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Fix pie slice label visibility and position on change...
Fix pie slice label visibility and position on change Fixed the visibility of pie slice label when it's change. Also fixed the position of label when changed to horizontal. Task-number: QTRD-2186 Change-Id: I5697be28a99c7c7844b59b7a7059d9a4e131747a Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>

File last commit:

r2574:599370d0561c
r2628:c23615f6e192
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xyanimation.cpp
155 lines | 4.6 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Enterprise Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Enterprise licenses may use this file in
** accordance with the Qt Enterprise License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "xyanimation_p.h"
#include "xychart_p.h"
#include <QDebug>
Q_DECLARE_METATYPE(QVector<QPointF>)
QTCOMMERCIALCHART_BEGIN_NAMESPACE
XYAnimation::XYAnimation(XYChart *item)
: ChartAnimation(item),
m_type(NewAnimation),
m_dirty(false),
m_index(-1),
m_item(item)
{
setDuration(ChartAnimationDuration);
setEasingCurve(QEasingCurve::OutQuart);
}
XYAnimation::~XYAnimation()
{
}
void XYAnimation::setup(const QVector<QPointF> &oldPoints, const QVector<QPointF> &newPoints, int index)
{
m_type = NewAnimation;
if (state() != QAbstractAnimation::Stopped) {
stop();
m_dirty = false;
}
if (!m_dirty) {
m_dirty = true;
m_oldPoints = oldPoints;
}
m_newPoints = newPoints;
int x = m_oldPoints.count();
int y = m_newPoints.count();
int diff = x - y;
int requestedDiff = oldPoints.count() - y;
// m_oldPoints can be whatever between 0 and actual points count if new animation setup
// interrupts a previous animation, so only do remove and add animations if both
// stored diff and requested diff indicate add or remove. Also ensure that index is not
// invalid.
if (diff == 1 && requestedDiff == 1 && index >= 0 && y > 0 && index <= y) {
//remove point
m_newPoints.insert(index, index > 0 ? newPoints[index - 1] : newPoints[index]);
m_index = index;
m_type = RemovePointAnimation;
}
if (diff == -1 && requestedDiff == -1 && index >= 0 && index <= x) {
//add point
m_oldPoints.insert(index, index > 0 ? newPoints[index - 1] : newPoints[index]);
m_index = index;
m_type = AddPointAnimation;
}
x = m_oldPoints.count();
y = m_newPoints.count();
if (x != y)
m_type = NewAnimation;
else if (m_type == NewAnimation)
m_type = ReplacePointAnimation;
setKeyValueAt(0.0, qVariantFromValue(m_oldPoints));
setKeyValueAt(1.0, qVariantFromValue(m_newPoints));
}
QVariant XYAnimation::interpolated(const QVariant &start, const QVariant &end, qreal progress) const
{
QVector<QPointF> startVector = qvariant_cast<QVector<QPointF> >(start);
QVector<QPointF> endVector = qvariant_cast<QVector<QPointF> >(end);
QVector<QPointF> result;
switch (m_type) {
case ReplacePointAnimation:
case AddPointAnimation:
case RemovePointAnimation: {
if (startVector.count() != endVector.count())
break;
for (int i = 0; i < startVector.count(); i++) {
qreal x = startVector[i].x() + ((endVector[i].x() - startVector[i].x()) * progress);
qreal y = startVector[i].y() + ((endVector[i].y() - startVector[i].y()) * progress);
result << QPointF(x, y);
}
}
break;
case NewAnimation: {
for (int i = 0; i < endVector.count() * qBound(qreal(0), progress, qreal(1)); i++)
result << endVector[i];
}
break;
default:
qWarning() << "Unknown type of animation";
break;
}
return qVariantFromValue(result);
}
void XYAnimation::updateCurrentValue(const QVariant &value)
{
if (state() != QAbstractAnimation::Stopped) { //workaround
QVector<QPointF> vector = qvariant_cast<QVector<QPointF> >(value);
m_item->setGeometryPoints(vector);
m_item->updateGeometry();
m_item->setDirty(true);
m_dirty = false;
}
}
void XYAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
{
if (oldState == QAbstractAnimation::Running && newState == QAbstractAnimation::Stopped) {
if (m_item->isDirty() && m_type == RemovePointAnimation) {
if (!m_newPoints.isEmpty())
m_newPoints.remove(m_index);
m_item->setGeometryPoints(m_newPoints);
}
}
}
#include "moc_chartanimation_p.cpp"
QTCOMMERCIALCHART_END_NAMESPACE