#include "callout.h" #include #include #include #include Callout::Callout(QGraphicsItem * parent): QGraphicsItem(parent) { } QRectF Callout::boundingRect() const { QPointF anchor = mapFromParent(m_anchor); QRectF rect; rect.setLeft(qMin(m_textRect.left(), anchor.x())); rect.setRight(qMax(m_textRect.right() + 4, anchor.x())); rect.setTop(qMin(m_textRect.top(), anchor.y())); rect.setBottom(qMax(m_textRect.bottom() + 4, anchor.y())); return rect; } void Callout::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(option) Q_UNUSED(widget) QPainterPath path; path.addRoundedRect(m_textRect, 5, 5); QPointF anchor = mapFromParent(m_anchor); if (!m_textRect.contains(anchor)) { QPointF point1, point2; // establish the position of the anchor point in relation to m_textRect bool above = anchor.y() <= m_textRect.top(); bool aboveCenter = anchor.y() > m_textRect.top() && anchor.y() <= m_textRect.center().y(); bool belowCenter = anchor.y() > m_textRect.center().y() && anchor.y() <= m_textRect.bottom(); bool below = anchor.y() > m_textRect.bottom(); bool onLeft = anchor.x() <= m_textRect.left(); bool leftOfCenter = anchor.x() > m_textRect.left() && anchor.x() <= m_textRect.center().x(); bool rightOfCenter = anchor.x() > m_textRect.center().x() && anchor.x() <= m_textRect.right(); bool onRight = anchor.x() > m_textRect.right(); // get the nearest m_textRect corner. qreal x = (onRight + rightOfCenter) * m_textRect.width(); qreal y = (below + belowCenter) * m_textRect.height(); bool cornerCase = (above && onLeft) || (above && onRight) || (below && onLeft) || (below && onRight); bool vertical = qAbs(anchor.x() - x) > qAbs(anchor.y() - y); qreal x1 = x + leftOfCenter * 10 - rightOfCenter * 20 + cornerCase * !vertical * (onLeft * 10 - onRight * 20); qreal y1 = y + aboveCenter * 10 - belowCenter * 20 + cornerCase * vertical * (above * 10 - below * 20);; point1.setX(x1); point1.setY(y1); qreal x2 = x + leftOfCenter * 20 - rightOfCenter * 10 + cornerCase * !vertical * (onLeft * 20 - onRight * 10);; qreal y2 = y + aboveCenter * 20 - belowCenter * 10 + cornerCase * vertical * (above * 20 - below * 10);; point2.setX(x2); point2.setY(y2); path.moveTo(point1); path.lineTo(mapFromParent(m_anchor)); path.lineTo(point2); path = path.simplified(); } painter->setBrush(QColor(255, 255, 255)); painter->drawPath(path); painter->drawText(m_textRect.adjusted(2, 2, 0, 0), m_text); } void Callout::mousePressEvent(QGraphicsSceneMouseEvent *event) { if (m_textRect.contains(event->pos())) { m_clickOffset = event->pos(); event->setAccepted(true); } else { event->setAccepted(false); } } void Callout::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { if (m_textRect.contains(event->pos())){ setPos(mapToParent(event->pos() - m_clickOffset)); event->setAccepted(true); } else { event->setAccepted(false); } } void Callout::setText(const QString &text) { m_text = text; QFontMetrics metrics(m_font); prepareGeometryChange(); m_textRect = metrics.boundingRect(QRect(0, 0, 150, 150), Qt::AlignLeft, m_text).adjusted(0, 0, 4, 4); } void Callout::setAnchor(QPointF point) { m_anchor = point; }