##// END OF EJS Templates
BarModel mapper properties first, count moved to Vertical and Horizontal mappers with more descriptive names
BarModel mapper properties first, count moved to Vertical and Horizontal mappers with more descriptive names

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splineanimation.cpp
237 lines | 8.3 KiB | text/x-c | CppLexer
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "splineanimation_p.h"
#include "splinechartitem_p.h"
#include <QDebug>
Q_DECLARE_METATYPE(QVector<QPointF>)
Q_DECLARE_METATYPE(SplineVector)
QTCOMMERCIALCHART_BEGIN_NAMESPACE
SplineAnimation::SplineAnimation(SplineChartItem* item):XYAnimation(item),
m_item(item)
{
}
SplineAnimation::~SplineAnimation()
{
}
void SplineAnimation::setup(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, QVector<QPointF> &oldControlPoints, QVector<QPointF> &newControlPoints, int index)
{
Q_ASSERT(newPoints.count() * 2 - 2 == newControlPoints.count());
m_type = NewAnimation;
if (state() != QAbstractAnimation::Stopped) {
stop();
m_dirty=false;
}
if(!m_dirty) {
m_dirty = true;
m_oldSpline.first = oldPoints;
m_oldSpline.second = oldControlPoints;
}
m_newSpline.first=newPoints;
m_newSpline.second=newControlPoints;
int x = m_oldSpline.first.count();
int y = m_newSpline.first.count();
if(x - y == 1 && index >= 0 && y>0) {
//remove point
if(index>0){
m_newSpline.first.insert(index, newPoints[index-1]);
m_newSpline.second.insert((index -1) * 2, newPoints[index-1] );
m_newSpline.second.insert((index -1) * 2 + 1, newPoints[index-1]);
}else{
m_newSpline.first.insert(index, newPoints[index]);
m_newSpline.second.insert(index * 2, newPoints[index] );
m_newSpline.second.insert(index * 2 + 1, newPoints[index]);
}
m_index=index;
m_type = RemovePointAnimation;
}
if(x - y == -1 && index >= 0) {
//add point
if(index>0){
m_oldSpline.first.insert(index, newPoints[index-1]);
m_oldSpline.second.insert((index - 1) * 2, newPoints[index-1]);
m_oldSpline.second.insert((index - 1) * 2 + 1, newPoints[index-1]);
}else{
m_oldSpline.first.insert(index, newPoints[index]);
m_oldSpline.second.insert((index - 1) * 2, newPoints[index]);
m_oldSpline.second.insert((index - 1) * 2 + 1, newPoints[index]);
}
m_index=index;
m_type = AddPointAnimation;
}
x = m_oldSpline.first.count();
y = m_newSpline.first.count();
if(x != y)
{
m_type = NewAnimation;
}
else if(m_type == NewAnimation)
{
m_type = ReplacePointAnimation;
}
setKeyValueAt(0.0, qVariantFromValue(m_oldSpline));
setKeyValueAt(1.0, qVariantFromValue(m_newSpline));
/*
int x = oldPoints.count();
int y = newPoints.count();
Q_ASSERT(newPoints.count() * 2 - 2 == newControlPoints.count());
if (x != y && abs(x - y) != 1) {
m_oldSpline.first = newPoints;
m_oldSpline.second = newControlPoints;
oldPoints.resize(newPoints.size());
oldControlPoints.resize(newControlPoints.size());
SplineVector oldPair;
oldPair.first = oldPoints;
oldPair.second = oldControlPoints;
SplineVector newPair;
newPair.first = newPoints;
newPair.second = newControlPoints;
setKeyValueAt(0.0, qVariantFromValue(oldPair));
setKeyValueAt(1.0, qVariantFromValue(newPair));
m_dirty = false;
}
else {
if(m_dirty) {
m_oldSpline.first = oldPoints;
m_oldSpline.second = oldControlPoints;
m_dirty = false;
}
oldPoints = newPoints;
oldControlPoints = newControlPoints;
if (y < x) {
m_oldSpline.first.remove(index); //remove
m_oldSpline.second.remove(index * 2);
m_oldSpline.second.remove(index * 2);
}
if (y > x) {
m_oldSpline.first.insert(index, x > 0 ? m_oldSpline.first[index-1] : newPoints[index]); //add
m_oldSpline.second.insert((index - 1) * 2, x > 1 ? m_oldSpline.second[(index-2)*2] : newControlPoints[(index - 1) * 2]); //add
m_oldSpline.second.insert((index - 1) * 2 + 1, x > 1 ? m_oldSpline.second[(index - 2) * 2 + 1] : newControlPoints[(index - 1) * 2 + 1]); //add
}
SplineVector newPair;
newPair.first=newPoints;
newPair.second=newControlPoints;
setKeyValueAt(0.0, qVariantFromValue(m_oldSpline));
setKeyValueAt(1.0, qVariantFromValue(newPair));
}
*/
}
QVariant SplineAnimation::interpolated(const QVariant &start, const QVariant &end, qreal progress ) const
{
SplineVector startPair = qVariantValue< SplineVector >(start);
SplineVector endPair = qVariantValue< SplineVector >(end);
SplineVector result;
switch (animationType()) {
case RemovePointAnimation:
case AddPointAnimation:
case ReplacePointAnimation:
{
if (startPair.first.count() != endPair.first.count())
break;
Q_ASSERT(startPair.first.count() * 2 - 2 == startPair.second.count());
Q_ASSERT(endPair.first.count() * 2 - 2 == endPair.second.count());
for(int i = 0; i < endPair.first.count(); i++) {
qreal x = startPair.first[i].x() + ((endPair.first[i].x() - startPair.first[i].x()) * progress);
qreal y = startPair.first[i].y() + ((endPair.first[i].y() - startPair.first[i].y()) * progress);
result.first << QPointF(x,y);
if (i + 1 >= endPair.first.count())
continue;
x = startPair.second[i * 2].x() + ((endPair.second[i * 2].x() - startPair.second[i * 2].x()) * progress);
y = startPair.second[i * 2].y() + ((endPair.second[i * 2].y() - startPair.second[i * 2].y()) * progress);
result.second << QPoint(x,y);
x = startPair.second[i * 2 + 1].x() + ((endPair.second[i * 2 + 1].x() - startPair.second[i * 2 + 1].x()) * progress);
y = startPair.second[i * 2 + 1].y() + ((endPair.second[i * 2 + 1].y() - startPair.second[i * 2 + 1].y()) * progress);
result.second << QPoint(x,y);
}
}
break;
case NewAnimation: {
Q_ASSERT(endPair.first.count() * 2 - 2 == endPair.second.count());
int count = endPair.first.count()* qBound(qreal(0), progress, qreal(1));
for(int i = 0; i < count; i++) {
result.first << endPair.first[i];
if(i + 1 == count)
break;
result.second << endPair.second[2 * i];
result.second << endPair.second[2 * i + 1];
}
}
break;
default:
qWarning() << "Unknown type of animation";
break;
}
return qVariantFromValue(result);
}
void SplineAnimation::updateCurrentValue (const QVariant &value )
{
if (state() != QAbstractAnimation::Stopped) { //workaround
QPair<QVector<QPointF >, QVector<QPointF > > pair = qVariantValue< QPair< QVector<QPointF>, QVector<QPointF> > >(value);
m_item->setGeometryPoints(pair.first);
m_item->setControlGeometryPoints(pair.second);
m_item->updateGeometry();
m_item->setDirty(true);
m_dirty = false;
}
}
void SplineAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
{
if(oldState == QAbstractAnimation::Running && newState == QAbstractAnimation::Stopped)
{
if(m_item->isDirty() && m_type==RemovePointAnimation) {
if(!m_newSpline.first.isEmpty()) {
m_newSpline.first.remove(m_index);
m_newSpline.second.remove((m_index-1) * 2);
m_newSpline.second.remove((m_index-1) * 2);
}
m_item->setGeometryPoints(m_newSpline.first);
m_item->setControlGeometryPoints(m_newSpline.second);
}
}
}
QTCOMMERCIALCHART_END_NAMESPACE