##// END OF EJS Templates
Refactor spline animation handling...
Refactor spline animation handling * removes legacy comented out code * adds valid flag to animation setup * moves controlPoints count check from splineitem to animation * when animation strats it checks for valid setup first * incase of invalid setup animation is stopped

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r938:43d9ec405aa3
r1770:6ebf2349194b
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splinechart.pri
13 lines | 244 B | text/plain | TextLexer
INCLUDEPATH += $$PWD
DEPENDPATH += $$PWD
SOURCES += \
$$PWD/qsplineseries.cpp \
$$PWD/splinechartitem.cpp
PRIVATE_HEADERS += \
$$PWD/splinechartitem_p.h \
$$PWD/qsplineseries_p.h
PUBLIC_HEADERS += \
$$PWD/qsplineseries.h