##// END OF EJS Templates
changed barset name to label to be consistent with pie series. Series have names, barsets and pieslices have labels
changed barset name to label to be consistent with pie series. Series have names, barsets and pieslices have labels

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piesliceitem.cpp
230 lines | 6.9 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "piesliceitem_p.h"
#include "piechartitem_p.h"
#include "qpieseries.h"
#include "qpieslice.h"
#include "chartpresenter_p.h"
#include <QPainter>
#include <qmath.h>
#include <QGraphicsSceneEvent>
#include <QTime>
#include <QDebug>
QTCOMMERCIALCHART_BEGIN_NAMESPACE
QPointF offset(qreal angle, qreal length)
{
qreal dx = qSin(angle*(M_PI/180)) * length;
qreal dy = qCos(angle*(M_PI/180)) * length;
return QPointF(dx, -dy);
}
PieSliceItem::PieSliceItem(QGraphicsItem* parent)
:QGraphicsObject(parent),
m_hovered(false)
{
setAcceptHoverEvents(true);
setAcceptedMouseButtons(Qt::MouseButtonMask);
setZValue(ChartPresenter::PieSeriesZValue);
}
PieSliceItem::~PieSliceItem()
{
// If user is hovering over the slice and it gets destroyed we do
// not get a hover leave event. So we must emit the signal here.
if (m_hovered)
emit hovered(false);
}
QRectF PieSliceItem::boundingRect() const
{
return m_boundingRect;
}
QPainterPath PieSliceItem::shape() const
{
// Don't include the label and label arm.
// This is used to detect a mouse clicks. We do not want clicks from label.
return m_slicePath;
}
void PieSliceItem::paint(QPainter* painter, const QStyleOptionGraphicsItem* /*option*/, QWidget* /*widget*/)
{
painter->save();
painter->setClipRect(parentItem()->boundingRect());
painter->setPen(m_data.m_slicePen);
painter->setBrush(m_data.m_sliceBrush);
painter->drawPath(m_slicePath);
painter->restore();
if (m_data.m_isLabelVisible) {
painter->save();
painter->setClipRect(parentItem()->boundingRect());
// Pen for label arm not defined in the QPieSeries api, let's use brush's color instead
// Also, the drawText actually uses the pen color for the text color (unlike QGraphicsSimpleTextItem)
painter->setPen(m_data.m_labelBrush.color());
painter->drawPath(m_labelArmPath);
painter->setFont(m_data.m_labelFont);
painter->drawText(m_labelTextRect.bottomLeft(), m_data.m_labelText);
painter->restore();
}
}
void PieSliceItem::hoverEnterEvent(QGraphicsSceneHoverEvent* /*event*/)
{
m_hovered = true;
emit hovered(true);
}
void PieSliceItem::hoverLeaveEvent(QGraphicsSceneHoverEvent* /*event*/)
{
m_hovered = false;
emit hovered(false);
}
void PieSliceItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
emit clicked(event->buttons());
}
void PieSliceItem::setLayout(const PieSliceData &sliceData)
{
m_data = sliceData;
updateGeometry();
update();
}
void PieSliceItem::updateGeometry()
{
if (m_data.m_radius <= 0)
return;
prepareGeometryChange();
// update slice path
qreal centerAngle;
QPointF armStart;
m_slicePath = slicePath(m_data.m_center, m_data.m_radius, m_data.m_startAngle, m_data.m_angleSpan, &centerAngle, &armStart);
// update text rect
m_labelTextRect = labelTextRect(m_data.m_labelFont, m_data.m_labelText);
// update label arm path
QPointF labelTextStart;
m_labelArmPath = labelArmPath(armStart, centerAngle, m_data.m_radius * m_data.m_labelArmLengthFactor, m_labelTextRect.width(), &labelTextStart);
// update text position
m_labelTextRect.moveBottomLeft(labelTextStart);
// update bounding rect
if (m_data.m_isLabelVisible)
m_boundingRect = m_slicePath.boundingRect().united(m_labelArmPath.boundingRect()).united(m_labelTextRect);
else
m_boundingRect = m_slicePath.boundingRect();
}
QPointF PieSliceItem::sliceCenter(QPointF point, qreal radius, QPieSlice *slice)
{
if (slice->isExploded()) {
qreal centerAngle = slice->startAngle() + (slice->angleSpan()/2);
qreal len = radius * slice->explodeDistanceFactor();
point += offset(centerAngle, len);
}
return point;
}
QPainterPath PieSliceItem::slicePath(QPointF center, qreal radius, qreal startAngle, qreal angleSpan, qreal *centerAngle, QPointF* armStart)
{
// calculate center angle
*centerAngle = startAngle + (angleSpan/2);
// calculate slice rectangle
QRectF rect(center.x()-radius, center.y()-radius, radius*2, radius*2);
// slice path
// TODO: draw the shape so that it might have a hole in the center
QPainterPath path;
path.moveTo(rect.center());
path.arcTo(rect, -startAngle + 90, -angleSpan);
path.closeSubpath();
// calculate label arm start point
*armStart = center;
*armStart += offset(*centerAngle, radius + PIESLICE_LABEL_GAP);
return path;
}
QPainterPath PieSliceItem::labelArmPath(QPointF start, qreal angle, qreal length, qreal textWidth, QPointF *textStart)
{
// Normalize the angle to 0-360 range
// NOTE: We are using int here on purpose. Depenging on platform and hardware
// qreal can be a double, float or something the user gives to the Qt configure
// (QT_COORD_TYPE). Compilers do not seem to support modulo for double or float
// but there are fmod() and fmodf() functions for that. So instead of some #ifdef
// that might break we just use int. Precision for this is just fine for our needs.
int normalized = angle * 10.0;
normalized = normalized % 3600;
if (normalized < 0)
normalized += 3600;
angle = (qreal) normalized / 10.0;
// prevent label arm pointing straight down because it will look bad
if (angle < 180 && angle > 170)
angle = 170;
if (angle > 180 && angle < 190)
angle = 190;
// line from slice to label
QPointF parm1 = start + offset(angle, length);
// line to underline the label
QPointF parm2 = parm1;
if (angle < 180) { // arm swings the other way on the left side
parm2 += QPointF(textWidth, 0);
*textStart = parm1;
}
else {
parm2 += QPointF(-textWidth,0);
*textStart = parm2;
}
// elevate the text position a bit so that it does not hit the line
*textStart += QPointF(0, -3);
QPainterPath path;
path.moveTo(start);
path.lineTo(parm1);
path.lineTo(parm2);
return path;
}
QRectF PieSliceItem::labelTextRect(QFont font, QString text)
{
QFontMetricsF fm(font);
return fm.boundingRect(text);
}
#include "moc_piesliceitem_p.cpp"
QTCOMMERCIALCHART_END_NAMESPACE