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Fix pie slice label visibility and position on change...
Fix pie slice label visibility and position on change Fixed the visibility of pie slice label when it's change. Also fixed the position of label when changed to horizontal. Task-number: QTRD-2186 Change-Id: I5697be28a99c7c7844b59b7a7059d9a4e131747a Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>

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r2575:f9a133cb3e77
r2628:c23615f6e192
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axisanimation.cpp
136 lines | 4.2 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Enterprise Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Enterprise licenses may use this file in
** accordance with the Qt Enterprise License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "axisanimation_p.h"
#include "chartaxiselement_p.h"
#include "qabstractaxis_p.h"
Q_DECLARE_METATYPE(QVector<qreal>)
QTCOMMERCIALCHART_BEGIN_NAMESPACE
AxisAnimation::AxisAnimation(ChartAxisElement *axis)
: ChartAnimation(axis),
m_axis(axis),
m_type(DefaultAnimation)
{
setDuration(ChartAnimationDuration);
setEasingCurve(QEasingCurve::OutQuart);
}
AxisAnimation::~AxisAnimation()
{
}
void AxisAnimation::setAnimationType(Animation type)
{
if (state() != QAbstractAnimation::Stopped)
stop();
m_type = type;
}
void AxisAnimation::setAnimationPoint(const QPointF &point)
{
if (state() != QAbstractAnimation::Stopped)
stop();
m_point = point;
}
void AxisAnimation::setValues(QVector<qreal> &oldLayout, QVector<qreal> &newLayout)
{
if (state() != QAbstractAnimation::Stopped) stop();
switch (m_type) {
case ZoomOutAnimation: {
QRectF rect = m_axis->gridGeometry();
oldLayout.resize(newLayout.count());
for (int i = 0, j = oldLayout.count() - 1; i < (oldLayout.count() + 1) / 2; ++i, --j) {
oldLayout[i] = m_axis->axis()->orientation() == Qt::Horizontal ? rect.left() : rect.bottom();
oldLayout[j] = m_axis->axis()->orientation() == Qt::Horizontal ? rect.right() : rect.top();
}
}
break;
case ZoomInAnimation: {
int index = qMin(oldLayout.count() * (m_axis->axis()->orientation() == Qt::Horizontal ? m_point.x() : (1 - m_point.y())), newLayout.count() - (qreal)1.0);
oldLayout.resize(newLayout.count());
for (int i = 0; i < oldLayout.count(); i++)
oldLayout[i] = oldLayout[index];
}
break;
case MoveForwardAnimation: {
oldLayout.resize(newLayout.count());
for (int i = 0, j = i + 1; i < oldLayout.count() - 1; ++i, ++j)
oldLayout[i] = oldLayout[j];
}
break;
case MoveBackwordAnimation: {
oldLayout.resize(newLayout.count());
for (int i = oldLayout.count() - 1, j = i - 1; i > 0; --i, --j)
oldLayout[i] = oldLayout[j];
}
break;
default: {
oldLayout.resize(newLayout.count());
QRectF rect = m_axis->gridGeometry();
for (int i = 0, j = oldLayout.count() - 1; i < oldLayout.count(); ++i, --j)
oldLayout[i] = m_axis->axis()->orientation() == Qt::Horizontal ? rect.left() : rect.top();
}
break;
}
QVariantAnimation::KeyValues value;
setKeyValues(value); //workaround for wrong interpolation call
setKeyValueAt(0.0, qVariantFromValue(oldLayout));
setKeyValueAt(1.0, qVariantFromValue(newLayout));
}
QVariant AxisAnimation::interpolated(const QVariant &start, const QVariant &end, qreal progress) const
{
QVector<qreal> startVector = qvariant_cast<QVector<qreal> >(start);
QVector<qreal> endVecotr = qvariant_cast<QVector<qreal> >(end);
QVector<qreal> result;
Q_ASSERT(startVector.count() == endVecotr.count()) ;
for (int i = 0; i < startVector.count(); i++) {
qreal value = startVector[i] + ((endVecotr[i] - startVector[i]) * progress); //qBound(0.0, progress, 1.0));
result << value;
}
return qVariantFromValue(result);
}
void AxisAnimation::updateCurrentValue(const QVariant &value)
{
if (state() != QAbstractAnimation::Stopped) { //workaround
QVector<qreal> vector = qvariant_cast<QVector<qreal> >(value);
// Q_ASSERT(vector.count() != 0);
m_axis->setLayout(vector);
m_axis->updateGeometry();
}
}
QTCOMMERCIALCHART_END_NAMESPACE