart::ChartTypePolar) { QPainterPath splinePathLeft; QPainterPath splinePathRight; QPainterPath *currentSegmentPath = 0; QPainterPath *previousSegmentPath = 0; qreal minX = domain()->minX(); qreal maxX = domain()->maxX(); qreal minY = domain()->minY(); QPointF currentSeriesPoint = m_series->at(0); QPointF currentGeometryPoint = points.at(0); QPointF previousGeometryPoint = points.at(0); bool pointOffGrid = false; bool previousPointWasOffGrid = (currentSeriesPoint.x() < minX || currentSeriesPoint.x() > maxX); m_visiblePoints.clear(); m_visiblePoints.reserve(points.size()); qreal domainRadius = domain()->size().height() / 2.0; const QPointF centerPoint(domainRadius, domainRadius); if (!previousPointWasOffGrid) { fullPath.moveTo(points.at(0)); // Do not draw points for points below minimum Y. if (m_pointsVisible && currentSeriesPoint.y() >= minY) m_visiblePoints.append(currentGeometryPoint); } qreal leftMarginLine = centerPoint.x() - margin; qreal rightMarginLine = centerPoint.x() + margin; qreal horizontal = centerPoint.y(); // See ScatterChartItem::updateGeometry() for explanation why seriesLastIndex is needed const int seriesLastIndex = m_series->count() - 1; for (int i = 1; i < points.size(); i++) { // Interpolating spline fragments accurately is not trivial, and would anyway be ugly // when thick pen is used, so we work around it by utilizing three separate // paths for spline segments and clip those with custom regions at paint time. // "Right" path contains segments that cross the axis line with visible point on the // right side of the axis line, as well as segments that have one point within the margin // on the right side of the axis line and another point on the right side of the chart. // "Left" path contains points with similarly on the left side. // "Full" path contains rest of the points. // This doesn't yield perfect results always. E.g. when segment covers more than 90 // degrees and both of the points are within the margin, one in the top half and one in the // bottom half of the chart, the bottom one gets clipped incorrectly. // However, this should be rare occurrence in any sensible chart. currentSeriesPoint = m_series->at(qMin(seriesLastIndex, i)); currentGeometryPoint = points.at(i); pointOffGrid = (currentSeriesPoint.x() < minX || currentSeriesPoint.x() > maxX); // Draw something unless both off-grid if (!pointOffGrid || !previousPointWasOffGrid) { bool dummyOk; // We know points are ok, but this is needed qreal currentAngle = static_cast(domain())->toAngularCoordinate(currentSeriesPoint.x(), dummyOk); qreal previousAngle = static_cast(domain())->toAngularCoordinate(m_series->at(i - 1).x(), dummyOk); if ((qAbs(currentAngle - previousAngle) > 180.0)) { // If the angle between two points is over 180 degrees (half X range), // any direct segment between them becomes meaningless. // In this case two line segments are drawn instead, from previous // point to the center and from center to current point. if ((previousAngle < 0.0 || (previousAngle <= 180.0 && previousGeometryPoint.x() < rightMarginLine)) && previousGeometryPoint.y() < horizontal) { currentSegmentPath = &splinePathRight; } else if ((previousAngle > 360.0 || (previousAngle > 180.0 && previousGeometryPoint.x() > leftMarginLine)) && previousGeometryPoint.y() < horizontal) { currentSegmentPath = &splinePathLeft; } else if (previousAngle > 0.0 && previousAngle < 360.0) { currentSegmentPath = &splinePath; } else { currentSegmentPath = 0; } if (currentSegmentPath) { if (previousSegmentPath != currentSegmentPath) currentSegmentPath->moveTo(previousGeometryPoint); if (!previousSegmentPath) fullPath.moveTo(previousGeometryPoint); currentSegmentPath->lineTo(centerPoint); fullPath.lineTo(centerPoint); } previousSegmentPath = currentSegmentPath; if ((currentAngle < 0.0 || (currentAngle <= 180.0 && currentGeometryPoint.x() < rightMarginLine)) && currentGeometryPoint.y() < horizontal) { currentSegmentPath = &splinePathRight; } else if ((currentAngle > 360.0 || (currentAngle > 180.0 &¤tGeometryPoint.x() > leftMarginLine)) && currentGeometryPoint.y() < horizontal) { currentSegmentPath = &splinePathLeft; } else if (currentAngle > 0.0 && currentAngle < 360.0) { currentSegmentPath = &splinePath; } else { currentSegmentPath = 0; } if (currentSegmentPath) { if (previousSegmentPath != currentSegmentPath) currentSegmentPath->moveTo(centerPoint); if (!previousSegmentPath) fullPath.moveTo(centerPoint); currentSegmentPath->lineTo(currentGeometryPoint); fullPath.lineTo(currentGeometryPoint); } } else { QPointF cp1 = controlPoints[2 * (i - 1)]; QPointF cp2 = controlPoints[(2 * i) - 1]; if (previousAngle < 0.0 || currentAngle < 0.0 || ((previousAngle <= 180.0 && currentAngle <= 180.0) && ((previousGeometryPoint.x() < rightMarginLine && previousGeometryPoint.y() < horizontal) || (currentGeometryPoint.x() < rightMarginLine && currentGeometryPoint.y() < horizontal)))) { currentSegmentPath = &splinePathRight; } else if (previousAngle > 360.0 || currentAngle > 360.0 || ((previousAngle > 180.0 && currentAngle > 180.0) && ((previousGeometryPoint.x() > leftMarginLine && previousGeometryPoint.y() < horizontal) || (currentGeometryPoint.x() > leftMarginLine && currentGeometryPoint.y() < horizontal)))) { currentSegmentPath = &splinePathLeft; } else { currentSegmentPath = &splinePath; } if (currentSegmentPath != previousSegmentPath) currentSegmentPath->moveTo(previousGeometryPoint); if (!previousSegmentPath) fullPath.moveTo(previousGeometryPoint); fullPath.cubicTo(cp1, cp2, currentGeometryPoint); currentSegmentPath->cubicTo(cp1, cp2, currentGeometryPoint); } } else { currentSegmentPath = 0; } previousPointWasOffGrid = pointOffGrid; if (!pointOffGrid && m_pointsVisible && currentSeriesPoint.y() >= minY) m_visiblePoints.append(currentGeometryPoint); previousSegmentPath = currentSegmentPath; previousGeometryPoint = currentGeometryPoint; } m_pathPolarRight = splinePathRight; m_pathPolarLeft = splinePathLeft; // Note: This construction of m_fullpath is not perfect. The partial segments that are // outside left/right clip regions at axis boundary still generate hover/click events, // because shape doesn't get clipped. It doesn't seem possible to do sensibly. } else { // not polar splinePath.moveTo(points.at(0)); for (int i = 0; i < points.size() - 1; i++) { const QPointF &point = points.at(i + 1); splinePath.cubicTo(controlPoints[2 * i], controlPoints[2 * i + 1], point); } fullPath = splinePath; } QPainterPathStroker stroker; // The full path is comprised of three separate paths. // This is why we are prepared for the "worst case" scenario, i.e. use always MiterJoin and // multiply line width with square root of two when defining shape and bounding rectangle. stroker.setWidth(margin); stroker.setJoinStyle(Qt::MiterJoin); stroker.setCapStyle(Qt::SquareCap); stroker.setMiterLimit(m_linePen.miterLimit()); // Only zoom in if the bounding rects of the path fit inside int limits. QWidget::update() uses // a region that has to be compatible with QRect. QPainterPath checkShapePath = stroker.createStroke(fullPath); if (checkShapePath.boundingRect().height() <= INT_MAX && checkShapePath.boundingRect().width() <= INT_MAX && splinePath.boundingRect().height() <= INT_MAX && splinePath.boundingRect().width() <= INT_MAX) { m_path = splinePath; prepareGeometryChange(); m_fullPath = checkShapePath; m_rect = m_fullPath.boundingRect(); } } /*! Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points. */ QVector SplineChartItem::calculateControlPoints(const QVector &points) { QVector controlPoints; controlPoints.resize(points.count() * 2 - 2); int n = points.count() - 1; if (n == 1) { //for n==1 controlPoints[0].setX((2 * points[0].x() + points[1].x()) / 3); controlPoints[0].setY((2 * points[0].y() + points[1].y()) / 3); controlPoints[1].setX(2 * controlPoints[0].x() - points[0].x()); controlPoints[1].setY(2 * controlPoints[0].y() - points[0].y()); return controlPoints; } // Calculate first Bezier control points // Set of equations for P0 to Pn points. // // | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 | // | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 | // | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 | // | . . . . . . . . . . . . | | ... | | ... | // | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi | // | . . . . . . . . . . . . | | ... | | ... | // | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) | // | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn | // QVector vector; vector.resize(n); vector[0] = points[0].x() + 2 * points[1].x(); for (int i = 1; i < n - 1; ++i) vector[i] = 4 * points[i].x() + 2 * points[i + 1].x(); vector[n - 1] = (8 * points[n - 1].x() + points[n].x()) / 2.0; QVector xControl = firstControlPoints(vector); vector[0] = points[0].y() + 2 * points[1].y(); for (int i = 1; i < n - 1; ++i) vector[i] = 4 * points[i].y() + 2 * points[i + 1].y(); vector[n - 1] = (8 * points[n - 1].y() + points[n].y()) / 2.0; QVector yControl = firstControlPoints(vector); for (int i = 0, j = 0; i < n; ++i, ++j) { controlPoints[j].setX(xControl[i]); controlPoints[j].setY(yControl[i]); j++; if (i < n - 1) { controlPoints[j].setX(2 * points[i + 1].x() - xControl[i + 1]); controlPoints[j].setY(2 * points[i + 1].y() - yControl[i + 1]); } else { controlPoints[j].setX((points[n].x() + xControl[n - 1]) / 2); controlPoints[j].setY((points[n].y() + yControl[n - 1]) / 2); } } return controlPoints; } QVector SplineChartItem::firstControlPoints(const QVector& vector) { QVector result; int count = vector.count(); result.resize(count); result[0] = vector[0] / 2.0; QVector temp; temp.resize(count); temp[0] = 0; qreal b = 2.0; for (int i = 1; i < count; i++) { temp[i] = 1 / b; b = (i < count - 1 ? 4.0 : 3.5) - temp[i]; result[i] = (vector[i] - result[i - 1]) / b; } for (int i = 1; i < count; i++) result[count - i - 1] -= temp[count - i] * result[count - i]; return result; } //handlers void SplineChartItem::handleUpdated() { setVisible(m_series->isVisible()); setOpacity(m_series->opacity()); m_pointsVisible = m_series->pointsVisible(); m_linePen = m_series->pen(); m_pointPen = m_series->pen(); m_pointPen.setWidthF(2 * m_pointPen.width()); update(); } //painter void SplineChartItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(widget) Q_UNUSED(option) QRectF clipRect = QRectF(QPointF(0, 0), domain()->size()); painter->save(); painter->setPen(m_linePen); painter->setBrush(Qt::NoBrush); if (m_series->chart()->chartType() == QChart::ChartTypePolar) { qreal halfWidth = domain()->size().width() / 2.0; QRectF clipRectLeft = QRectF(0, 0, halfWidth, domain()->size().height()); QRectF clipRectRight = QRectF(halfWidth, 0, halfWidth, domain()->size().height()); QRegion fullPolarClipRegion(clipRect.toRect(), QRegion::Ellipse); QRegion clipRegionLeft(fullPolarClipRegion.intersected(clipRectLeft.toRect())); QRegion clipRegionRight(fullPolarClipRegion.intersected(clipRectRight.toRect())); painter->setClipRegion(clipRegionLeft); painter->drawPath(m_pathPolarLeft); painter->setClipRegion(clipRegionRight); painter->drawPath(m_pathPolarRight); painter->setClipRegion(fullPolarClipRegion); } else { painter->setClipRect(clipRect); } painter->drawPath(m_path); if (m_pointsVisible) { painter->setPen(m_pointPen); if (m_series->chart()->chartType() == QChart::ChartTypePolar) painter->drawPoints(m_visiblePoints); else painter->drawPoints(geometryPoints()); } painter->restore(); } void SplineChartItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { emit XYChart::clicked(domain()->calculateDomainPoint(event->pos())); QGraphicsItem::mousePressEvent(event); } void SplineChartItem::hoverEnterEvent(QGraphicsSceneHoverEvent *event) { emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), true); QGraphicsItem::hoverEnterEvent(event); } void SplineChartItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), false); QGraphicsItem::hoverLeaveEvent(event); } #include "moc_splinechartitem_p.cpp" QTCOMMERCIALCHART_END_NAMESPACE