##// END OF EJS Templates
Accelerating lineseries with OpenGL...
Accelerating lineseries with OpenGL Added support for QAbstractSeries::useOpenGL property. When true, the series in question is drawn on a separate offscreen buffer using OpenGL and then superimposed on the chart. Currently this property is only supported for line and scatter series. Change-Id: I174fec541f9f3c23464270c1fe08f824af16a0fb Reviewed-by: Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>

File last commit:

r2820:79a856530b69
r2820:79a856530b69
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glxyseriesdata_p.h
91 lines | 2.4 KiB | text/x-c | CLexer
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd
** All rights reserved.
** For any questions to The Qt Company, please use contact form at http://qt.io
**
** This file is part of the Qt Charts module.
**
** Licensees holding valid commercial license for Qt may use this file in
** accordance with the Qt License Agreement provided with the Software
** or, alternatively, in accordance with the terms contained in a written
** agreement between you and The Qt Company.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.io
**
****************************************************************************/
// W A R N I N G
// -------------
//
// This file is not part of the Qt Chart API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef GLXYSERIESDATA_H
#define GLXYSERIESDATA_H
#include <QtCore/QMap>
#include <QtCharts/QAbstractSeries>
#include <QtCharts/QXYSeries>
#include <QtGui/QVector3D>
#include <QtGui/QVector2D>
QT_CHARTS_BEGIN_NAMESPACE
class AbstractDomain;
struct GLXYSeriesData {
QVector<float> array;
bool dirty;
QVector3D color;
float width;
QAbstractSeries::SeriesType type;
QVector2D min;
QVector2D delta;
};
typedef QMap<const QXYSeries *, GLXYSeriesData *> GLXYDataMap;
typedef QMapIterator<const QXYSeries *, GLXYSeriesData *> GLXYDataMapIterator;
class GLXYSeriesDataManager : public QObject
{
Q_OBJECT
public:
GLXYSeriesDataManager(QObject *parent = 0);
~GLXYSeriesDataManager();
void setPoints(QXYSeries *series, const AbstractDomain *domain);
void removeSeries(const QXYSeries *series);
GLXYDataMap &dataMap() { return m_seriesDataMap; }
// These functions are needed by qml side, so they must be inline
bool mapDirty() const { return m_mapDirty; }
void clearAllDirty() {
m_mapDirty = false;
foreach (GLXYSeriesData *data, m_seriesDataMap.values())
data->dirty = false;
}
public Q_SLOTS:
void cleanup();
void handleSeriesPenChange();
void handleSeriesOpenGLChange();
Q_SIGNALS:
void seriesRemoved(const QXYSeries *series);
private:
GLXYDataMap m_seriesDataMap;
bool m_mapDirty;
};
QT_CHARTS_END_NAMESPACE
#endif