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Remove opengl dependency from oscilloscope demos....
Remove opengl dependency from oscilloscope demos. These demos do not actually use opengl for anything, so no need for the dependency. This dependency also breaks the demos in android. Change-Id: I4da2a83f11fddd416034821d233f0543ee0900ed Reviewed-by: Mika Salmela <mika.salmela@digia.com>

File last commit:

r2433:4d17a12f375e
r2525:5407eb4cd85a
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model.h
66 lines | 1.9 KiB | text/x-c | CLexer
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef MODEL_H
#define MODEL_H
#include <QList>
#include <QPair>
#include <QPointF>
#include <QTime>
#include <stdlib.h>
typedef QPair<QPointF, QString> Data;
typedef QList<Data> DataList;
typedef QList<DataList> DataTable;
class Model
{
private:
Model() {}
public:
static DataTable generateRandomData(int listCount, int valueMax, int valueCount)
{
DataTable dataTable;
// set seed for random stuff
qsrand(QTime(0, 0, 0).secsTo(QTime::currentTime()));
// generate random data
for (int i(0); i < listCount; i++) {
DataList dataList;
qreal yValue(0.1);
for (int j(0); j < valueCount; j++) {
yValue = yValue + (qreal)(qrand() % valueMax) / (qreal) valueCount;
QPointF value(
(j + (qreal) qrand() / (qreal) RAND_MAX)
* ((qreal) valueMax / (qreal) valueCount), yValue);
QString label = "Slice " + QString::number(i) + ":" + QString::number(j);
dataList << Data(value, label);
}
dataTable << dataList;
}
return dataTable;
}
};
#endif