##// END OF EJS Templates
Values and Intervals axes ranges are now initialized only if they haven't been preset earlier
Values and Intervals axes ranges are now initialized only if they haven't been preset earlier

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legendlayout.cpp
380 lines | 12.7 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "legendlayout_p.h"
#include "chartpresenter_p.h"
#include "legendmarker_p.h"
#include "qlegend_p.h"
#include <QDebug>
QTCOMMERCIALCHART_BEGIN_NAMESPACE
LegendLayout::LegendLayout(QLegend* legend):
m_legend(legend)
{
}
LegendLayout::~LegendLayout()
{
}
void LegendLayout::setOffset(qreal x, qreal y)
{
bool scrollHorizontal = true;
switch(m_legend->alignment()) {
case Qt::AlignTop:
case Qt::AlignBottom: {
scrollHorizontal = true;
break;
}
case Qt::AlignLeft:
case Qt::AlignRight: {
scrollHorizontal = false;
break;
}
}
// If detached, the scrolling direction is vertical instead of horizontal and vice versa.
if (!m_legend->isAttachedToChart()) {
scrollHorizontal = !scrollHorizontal;
}
QRectF boundingRect = geometry();
// Limit offset between m_minOffset and m_maxOffset
if (scrollHorizontal) {
if(m_width<=boundingRect.width()) return;
if (x != m_offsetX) {
m_offsetX = qBound(m_minOffsetX, x, m_maxOffsetX);
m_legend->d_ptr->items()->setPos(-m_offsetX,boundingRect.top());
}
}
else {
if(m_height<=boundingRect.height()) return;
if (y != m_offsetY) {
m_offsetY = qBound(m_minOffsetY, y, m_maxOffsetY);
m_legend->d_ptr->items()->setPos(boundingRect.left(),-m_offsetY);
}
}
}
QPointF LegendLayout::offset() const
{
return QPointF(m_offsetX,m_offsetY);
}
void LegendLayout::setGeometry(const QRectF& rect)
{
QGraphicsLayout::setGeometry(rect);
if(m_legend->isAttachedToChart()) {
setAttachedGeometry(rect);
}
else {
setDettachedGeometry(rect);
}
}
void LegendLayout::setAttachedGeometry(const QRectF& rect)
{
if (!rect.isValid()) return;
m_offsetX=0;
m_offsetY=0;
QSizeF size(0,0);
if( m_legend->d_ptr->markers().isEmpty()) return;
m_width=0;
m_height=0;
switch(m_legend->alignment()) {
case Qt::AlignTop:
case Qt::AlignBottom: {
QPointF point(0,0);
foreach (LegendMarker* marker, m_legend->d_ptr->markers()) {
if (marker->isVisible()) {
marker->setGeometry(QRectF(QPoint(0,0),marker->effectiveSizeHint(Qt::PreferredSize)));
marker->setPos(point.x(),rect.height()/2 - marker->boundingRect().height()/2);
const QRectF& rect = marker->boundingRect();
size = size.expandedTo(rect.size());
qreal w = rect.width();
m_width+=w;
point.setX(point.x() + w);
}
}
if(m_width<rect.width()) {
m_legend->d_ptr->items()->setPos(rect.width()/2-m_width/2,rect.top());
}
else {
m_legend->d_ptr->items()->setPos(rect.topLeft());
}
m_height=size.height();
}
break;
case Qt::AlignLeft:
case Qt::AlignRight: {
QPointF point(0,0);
foreach (LegendMarker* marker, m_legend->d_ptr->markers()) {
if (marker->isVisible()) {
marker->setGeometry(QRectF(QPoint(0,0),marker->effectiveSizeHint(Qt::PreferredSize)));
marker->setPos(point);
const QRectF& rect = marker->boundingRect();
qreal h = rect.height();
size = size.expandedTo(rect.size());
m_height+=h;
point.setY(point.y() + h);
}
}
if(m_height<rect.height()) {
m_legend->d_ptr->items()->setPos(rect.left(),rect.height()/2-m_height/2);
}
else {
m_legend->d_ptr->items()->setPos(rect.topLeft());
}
m_width=size.width();
}
break;
}
m_minOffsetX = 0;
m_minOffsetY = 0;
m_maxOffsetX = m_width - rect.width();
m_maxOffsetY = m_height - rect.height();
}
void LegendLayout::setDettachedGeometry(const QRectF& rect)
{
if (!rect.isValid()) return;
// Detached layout is different.
// In detached mode legend may have multiple rows and columns, so layout calculations
// differ a log from attached mode.
// Also the scrolling logic is bit different.
m_offsetX=0;
m_offsetY=0;
QSizeF size(0,0);
QList<LegendMarker *> markers = m_legend->d_ptr->markers();
if(markers.isEmpty()) return;
switch (m_legend->alignment()) {
case Qt::AlignTop: {
QPointF point = rect.topLeft();
m_width = 0;
m_height = 0;
for (int i=0; i<markers.count(); i++) {
LegendMarker *marker = markers.at(i);
if (marker->isVisible()) {
marker->setGeometry(QRectF(QPoint(0,0),marker->effectiveSizeHint(Qt::PreferredSize)));
marker->setPos(point.x(),point.y());
const QRectF& boundingRect = marker->boundingRect();
qreal w = boundingRect.width();
qreal h = boundingRect.height();
m_width = qMax(m_width,w);
m_height = qMax(m_height,h);
point.setX(point.x() + w);
if (point.x() + w > rect.topLeft().x() + rect.width()) {
// Next item would go off rect.
point.setX(rect.topLeft().x());
point.setY(point.y() + h);
if (i+1 < markers.count()) {
m_height += h;
}
}
}
}
m_legend->d_ptr->items()->setPos(rect.topLeft());
m_minOffsetX = 0;
m_minOffsetY = 0;
m_maxOffsetX = m_width - rect.width();
m_maxOffsetY = m_height - rect.height();
}
break;
case Qt::AlignBottom: {
QPointF point = rect.bottomLeft();
m_width = 0;
m_height = 0;
for (int i=0; i<markers.count(); i++) {
LegendMarker *marker = markers.at(i);
if (marker->isVisible()) {
marker->setGeometry(QRectF(QPoint(0,0),marker->effectiveSizeHint(Qt::PreferredSize)));
const QRectF& boundingRect = marker->boundingRect();
qreal w = boundingRect.width();
qreal h = boundingRect.height();
m_width = qMax(m_width,w);
m_height = qMax(m_height,h);
marker->setPos(point.x(),point.y() - h);
point.setX(point.x() + w);
if (point.x() + w > rect.bottomLeft().x() + rect.width()) {
// Next item would go off rect.
point.setX(rect.bottomLeft().x());
point.setY(point.y() - h);
if (i+1 < markers.count()) {
m_height += h;
}
}
}
}
m_legend->d_ptr->items()->setPos(rect.topLeft());
m_minOffsetX = 0;
m_minOffsetY = qMin(rect.topLeft().y(), rect.topLeft().y() - m_height + rect.height());
m_maxOffsetX = m_width - rect.width();
m_maxOffsetY = 0;
}
break;
case Qt::AlignLeft: {
QPointF point = rect.topLeft();
m_width = 0;
m_height = 0;
qreal maxWidth = 0;
for (int i=0; i<markers.count(); i++) {
LegendMarker *marker = markers.at(i);
if (marker->isVisible()) {
marker->setGeometry(QRectF(QPoint(0,0),marker->effectiveSizeHint(Qt::PreferredSize)));
const QRectF& boundingRect = marker->boundingRect();
qreal w = boundingRect.width();
qreal h = boundingRect.height();
m_height = qMax(m_height,h);
maxWidth = qMax(maxWidth,w);
marker->setPos(point.x(),point.y());
point.setY(point.y() + h);
if (point.y() + h > rect.topLeft().y() + rect.height()) {
// Next item would go off rect.
point.setX(point.x() + maxWidth);
point.setY(rect.topLeft().y());
if (i+1 < markers.count()) {
m_width += maxWidth;
maxWidth = 0;
}
}
}
}
m_width += maxWidth;
m_legend->d_ptr->items()->setPos(rect.topLeft());
m_minOffsetX = 0;
m_minOffsetY = 0;
m_maxOffsetX = m_width - rect.width();
m_maxOffsetY = m_height - rect.height();
}
break;
case Qt::AlignRight: {
QPointF point = rect.topRight();
m_width = 0;
m_height = 0;
qreal maxWidth = 0;
for (int i=0; i<markers.count(); i++) {
LegendMarker *marker = markers.at(i);
if (marker->isVisible()) {
marker->setGeometry(QRectF(QPoint(0,0),marker->effectiveSizeHint(Qt::PreferredSize)));
const QRectF& boundingRect = marker->boundingRect();
qreal w = boundingRect.width();
qreal h = boundingRect.height();
m_height = qMax(m_height,h);
maxWidth = qMax(maxWidth,w);
marker->setPos(point.x() - w,point.y());
point.setY(point.y() + h);
if (point.y() + h > rect.topLeft().y() + rect.height()) {
// Next item would go off rect.
point.setX(point.x() - maxWidth);
point.setY(rect.topLeft().y());
if (i+1 < markers.count()) {
m_width += maxWidth;
maxWidth = 0;
}
}
}
}
m_width += maxWidth;
m_legend->d_ptr->items()->setPos(rect.topLeft());
m_minOffsetX = qMin(rect.topLeft().x(), rect.topLeft().x() - m_width + rect.width());
m_minOffsetY = 0;
m_maxOffsetX = 0;
m_maxOffsetY = m_height - rect.height();
}
break;
default:
break;
}
}
QSizeF LegendLayout::sizeHint ( Qt::SizeHint which, const QSizeF & constraint) const
{
QSizeF size(0, 0);
qreal left, top, right, bottom;
getContentsMargins(&left, &top, &right, &bottom);
if(which!=Qt::PreferredSize) return QSizeF(-1,-1);
if(constraint.isValid()) {
foreach(LegendMarker* marker, m_legend->d_ptr->markers()) {
size = size.expandedTo(marker->effectiveSizeHint(which));
}
size = size.boundedTo(constraint);
}
else if (constraint.width() >= 0) {
qreal width = 0;
qreal height = 0;
foreach(LegendMarker* marker, m_legend->d_ptr->markers()) {
width+=marker->effectiveSizeHint(which).width();
height=qMax(height,marker->effectiveSizeHint(which).height());
}
size = QSizeF(qMin(constraint.width(),width), height);
}
else if (constraint.height() >= 0) {
qreal width = 0;
qreal height = 0;
foreach(LegendMarker* marker, m_legend->d_ptr->markers()) {
width=qMax(width,marker->effectiveSizeHint(which).width());
height+=height,marker->effectiveSizeHint(which).height();
}
size = QSizeF(width,qMin(constraint.height(),height));
}
else {
foreach(LegendMarker* marker, m_legend->d_ptr->markers()) {
size = size.expandedTo(marker->effectiveSizeHint(which));
}
}
size += QSize(left + right, top + bottom);
return size;
}
QTCOMMERCIALCHART_END_NAMESPACE