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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd
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** All rights reserved.
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** For any questions to The Qt Company, please use contact form at http://qt.io
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**
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** This file is part of the Qt Charts module.
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**
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** Licensees holding valid commercial license for Qt may use this file in
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** accordance with the Qt License Agreement provided with the Software
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** or, alternatively, in accordance with the terms contained in a written
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** agreement between you and The Qt Company.
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**
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** If you have questions regarding the use of this file, please use
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** contact form at http://qt.io
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**
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****************************************************************************/
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#include "declarativechartnode.h"
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#include "declarativerendernode.h"
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOpenGLFunctions>
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#include <QtGui/QOpenGLFramebufferObjectFormat>
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#include <QtGui/QOpenGLFramebufferObject>
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#include <QOpenGLShaderProgram>
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#include <QtGui/QOpenGLBuffer>
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QT_CHARTS_BEGIN_NAMESPACE
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// This node handles displaying of the chart itself
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DeclarativeChartNode::DeclarativeChartNode(QQuickWindow *window) :
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QSGSimpleTextureNode(),
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m_texture(0),
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m_window(window),
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m_textureOptions(0),
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m_textureSize(1, 1),
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m_glRenderNode(0)
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{
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initializeOpenGLFunctions();
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// Our texture node must have a texture, so use a default one pixel texture
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GLuint defaultTexture = 0;
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glGenTextures(1, &defaultTexture);
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glBindTexture(GL_TEXTURE_2D, defaultTexture);
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uchar buf[4] = { 0, 0, 0, 0 };
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &buf);
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QQuickWindow::CreateTextureOptions defaultTextureOptions = QQuickWindow::CreateTextureOptions(
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QQuickWindow::TextureHasAlphaChannel | QQuickWindow::TextureOwnsGLTexture);
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m_texture = m_window->createTextureFromId(defaultTexture, QSize(1, 1), defaultTextureOptions);
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setTexture(m_texture);
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setFiltering(QSGTexture::Linear);
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// Create child node for rendering GL graphics
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m_glRenderNode = new DeclarativeRenderNode(m_window);
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m_glRenderNode->setFlag(OwnedByParent);
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appendChildNode(m_glRenderNode);
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m_glRenderNode->setRect(0, 0, 0, 0); // Hide child node by default
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}
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DeclarativeChartNode::~DeclarativeChartNode()
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{
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delete m_texture;
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}
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// Must be called on render thread and in context
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void DeclarativeChartNode::createTextureFromImage(const QImage &chartImage)
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{
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if (chartImage.size() != m_textureSize)
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m_textureSize = chartImage.size();
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delete m_texture;
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m_texture = m_window->createTextureFromImage(chartImage, m_textureOptions);
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setTexture(m_texture);
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}
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QT_CHARTS_END_NAMESPACE
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