#include "pieslice_p.h" #include "piepresenter_p.h" #include "qpieseries.h" #include "qpieslice.h" #include #include #include #include #include QTCOMMERCIALCHART_BEGIN_NAMESPACE QPointF offset(qreal angle, qreal length) { qreal dx = qSin(angle*(PI/180)) * length; qreal dy = qCos(angle*(PI/180)) * length; return QPointF(dx, -dy); } PieSlice::PieSlice(QGraphicsItem* parent) :QGraphicsObject(parent), m_startAngle(0), m_angleSpan(0), m_isExploded(false), m_explodeDistance(0), m_labelVisible(false) { setAcceptHoverEvents(true); setAcceptedMouseButtons(Qt::LeftButton); } PieSlice::~PieSlice() { } QRectF PieSlice::boundingRect() const { return m_slicePath.boundingRect(); } QPainterPath PieSlice::shape() const { return m_slicePath; } void PieSlice::paint(QPainter* painter, const QStyleOptionGraphicsItem* /*option*/, QWidget* /*widget*/) { painter->save(); painter->setPen(m_pen); painter->setBrush(m_brush); painter->drawPath(m_slicePath); painter->restore(); if (m_labelVisible) { painter->save(); painter->setPen(m_labelArmPen); painter->drawPath(m_labelArmPath); painter->restore(); painter->setFont(m_labelFont); painter->drawText(m_labelTextRect.bottomLeft(), m_labelText); } } void PieSlice::hoverEnterEvent(QGraphicsSceneHoverEvent* /*event*/) { emit hoverEnter(); } void PieSlice::hoverLeaveEvent(QGraphicsSceneHoverEvent* /*event*/) { emit hoverLeave(); } void PieSlice::mousePressEvent(QGraphicsSceneMouseEvent* /*event*/) { emit clicked(); } void PieSlice::setPieRect(QRectF rect) { m_pieRect = rect; } void PieSlice::updateGeometry() { if (!m_pieRect.isValid() || m_pieRect.isEmpty()) return; prepareGeometryChange(); // update slice path QPointF center = m_pieRect.center(); qreal radius = m_pieRect.height() / 2; qreal centerAngle; QPointF armStart; m_slicePath = slicePath(center, radius, m_startAngle, m_angleSpan, m_isExploded, m_explodeDistance, ¢erAngle, &armStart); // update text rect m_labelTextRect = labelTextRect(m_labelFont, m_labelText); // update label arm path QPointF labelTextStart; m_labelArmPath = labelArmPath(armStart, centerAngle, m_labelArmLength, m_labelTextRect.width(), &labelTextStart); // update text position m_labelTextRect.moveBottomLeft(labelTextStart); //qDebug() << "PieSlice::updateGeometry" << m_slicelabel->text() << boundingRect() << m_angle << m_span; } void PieSlice::updateData(const QPieSlice* sliceData) { // TODO: compare what has changes to avoid unneccesary geometry updates m_startAngle = sliceData->startAngle(); m_angleSpan = sliceData->m_angleSpan; m_isExploded = sliceData->isExploded(); m_explodeDistance = sliceData->explodeDistance(); m_pen = sliceData->pen(); m_brush = sliceData->brush(); m_labelVisible = sliceData->isLabelVisible(); m_labelText = sliceData->label(); m_labelFont = sliceData->labelFont(); m_labelArmLength = sliceData->labelArmLength(); m_labelArmPen = sliceData->labelPen(); updateGeometry(); update(); } QPainterPath PieSlice::slicePath(QPointF center, qreal radius, qreal startAngle, qreal angleSpan, bool exploded, qreal explodeDistance, qreal* centerAngle, QPointF* armStart) { // calculate center angle *centerAngle = startAngle + (angleSpan/2); // calculate slice rectangle QRectF rect(center.x()-radius, center.y()-radius, radius*2, radius*2); // adjust rect for exploding if (exploded) { qreal dx = qSin(*centerAngle*(PI/180)) * explodeDistance; qreal dy = -qCos(*centerAngle*(PI/180)) * explodeDistance; rect.translate(dx, dy); } // slice path // TODO: draw the shape so that it might have a hole in the center QPainterPath path; path.moveTo(rect.center()); path.arcTo(rect, -startAngle + 90, -angleSpan); path.closeSubpath(); // calculate label arm start point *armStart = center; if (exploded) *armStart += offset(*centerAngle, explodeDistance + radius + PIESLICE_LABEL_GAP); else *armStart += offset(*centerAngle, radius + PIESLICE_LABEL_GAP); return path; } QPainterPath PieSlice::labelArmPath(QPointF start, qreal angle, qreal length, qreal textWidth, QPointF* textStart) { qreal dx = qSin(angle*(PI/180)) * length; qreal dy = -qCos(angle*(PI/180)) * length; QPointF parm1 = start + QPointF(dx, dy); QPointF parm2 = parm1; if (angle < 180) { // arm swings the other way on the left side parm2 += QPointF(textWidth, 0); *textStart = parm1; } else { parm2 += QPointF(-textWidth,0); *textStart = parm2; } // elevate the text position a bit so that it does not hit the line *textStart += QPointF(0, -5); QPainterPath path; path.moveTo(start); path.lineTo(parm1); path.lineTo(parm2); return path; } QRectF PieSlice::labelTextRect(QFont font, QString text) { QFontMetricsF fm(font); return fm.boundingRect(text); } #include "moc_pieslice_p.cpp" QTCOMMERCIALCHART_END_NAMESPACE