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Fix Charts build when quick module is not build...
Fix Charts build when quick module is not build The QML side of Charts should not be built when Qt quick module is not present. Change-Id: Id48fe3c50f365ad195c90da6364d27afd97b90e2 Task-number: QTRD-3273 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>

File last commit:

r2714:929d943d1aab
r2724:c26fb372333d
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splineanimation.cpp
210 lines | 7.2 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Enterprise Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Enterprise licenses may use this file in
** accordance with the Qt Enterprise License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include <private/splineanimation_p.h>
#include <private/splinechartitem_p.h>
#include <QtCore/QDebug>
Q_DECLARE_METATYPE(QVector<QPointF>)
Q_DECLARE_METATYPE(SplineVector)
QT_CHARTS_BEGIN_NAMESPACE
SplineAnimation::SplineAnimation(SplineChartItem *item)
: XYAnimation(item),
m_item(item),
m_valid(false)
{
}
SplineAnimation::~SplineAnimation()
{
}
void SplineAnimation::setup(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, QVector<QPointF> &oldControlPoints, QVector<QPointF> &newControlPoints, int index)
{
if (newPoints.count() * 2 - 2 != newControlPoints.count() || newControlPoints.count() < 2) {
m_valid = false;
m_dirty = false;
m_item->setGeometryPoints(newPoints);
m_item->setControlGeometryPoints(newControlPoints);
m_item->setDirty(false);
m_item->updateGeometry();
return;
}
m_type = NewAnimation;
if (state() != QAbstractAnimation::Stopped) {
stop();
m_dirty = false;
}
if (!m_dirty) {
m_dirty = true;
m_oldSpline.first = oldPoints;
m_oldSpline.second = oldControlPoints;
}
m_newSpline.first = newPoints;
m_newSpline.second = newControlPoints;
int x = m_oldSpline.first.count();
int y = m_newSpline.first.count();
if (x - y == 1 && index >= 0 && y > 0) {
//remove point
if (index > 0) {
m_newSpline.first.insert(index, newPoints[index - 1]);
m_newSpline.second.insert((index - 1) * 2, newPoints[index - 1]);
m_newSpline.second.insert((index - 1) * 2 + 1, newPoints[index - 1]);
} else {
m_newSpline.first.insert(0, newPoints[index]);
m_newSpline.second.insert(0, newPoints[index]);
m_newSpline.second.insert(1, newPoints[index]);
}
m_index = index;
m_type = RemovePointAnimation;
}
if (x - y == -1 && index >= 0) {
//add point
if (index > 0) {
m_oldSpline.first.insert(index, newPoints[index - 1]);
m_oldSpline.second.insert((index - 1) * 2, newPoints[index - 1]);
m_oldSpline.second.insert((index - 1) * 2 + 1, newPoints[index - 1]);
} else {
m_oldSpline.first.insert(0, newPoints[index]);
m_oldSpline.second.insert(0, newPoints[index]);
m_oldSpline.second.insert(1, newPoints[index]);
}
m_index = index;
m_type = AddPointAnimation;
}
x = m_oldSpline.first.count();
y = m_newSpline.first.count();
if (x != y) {
m_type = NewAnimation;
} else if (m_type == NewAnimation) {
m_type = ReplacePointAnimation;
}
setKeyValueAt(0.0, qVariantFromValue(m_oldSpline));
setKeyValueAt(1.0, qVariantFromValue(m_newSpline));
m_valid = true;
}
QVariant SplineAnimation::interpolated(const QVariant &start, const QVariant &end, qreal progress) const
{
SplineVector startPair = qvariant_cast< SplineVector >(start);
SplineVector endPair = qvariant_cast< SplineVector >(end);
SplineVector result;
switch (animationType()) {
case RemovePointAnimation:
case AddPointAnimation:
case ReplacePointAnimation: {
if (startPair.first.count() != endPair.first.count())
break;
Q_ASSERT(startPair.first.count() * 2 - 2 == startPair.second.count());
Q_ASSERT(endPair.first.count() * 2 - 2 == endPair.second.count());
for (int i = 0; i < endPair.first.count(); i++) {
qreal x = startPair.first[i].x() + ((endPair.first[i].x() - startPair.first[i].x()) * progress);
qreal y = startPair.first[i].y() + ((endPair.first[i].y() - startPair.first[i].y()) * progress);
result.first << QPointF(x, y);
if (i + 1 >= endPair.first.count())
continue;
x = startPair.second[i * 2].x() + ((endPair.second[i * 2].x() - startPair.second[i * 2].x()) * progress);
y = startPair.second[i * 2].y() + ((endPair.second[i * 2].y() - startPair.second[i * 2].y()) * progress);
result.second << QPointF(x, y);
x = startPair.second[i * 2 + 1].x() + ((endPair.second[i * 2 + 1].x() - startPair.second[i * 2 + 1].x()) * progress);
y = startPair.second[i * 2 + 1].y() + ((endPair.second[i * 2 + 1].y() - startPair.second[i * 2 + 1].y()) * progress);
result.second << QPointF(x, y);
}
}
break;
case NewAnimation: {
Q_ASSERT(endPair.first.count() * 2 - 2 == endPair.second.count());
int count = endPair.first.count() * qBound(qreal(0), progress, qreal(1));
for (int i = 0; i < count; i++) {
result.first << endPair.first[i];
if (i + 1 == count)
break;
result.second << endPair.second[2 * i];
result.second << endPair.second[2 * i + 1];
}
}
break;
default:
qWarning() << "Unknown type of animation";
break;
}
return qVariantFromValue(result);
}
void SplineAnimation::updateCurrentValue(const QVariant &value)
{
if (state() != QAbstractAnimation::Stopped && m_valid) { //workaround
QPair<QVector<QPointF >, QVector<QPointF > > pair = qvariant_cast< QPair< QVector<QPointF>, QVector<QPointF> > >(value);
m_item->setGeometryPoints(pair.first);
m_item->setControlGeometryPoints(pair.second);
m_item->updateGeometry();
m_item->setDirty(true);
m_dirty = false;
}
}
void SplineAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
{
XYAnimation::updateState(newState, oldState);
if (oldState == QAbstractAnimation::Running && newState == QAbstractAnimation::Stopped) {
if (m_item->isDirty() && m_type == RemovePointAnimation) {
if (!m_newSpline.first.isEmpty()) {
if (m_index) {
m_newSpline.first.remove(m_index);
m_newSpline.second.remove((m_index - 1) * 2);
m_newSpline.second.remove((m_index - 1) * 2);
} else {
m_newSpline.first.remove(0);
m_newSpline.second.remove(0);
m_newSpline.second.remove(0);
}
}
m_item->setGeometryPoints(m_newSpline.first);
m_item->setControlGeometryPoints(m_newSpline.second);
}
}
if (oldState == QAbstractAnimation::Stopped && newState == QAbstractAnimation::Running) {
if (!m_valid)
stop();
}
}
QT_CHARTS_END_NAMESPACE