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Revert "Fix lingering visible shades from High Contrast theme"...
Revert "Fix lingering visible shades from High Contrast theme" This reverts commit 923279d5fb262b5badda1807cb7248874da85037. Fixing lingering shades from High Contrast theme needs to be rethought, reverting the fix in the meantime. Task-number: QTRD-1947 Change-Id: Iff6c50780ba6c4cd68cc9a27d06f4e5badd63cf1 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>

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splinechartitem.cpp
276 lines | 8.3 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "splinechartitem_p.h"
#include "qsplineseries_p.h"
#include "chartpresenter_p.h"
#include "splineanimation_p.h"
#include "abstractdomain_p.h"
#include <QPainter>
#include <QGraphicsSceneMouseEvent>
QTCOMMERCIALCHART_BEGIN_NAMESPACE
SplineChartItem::SplineChartItem(QSplineSeries *series, QGraphicsItem* item)
: XYChart(series,item),
m_series(series),
m_pointsVisible(false),
m_animation(0)
{
setAcceptHoverEvents(true);
setZValue(ChartPresenter::SplineChartZValue);
QObject::connect(m_series->d_func(), SIGNAL(updated()), this, SLOT(handleUpdated()));
QObject::connect(series, SIGNAL(visibleChanged()), this, SLOT(handleUpdated()));
QObject::connect(series, SIGNAL(opacityChanged()), this, SLOT(handleUpdated()));
handleUpdated();
}
QRectF SplineChartItem::boundingRect() const
{
return m_rect;
}
QPainterPath SplineChartItem::shape() const
{
QPainterPathStroker stroker;
return stroker.createStroke(m_path);
}
void SplineChartItem::setAnimation(SplineAnimation *animation)
{
m_animation = animation;
XYChart::setAnimation(animation);
}
ChartAnimation *SplineChartItem::animation() const
{
return m_animation;
}
void SplineChartItem::setControlGeometryPoints(QVector<QPointF>& points)
{
m_controlPoints = points;
}
QVector<QPointF> SplineChartItem::controlGeometryPoints() const
{
return m_controlPoints;
}
void SplineChartItem::updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index)
{
QVector<QPointF> controlPoints;
if (newPoints.count() >= 2)
controlPoints = calculateControlPoints(newPoints);
if (m_animation)
m_animation->setup(oldPoints, newPoints, m_controlPoints, controlPoints, index);
m_points = newPoints;
m_controlPoints = controlPoints;
setDirty(false);
if (m_animation)
presenter()->startAnimation(m_animation);
else
updateGeometry();
}
void SplineChartItem::updateGeometry()
{
const QVector<QPointF> &points = m_points;
const QVector<QPointF> &controlPoints = m_controlPoints;
if ((points.size() < 2) || (controlPoints.size() < 2)) {
prepareGeometryChange();
m_path = QPainterPath();
m_rect = QRect();
return;
}
Q_ASSERT(points.count() * 2 - 2 == controlPoints.count());
QPainterPath splinePath(points.at(0));
for (int i = 0; i < points.size() - 1; i++) {
const QPointF &point = points.at(i + 1);
splinePath.cubicTo(controlPoints[2 * i], controlPoints[2 * i + 1], point);
}
prepareGeometryChange();
// QPainterPathStroker stroker;
// stroker.setWidth(m_linePen.width() / 2.0);
// m_path = stroker.createStroke(splinePath);
m_path = splinePath;
m_rect = splinePath.boundingRect();
}
/*!
Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points.
*/
QVector<QPointF> SplineChartItem::calculateControlPoints(const QVector<QPointF> &points)
{
QVector<QPointF> controlPoints;
controlPoints.resize(points.count() * 2 - 2);
int n = points.count() - 1;
if (n == 1) {
//for n==1
controlPoints[0].setX((2 * points[0].x() + points[1].x()) / 3);
controlPoints[0].setY((2 * points[0].y() + points[1].y()) / 3);
controlPoints[1].setX(2 * controlPoints[0].x() - points[0].x());
controlPoints[1].setY(2 * controlPoints[0].y() - points[0].y());
return controlPoints;
}
// Calculate first Bezier control points
// Set of equations for P0 to Pn points.
//
// | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 |
// | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 |
// | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi |
// | . . . . . . . . . . . . | | ... | | ... |
// | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) |
// | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn |
//
QVector<qreal> vector;
vector.resize(n);
vector[0] = points[0].x() + 2 * points[1].x();
for (int i = 1; i < n - 1; ++i)
vector[i] = 4 * points[i].x() + 2 * points[i + 1].x();
vector[n - 1] = (8 * points[n - 1].x() + points[n].x()) / 2.0;
QVector<qreal> xControl = firstControlPoints(vector);
vector[0] = points[0].y() + 2 * points[1].y();
for (int i = 1; i < n - 1; ++i)
vector[i] = 4 * points[i].y() + 2 * points[i + 1].y();
vector[n - 1] = (8 * points[n - 1].y() + points[n].y()) / 2.0;
QVector<qreal> yControl = firstControlPoints(vector);
for (int i = 0, j = 0; i < n; ++i, ++j) {
controlPoints[j].setX(xControl[i]);
controlPoints[j].setY(yControl[i]);
j++;
if (i < n - 1) {
controlPoints[j].setX(2 * points[i + 1].x() - xControl[i + 1]);
controlPoints[j].setY(2 * points[i + 1].y() - yControl[i + 1]);
} else {
controlPoints[j].setX((points[n].x() + xControl[n - 1]) / 2);
controlPoints[j].setY((points[n].y() + yControl[n - 1]) / 2);
}
}
return controlPoints;
}
QVector<qreal> SplineChartItem::firstControlPoints(const QVector<qreal>& vector)
{
QVector<qreal> result;
int count = vector.count();
result.resize(count);
result[0] = vector[0] / 2.0;
QVector<qreal> temp;
temp.resize(count);
temp[0] = 0;
qreal b = 2.0;
for (int i = 1; i < count; i++) {
temp[i] = 1 / b;
b = (i < count - 1 ? 4.0 : 3.5) - temp[i];
result[i] = (vector[i] - result[i - 1]) / b;
}
for (int i = 1; i < count; i++)
result[count - i - 1] -= temp[count - i] * result[count - i];
return result;
}
//handlers
void SplineChartItem::handleUpdated()
{
setVisible(m_series->isVisible());
setOpacity(m_series->opacity());
m_pointsVisible = m_series->pointsVisible();
m_linePen = m_series->pen();
m_pointPen = m_series->pen();
m_pointPen.setWidthF(2 * m_pointPen.width());
update();
}
//painter
void SplineChartItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
Q_UNUSED(widget)
Q_UNUSED(option)
painter->save();
painter->setClipRect(QRectF(QPointF(0,0),domain()->size()));
painter->setPen(m_linePen);
// painter->setBrush(m_linePen.color());
painter->drawPath(m_path);
if (m_pointsVisible) {
painter->setPen(m_pointPen);
painter->drawPoints(geometryPoints());
}
painter->restore();
}
void SplineChartItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
emit XYChart::clicked(domain()->calculateDomainPoint(event->pos()));
QGraphicsItem::mousePressEvent(event);
}
void SplineChartItem::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
{
emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), true);
QGraphicsItem::hoverEnterEvent(event);
}
void SplineChartItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), false);
QGraphicsItem::hoverLeaveEvent(event);
}
#include "moc_splinechartitem_p.cpp"
QTCOMMERCIALCHART_END_NAMESPACE