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/******************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the Qt Charts module.
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**
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** $QT_BEGIN_LICENSE:COMM$
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** $QT_END_LICENSE$
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**
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******************************************************************************/
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#include "declarativechartnode.h"
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#include "declarativerendernode.h"
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOpenGLFunctions>
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#include <QtGui/QOpenGLFramebufferObjectFormat>
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#include <QtGui/QOpenGLFramebufferObject>
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#include <QOpenGLShaderProgram>
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#include <QtGui/QOpenGLBuffer>
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QT_CHARTS_BEGIN_NAMESPACE
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// This node handles displaying of the chart itself
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DeclarativeChartNode::DeclarativeChartNode(QQuickWindow *window) :
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QSGSimpleTextureNode(),
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m_texture(0),
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m_window(window),
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m_textureOptions(0),
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m_textureSize(1, 1),
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m_glRenderNode(0)
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{
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// Our texture node must have a texture, so use a default one pixel texture
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QImage dummyImage(QSize(1, 1), QImage::Format_ARGB32);
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uchar *imageData = dummyImage.bits();
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imageData[0] = 0;
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imageData[1] = 0;
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imageData[2] = 0;
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imageData[3] = 0;
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QQuickWindow::CreateTextureOptions defaultTextureOptions = QQuickWindow::CreateTextureOptions(
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QQuickWindow::TextureHasAlphaChannel | QQuickWindow::TextureOwnsGLTexture);
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m_texture = m_window->createTextureFromImage(dummyImage, defaultTextureOptions);
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setTexture(m_texture);
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setFiltering(QSGTexture::Linear);
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if (QOpenGLContext::currentContext()) {
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// Create child node for rendering GL graphics
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m_glRenderNode = new DeclarativeRenderNode(m_window);
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m_glRenderNode->setFlag(OwnedByParent);
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appendChildNode(m_glRenderNode);
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m_glRenderNode->setRect(0, 0, 0, 0); // Hide child node by default
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}
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}
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DeclarativeChartNode::~DeclarativeChartNode()
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{
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delete m_texture;
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}
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// Must be called on render thread and in context
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void DeclarativeChartNode::createTextureFromImage(const QImage &chartImage)
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{
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if (chartImage.size() != m_textureSize)
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m_textureSize = chartImage.size();
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delete m_texture;
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m_texture = m_window->createTextureFromImage(chartImage, m_textureOptions);
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setTexture(m_texture);
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}
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QT_CHARTS_END_NAMESPACE
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