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splinechartitem_p.h
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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
// W A R N I N G
// -------------
//
// This file is not part of the QtCommercial Chart API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef SPLINECHARTITEM_P_H
#define SPLINECHARTITEM_P_H
#include "qsplineseries.h"
#include "xychart_p.h"
QTCOMMERCIALCHART_BEGIN_NAMESPACE
class SplineAnimation;
class SplineChartItem : public XYChart, public QGraphicsItem
{
Q_OBJECT
Q_INTERFACES(QGraphicsItem)
public:
SplineChartItem(QSplineSeries *series, ChartPresenter *presenter);
//from QGraphicsItem
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QPainterPath shape() const;
void setControlGeometryPoints(QVector<QPointF>& points);
QVector<QPointF> controlGeometryPoints() const;
void setAnimation(SplineAnimation *animation);
ChartAnimation *animation() const;
public Q_SLOTS:
void handleUpdated();
protected:
void updateGeometry();
void updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
private:
QPointF calculateGeometryControlPoint(int index) const;
private:
QSplineSeries *m_series;
QPainterPath m_path;
QRectF m_rect;
QPen m_linePen;
QPen m_pointPen;
bool m_pointsVisible;
QVector<QPointF> m_controlPoints;
SplineAnimation *m_animation;
friend class SplineAnimation;
};
QTCOMMERCIALCHART_END_NAMESPACE
#endif // SPLINECHARTITEM_P_H