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#include "qchartglobal.h"
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#include "qlegend.h"
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#include "qseries.h"
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#include "legendmarker_p.h"
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#include "legendscrollbutton_p.h"
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#include "qxyseries.h"
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#include "qlineseries.h"
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#include "qareaseries.h"
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#include "qscatterseries.h"
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#include "qsplineseries.h"
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#include "qbarseries.h"
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#include "qstackedbarseries.h"
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#include "qpercentbarseries.h"
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#include "qbarset.h"
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#include "qpieseries.h"
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#include "qpieslice.h"
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#include "chartpresenter_p.h"
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#include <QPainter>
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#include <QPen>
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#include <QGraphicsSceneEvent>
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QTCOMMERCIALCHART_BEGIN_NAMESPACE
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QLegend::QLegend(QGraphicsItem *parent)
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: QGraphicsObject(parent)
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,mPos(0,0)
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,mSize(0,0)
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,mMinimumSize(50,20) // TODO: magic numbers
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,mMaximumSize(150,100)
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,m_brush(Qt::darkGray) // TODO: from theme?
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,mPreferredLayout(QLegend::PreferredLayoutTop)
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,mFirstMarker(0)
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,mMargin(5)
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{
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// setVisible(false);
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mScrollButtonLeft = new LegendScrollButton(LegendScrollButton::ScrollButtonIdLeft, this);
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mScrollButtonRight = new LegendScrollButton(LegendScrollButton::ScrollButtonIdRight, this);
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mScrollButtonUp = new LegendScrollButton(LegendScrollButton::ScrollButtonIdUp, this);
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mScrollButtonDown = new LegendScrollButton(LegendScrollButton::ScrollButtonIdDown, this);
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connect(mScrollButtonLeft,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
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connect(mScrollButtonRight,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
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connect(mScrollButtonUp,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
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connect(mScrollButtonDown,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
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setZValue(ChartPresenter::LegendZValue);
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}
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void QLegend::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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Q_UNUSED(option)
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Q_UNUSED(widget)
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painter->setOpacity(0.8);
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painter->setPen(m_pen);
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painter->setBrush(m_brush);
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painter->drawRect(boundingRect());
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}
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QRectF QLegend::boundingRect() const
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{
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return QRectF(mPos,mSize);
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}
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void QLegend::setBrush(const QBrush& brush)
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{
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if(m_brush!=brush){
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m_brush = brush;
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update();
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}
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}
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QBrush QLegend::brush() const
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{
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return m_brush;
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}
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void QLegend::setPen(const QPen& pen)
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{
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if(m_pen!=pen){
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m_pen = pen;
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update();
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}
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}
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QPen QLegend::pen() const
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{
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return m_pen;
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}
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void QLegend::setPreferredLayout(QLegend::PreferredLayout preferred)
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{
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mPreferredLayout = preferred;
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updateLayout();
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}
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QLegend::PreferredLayout QLegend::preferredLayout() const
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{
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return mPreferredLayout;
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}
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QSizeF QLegend::maximumSize() const
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{
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return mMaximumSize;
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}
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void QLegend::setMaximumSize(const QSizeF size)
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{
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mMaximumSize = size;
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updateLayout();
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}
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void QLegend::setSize(const QSizeF size)
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{
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mSize = size;
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if (mSize.width() > mMaximumSize.width()) {
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mSize.setWidth(mMaximumSize.width());
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}
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if (mSize.height() > mMaximumSize.height()) {
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mSize.setHeight(mMaximumSize.height());
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}
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}
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void QLegend::setPos(const QPointF &pos)
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{
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mPos = pos;
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updateLayout();
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}
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void QLegend::handleSeriesAdded(QSeries* series, Domain* domain)
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{
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Q_UNUSED(domain)
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createMarkers(series);
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connectSeries(series);
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updateLayout();
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}
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void QLegend::handleSeriesRemoved(QSeries* series)
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{
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disconnectSeries(series);
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if (series->type() == QSeries::SeriesTypeArea)
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{
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// This is special case. Area series has upper and lower series, which each have markers
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QAreaSeries* s = static_cast<QAreaSeries*> (series);
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deleteMarkers(s->upperSeries());
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deleteMarkers(s->lowerSeries());
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} else {
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deleteMarkers(series);
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}
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updateLayout();
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}
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void QLegend::handleAdded(QList<QPieSlice*> slices)
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{
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QPieSeries* series = static_cast<QPieSeries*> (sender());
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foreach(QPieSlice* s, slices) {
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LegendMarker* marker = new LegendMarker(series,s,this);
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marker->setName(s->label());
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marker->setBrush(s->sliceBrush());
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connect(marker,SIGNAL(clicked(QPieSlice*,Qt::MouseButton)),this,SIGNAL(clicked(QPieSlice*,Qt::MouseButton)));
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connect(s,SIGNAL(changed()),marker,SLOT(changed()));
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connect(s,SIGNAL(destroyed()),marker,SLOT(deleteLater()));
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connect(marker,SIGNAL(destroyed()),this,SLOT(handleMarkerDestroyed()));
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mMarkers.append(marker);
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childItems().append(marker);
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}
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updateLayout();
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}
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void QLegend::handleRemoved(QList<QPieSlice *> slices)
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{
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Q_UNUSED(slices)
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// Propably no need to listen for this, since removed slices are deleted and we listen destroyed signal
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// qDebug() << "QLegend::handleRemoved(QList<QPieSlice*> slices) count:" << slices.count();
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}
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void QLegend::handleMarkerDestroyed()
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{
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// TODO: what if more than one markers are destroyed and we update layout after first one?
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LegendMarker* m = static_cast<LegendMarker*> (sender());
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mMarkers.removeOne(m);
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updateLayout();
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}
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void QLegend::handleScrollButtonClicked(QGraphicsSceneMouseEvent *event)
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{
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Q_UNUSED(event); // Maybe later somethin happens with right click...
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// TODO: detect sender object. scroll to appropiate direction.
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LegendScrollButton* scrollButton = static_cast<LegendScrollButton*> (sender());
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Q_ASSERT(scrollButton);
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switch (scrollButton->id()) {
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case LegendScrollButton::ScrollButtonIdLeft:
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case LegendScrollButton::ScrollButtonIdUp: {
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// Lower limit is same in these cases
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mFirstMarker--;
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checkMarkerBounds();
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break;
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}
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case LegendScrollButton::ScrollButtonIdRight:
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case LegendScrollButton::ScrollButtonIdDown: {
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mFirstMarker++;
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checkMarkerBounds();
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break;
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}
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default: {
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break;
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}
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}
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updateLayout();
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}
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void QLegend::connectSeries(QSeries *series)
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{
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// Connect relevant signals from series
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switch (series->type())
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{
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case QSeries::SeriesTypeLine: {
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// QLineSeries* lineSeries = static_cast<QLineSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeArea: {
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// QAreaSeries* areaSeries = static_cast<QAreaSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeBar: {
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// QBarSeries* barSeries = static_cast<QBarSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeStackedBar: {
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// QStackedBarSeries* stackedBarSeries = static_cast<QStackedBarSeries*>(series);
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break;
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}
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case QSeries::SeriesTypePercentBar: {
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// QPercentBarSeries* percentBarSeries = static_cast<QPercentBarSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeScatter: {
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// QScatterSeries *scatterSeries = static_cast<QScatterSeries *>(series);
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break;
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}
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case QSeries::SeriesTypePie: {
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QPieSeries *pieSeries = static_cast<QPieSeries *>(series);
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connect(pieSeries,SIGNAL(added(QList<QPieSlice*>)),this,SLOT(handleAdded(QList<QPieSlice*>)));
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// connect(pieSeries,SIGNAL(removed(QList<QPieSlice*>)),this,SLOT(handleRemoved(QList<QPieSlice*>)));
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break;
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}
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case QSeries::SeriesTypeSpline: {
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// QSplineSeries* splineSeries = static_cast<QSplineSeries*>(series);
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break;
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}
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default: {
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qDebug()<< "QLegend::connectSeries" << series->type() << "not implemented.";
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break;
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}
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}
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}
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void QLegend::disconnectSeries(QSeries *series)
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{
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// Connect relevant signals from series
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switch (series->type())
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{
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case QSeries::SeriesTypeLine: {
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// QLineSeries* lineSeries = static_cast<QLineSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeArea: {
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// QAreaSeries* areaSeries = static_cast<QAreaSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeBar: {
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// QBarSeries* barSeries = static_cast<QBarSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeStackedBar: {
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// QStackedBarSeries* stackedBarSeries = static_cast<QStackedBarSeries*>(series);
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break;
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}
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case QSeries::SeriesTypePercentBar: {
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// QPercentBarSeries* percentBarSeries = static_cast<QPercentBarSeries*>(series);
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break;
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}
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case QSeries::SeriesTypeScatter: {
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// QScatterSeries *scatterSeries = static_cast<QScatterSeries *>(series);
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break;
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}
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case QSeries::SeriesTypePie: {
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QPieSeries *pieSeries = static_cast<QPieSeries *>(series);
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disconnect(pieSeries,SIGNAL(added(QList<QPieSlice*>)),this,SLOT(handleAdded(QList<QPieSlice*>)));
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// disconnect(pieSeries,SIGNAL(removed(QList<QPieSlice*>)),this,SLOT(handleRemoved(QList<QPieSlice*>)));
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break;
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}
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case QSeries::SeriesTypeSpline: {
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// QSplineSeries* splineSeries = static_cast<QSplineSeries*>(series);
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break;
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}
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default: {
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qDebug()<< "QLegend::disconnectSeries" << series->type() << "not implemented.";
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break;
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}
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}
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}
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void QLegend::createMarkers(QSeries *series)
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{
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switch (series->type())
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{
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case QSeries::SeriesTypeLine: {
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QLineSeries* lineSeries = static_cast<QLineSeries*>(series);
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appendMarkers(lineSeries);
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break;
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}
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case QSeries::SeriesTypeArea: {
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QAreaSeries* areaSeries = static_cast<QAreaSeries*>(series);
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appendMarkers(areaSeries->upperSeries());
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if(areaSeries->lowerSeries())
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appendMarkers(areaSeries->lowerSeries());
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break;
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}
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case QSeries::SeriesTypeBar: {
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QBarSeries* barSeries = static_cast<QBarSeries*>(series);
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appendMarkers(barSeries);
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break;
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}
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case QSeries::SeriesTypeStackedBar: {
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QStackedBarSeries* stackedBarSeries = static_cast<QStackedBarSeries*>(series);
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appendMarkers(stackedBarSeries);
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break;
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}
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case QSeries::SeriesTypePercentBar: {
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QPercentBarSeries* percentBarSeries = static_cast<QPercentBarSeries*>(series);
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appendMarkers(percentBarSeries);
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break;
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}
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case QSeries::SeriesTypeScatter: {
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QScatterSeries *scatterSeries = static_cast<QScatterSeries *>(series);
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appendMarkers(scatterSeries);
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break;
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}
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case QSeries::SeriesTypePie: {
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QPieSeries *pieSeries = static_cast<QPieSeries *>(series);
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appendMarkers(pieSeries);
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break;
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}
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case QSeries::SeriesTypeSpline: {
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QSplineSeries* splineSeries = static_cast<QSplineSeries*>(series);
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appendMarkers(splineSeries);
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break;
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}
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default: {
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qDebug()<< "QLegend::createMarkers" << series->type() << "not implemented.";
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break;
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}
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}
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}
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void QLegend::appendMarkers(QXYSeries* series)
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{
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LegendMarker* marker = new LegendMarker(series,this);
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marker->setName(series->name());
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marker->setBrush(series->brush());
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connect(marker,SIGNAL(clicked(QSeries*,Qt::MouseButton)),this,SIGNAL(clicked(QSeries*,Qt::MouseButton)));
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connect(marker,SIGNAL(destroyed()),this,SLOT(handleMarkerDestroyed()));
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mMarkers.append(marker);
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childItems().append(marker);
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}
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void QLegend::appendMarkers(QBarSeries *series)
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{
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foreach(QBarSet* s, series->barSets()) {
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LegendMarker* marker = new LegendMarker(series,s,this);
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marker->setName(s->name());
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marker->setBrush(s->brush());
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connect(marker,SIGNAL(clicked(QBarSet*,Qt::MouseButton)),this,SIGNAL(clicked(QBarSet*,Qt::MouseButton)));
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connect(s,SIGNAL(valueChanged()),marker,SLOT(changed()));
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connect(marker,SIGNAL(destroyed()),this,SLOT(handleMarkerDestroyed()));
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mMarkers.append(marker);
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childItems().append(marker);
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}
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}
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void QLegend::appendMarkers(QPieSeries *series)
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{
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foreach(QPieSlice* s, series->slices()) {
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LegendMarker* marker = new LegendMarker(series,s,this);
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marker->setName(s->label());
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marker->setBrush(s->sliceBrush());
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connect(marker,SIGNAL(clicked(QPieSlice*,Qt::MouseButton)),this,SIGNAL(clicked(QPieSlice*,Qt::MouseButton)));
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connect(s,SIGNAL(changed()),marker,SLOT(changed()));
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connect(s,SIGNAL(destroyed()),marker,SLOT(deleteLater()));
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connect(marker,SIGNAL(destroyed()),this,SLOT(handleMarkerDestroyed()));
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mMarkers.append(marker);
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childItems().append(marker);
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}
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}
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void QLegend::deleteMarkers(QSeries *series)
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{
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// Search all markers that belong to given series and delete them.
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foreach (LegendMarker *m, mMarkers) {
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if (m->series() == series) {
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mMarkers.removeOne(m);
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delete m;
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}
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}
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}
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void QLegend::updateLayout()
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{
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// Calculate layout for markers and text
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if (mMarkers.count() <= 0) {
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// Nothing to do
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return;
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}
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checkMarkerBounds();
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// Find out widest item.
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QSizeF markerMaxSize = maximumMarkerSize();
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// Use max height as scroll button size
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rescaleScrollButtons(QSize(markerMaxSize.height() ,markerMaxSize.height()));
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qreal totalWidth = 0;
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qreal totalHeight = 0;
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switch (mPreferredLayout)
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{
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// Both cases organise items horizontally
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|
|
case QLegend::PreferredLayoutBottom:
|
|
|
case QLegend::PreferredLayoutTop: {
|
|
|
|
|
|
qreal xStep = markerMaxSize.width();
|
|
|
qreal x = mPos.x() + mMargin;
|
|
|
qreal y = mPos.y() + mMargin;
|
|
|
int column = 0;
|
|
|
int maxColumns = 1;
|
|
|
qreal scrollButtonPadding = 0;
|
|
|
|
|
|
// Set correct visibility for scroll scrollbuttons
|
|
|
if (scrollButtonsVisible()) {
|
|
|
mScrollButtonLeft->setVisible(true);
|
|
|
mScrollButtonRight->setVisible(true);
|
|
|
totalWidth += (mScrollButtonLeft->boundingRect().width() + mMargin) * 2; // scrollbuttons visible, so add their width to total width
|
|
|
x += mScrollButtonLeft->boundingRect().width() + mMargin; // start position changes by scrollbutton width
|
|
|
scrollButtonPadding = mScrollButtonLeft->boundingRect().width();
|
|
|
} else {
|
|
|
mScrollButtonLeft->setVisible(false);
|
|
|
mScrollButtonRight->setVisible(false);
|
|
|
}
|
|
|
mScrollButtonUp->setVisible(false);
|
|
|
mScrollButtonDown->setVisible(false);
|
|
|
|
|
|
for (int i=0; i<mMarkers.count(); i++) {
|
|
|
LegendMarker* m = mMarkers.at(i);
|
|
|
if (i<mFirstMarker) {
|
|
|
// Markers before first are not visible.
|
|
|
m->setVisible(false);
|
|
|
} else {
|
|
|
if ((x + xStep + scrollButtonPadding) > (mPos.x() + mMaximumSize.width())) {
|
|
|
// This marker would go outside legend rect.
|
|
|
m->setVisible(false);
|
|
|
} else {
|
|
|
// This marker is ok
|
|
|
m->setVisible(true);
|
|
|
m->setPos(x,y);
|
|
|
x += xStep;
|
|
|
column++;
|
|
|
}
|
|
|
}
|
|
|
maxColumns = column;
|
|
|
}
|
|
|
|
|
|
mScrollButtonLeft->setPos(mPos.x() + mMargin, y);
|
|
|
mScrollButtonRight->setPos(x+mMargin,y);
|
|
|
|
|
|
totalWidth += maxColumns * markerMaxSize.width() + mMargin * 2;
|
|
|
totalHeight = markerMaxSize.height() + mMargin * 2;
|
|
|
|
|
|
break;
|
|
|
}
|
|
|
// Both cases organize items vertically
|
|
|
case QLegend::PreferredLayoutLeft:
|
|
|
case QLegend::PreferredLayoutRight: {
|
|
|
qreal yStep = markerMaxSize.height();
|
|
|
qreal x = mPos.x() + mMargin;
|
|
|
qreal y = mPos.y() + mMargin;
|
|
|
int row = 1;
|
|
|
int maxRows = 1;
|
|
|
qreal scrollButtonPadding = 0;
|
|
|
|
|
|
// Set correct visibility for scroll scrollbuttons
|
|
|
if (scrollButtonsVisible()) {
|
|
|
mScrollButtonUp->setVisible(true);
|
|
|
mScrollButtonDown->setVisible(true);
|
|
|
totalHeight += (mScrollButtonUp->boundingRect().height() + mMargin) * 2; // scrollbuttons visible, so add their height to total height
|
|
|
y += mScrollButtonUp->boundingRect().height() + mMargin; // start position changes by scrollbutton height
|
|
|
scrollButtonPadding = mScrollButtonUp->boundingRect().height();
|
|
|
} else {
|
|
|
mScrollButtonUp->setVisible(false);
|
|
|
mScrollButtonDown->setVisible(false);
|
|
|
}
|
|
|
mScrollButtonLeft->setVisible(false);
|
|
|
mScrollButtonRight->setVisible(false);
|
|
|
|
|
|
for (int i=0; i<mMarkers.count(); i++) {
|
|
|
LegendMarker* m = mMarkers.at(i);
|
|
|
if (i<mFirstMarker) {
|
|
|
// Markers before first are not visible.
|
|
|
m->setVisible(false);
|
|
|
} else {
|
|
|
if ((y + yStep + scrollButtonPadding) > (mPos.y() + mMaximumSize.height())) {
|
|
|
// This marker would go outside legend rect.
|
|
|
m->setVisible(false);
|
|
|
} else {
|
|
|
// This marker is ok
|
|
|
m->setVisible(true);
|
|
|
m->setPos(x,y);
|
|
|
y += yStep;
|
|
|
row++;
|
|
|
}
|
|
|
}
|
|
|
maxRows = row;
|
|
|
}
|
|
|
|
|
|
mScrollButtonUp->setPos(mPos.x() + mMargin, mPos.y() + mMargin);
|
|
|
mScrollButtonDown->setPos(mPos.x() + mMargin, y + mMargin);
|
|
|
|
|
|
totalWidth += markerMaxSize.width() + mMargin * 2;
|
|
|
totalHeight = maxRows * markerMaxSize.height() + mMargin * 4 + scrollButtonPadding; // TODO: check this
|
|
|
|
|
|
/*
|
|
|
qreal yStep = markerMaxSize.height();
|
|
|
qreal x = mPos.x() + mMargin;
|
|
|
qreal y = mPos.y() + mMargin;
|
|
|
int row = 0;
|
|
|
int maxRows = 1;
|
|
|
int maxColumns = 1;
|
|
|
for (int i=0; i<mMarkers.count(); i++) {
|
|
|
LegendMarker* m = mMarkers.at(i);
|
|
|
if (i<mFirstMarker) {
|
|
|
// Markers before first are not visible.
|
|
|
m->setVisible(false);
|
|
|
} else {
|
|
|
if ((y + markerMaxSize.height() + mMargin*2) > (mPos.y() + mMaximumSize.height())) {
|
|
|
// This marker would go outside legend rect.
|
|
|
m->setVisible(false);
|
|
|
} else {
|
|
|
// This marker is ok
|
|
|
m->setVisible(true);
|
|
|
maxRows = row;
|
|
|
m->setPos(x,y);
|
|
|
y += yStep;
|
|
|
row++;
|
|
|
}
|
|
|
}
|
|
|
maxRows = row;
|
|
|
}
|
|
|
totalWidth = maxColumns * markerMaxSize.width() + mMargin * 2;
|
|
|
totalHeight = maxRows * markerMaxSize.height() + mMargin * 2;
|
|
|
*/
|
|
|
break;
|
|
|
}
|
|
|
default: {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
mSize.setWidth(totalWidth);
|
|
|
mSize.setHeight(totalHeight);
|
|
|
|
|
|
update();
|
|
|
}
|
|
|
|
|
|
void QLegend::rescaleScrollButtons(const QSize &size)
|
|
|
{
|
|
|
QPolygonF left;
|
|
|
left << QPointF(size.width(),0) << QPointF(0,size.height()/2) << QPointF(size.width(),size.height());
|
|
|
QPolygonF right;
|
|
|
right << QPointF(0,0) << QPointF(size.width(),size.height()/2) << QPointF(0,size.height());
|
|
|
QPolygonF up;
|
|
|
up << QPointF(0,size.height()) << QPointF(size.width()/2,0) << QPointF(size.width(),size.height());
|
|
|
QPolygonF down;
|
|
|
down << QPointF(0,0) << QPointF(size.width()/2,size.height()) << QPointF(size.width(),0);
|
|
|
|
|
|
mScrollButtonLeft->setPolygon(left);
|
|
|
mScrollButtonRight->setPolygon(right);
|
|
|
mScrollButtonUp->setPolygon(up);
|
|
|
mScrollButtonDown->setPolygon(down);
|
|
|
}
|
|
|
|
|
|
QSizeF QLegend::maximumMarkerSize()
|
|
|
{
|
|
|
QSizeF max(0,0);
|
|
|
foreach (LegendMarker* m, mMarkers) {
|
|
|
if (m->boundingRect().width() > max.width()) {
|
|
|
max.setWidth(m->boundingRect().width());
|
|
|
}
|
|
|
if (m->boundingRect().height() > max.height()) {
|
|
|
max.setHeight(m->boundingRect().height());
|
|
|
}
|
|
|
}
|
|
|
return max;
|
|
|
}
|
|
|
|
|
|
void QLegend::checkMarkerBounds()
|
|
|
{
|
|
|
if ((mPreferredLayout == QLegend::PreferredLayoutLeft) || (mPreferredLayout == QLegend::PreferredLayoutRight)) {
|
|
|
// Bounds limited by height
|
|
|
int max;
|
|
|
if (scrollButtonsVisible()) {
|
|
|
max = (mMaximumSize.height() - mScrollButtonLeft->boundingRect().height() * 2 - mMargin*2) / maximumMarkerSize().height();
|
|
|
} else {
|
|
|
max = mMaximumSize.height() / maximumMarkerSize().height();
|
|
|
}
|
|
|
|
|
|
if (mFirstMarker > mMarkers.count() - max) {
|
|
|
mFirstMarker = mMarkers.count() - max;
|
|
|
}
|
|
|
} else {
|
|
|
// Bounds limited by width
|
|
|
int max;
|
|
|
if (scrollButtonsVisible()) {
|
|
|
max = (mMaximumSize.width() - mScrollButtonLeft->boundingRect().width() * 2 - mMargin*2) / maximumMarkerSize().width();
|
|
|
} else {
|
|
|
max = mMaximumSize.width() / maximumMarkerSize().width();
|
|
|
}
|
|
|
|
|
|
if (mFirstMarker > mMarkers.count() - max) {
|
|
|
mFirstMarker = mMarkers.count() - max;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (mFirstMarker < 0) {
|
|
|
mFirstMarker = 0;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
bool QLegend::scrollButtonsVisible()
|
|
|
{
|
|
|
// Just a helper to clarify, what the magic below means :)
|
|
|
if ((mPreferredLayout == QLegend::PreferredLayoutTop) || (mPreferredLayout == QLegend::PreferredLayoutBottom)) {
|
|
|
return (maximumMarkerSize().width() * mMarkers.count() + mMargin * 3 > mMaximumSize.width());
|
|
|
}
|
|
|
return (maximumMarkerSize().height() * mMarkers.count() + mMargin * 3 > mMaximumSize.height());
|
|
|
}
|
|
|
|
|
|
#include "moc_qlegend.cpp"
|
|
|
QTCOMMERCIALCHART_END_NAMESPACE
|
|
|
|