##// END OF EJS Templates
Scrolling logic to legend
sauimone -
r716:e7d88adcf7ee
parent child
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@@ -0,0 +1,26
1 #include "legendscrollbutton_p.h"
2 #include <QGraphicsSceneEvent>
3
4 QTCOMMERCIALCHART_BEGIN_NAMESPACE
5
6 LegendScrollButton::LegendScrollButton(ScrollButtonId id, QGraphicsItem *parent)
7 : QGraphicsPolygonItem(parent)
8 ,mId(id)
9 {
10 setAcceptedMouseButtons(Qt::LeftButton);
11 }
12
13 LegendScrollButton::ScrollButtonId LegendScrollButton::id()
14 {
15 return mId;
16 }
17
18 void LegendScrollButton::mousePressEvent(QGraphicsSceneMouseEvent *event)
19 {
20 emit clicked(event);
21 }
22
23 #include "moc_legendscrollbutton_p.cpp"
24
25 QTCOMMERCIALCHART_END_NAMESPACE
26
@@ -0,0 +1,38
1 #ifndef LEGENDSCROLLBUTTON_P_H
2 #define LEGENDSCROLLBUTTON_P_H
3
4 #include <QObject>
5 #include <qchartglobal.h>
6 #include <QGraphicsPolygonItem>
7
8 QTCOMMERCIALCHART_BEGIN_NAMESPACE
9
10 class LegendScrollButton : public QObject, public QGraphicsPolygonItem
11 {
12 Q_OBJECT
13 public:
14 enum ScrollButtonId {
15 ScrollButtonIdLeft,
16 ScrollButtonIdRight,
17 ScrollButtonIdUp,
18 ScrollButtonIdDown
19 };
20
21 explicit LegendScrollButton(ScrollButtonId id, QGraphicsItem *parent = 0);
22 ScrollButtonId id();
23
24 virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
25
26 signals:
27 void clicked(QGraphicsSceneMouseEvent* event);
28
29 public slots:
30
31 private:
32
33 ScrollButtonId mId;
34 };
35
36 QTCOMMERCIALCHART_END_NAMESPACE
37
38 #endif // LEGENDSCROLLBUTTON_P_H
@@ -337,12 +337,44 void QChart::updateLayout()
337 337 // recalculate legend position
338 338 if (m_legend) {
339 339 if (m_legend->parentObject() == this) {
340 m_legend->setMaximumSize(rect.size());
341 m_legend->setPos(rect.topLeft());
340 updateLegendLayout();
342 341 }
343 342 }
344 343 }
345 344
345 void QChart::updateLegendLayout()
346 {
347 QRectF plotRect = m_rect.adjusted(m_padding,m_padding, -m_padding, -m_padding);
348 QRectF legendRect;
349
350 switch (m_legend->preferredLayout())
351 {
352 case QLegend::PreferredLayoutTop:{
353 legendRect = m_rect.adjusted(m_padding,0,-m_padding,-m_padding - plotRect.height());
354 break;
355 }
356 case QLegend::PreferredLayoutBottom: {
357 legendRect = m_rect.adjusted(m_padding,m_padding + plotRect.height(),-m_padding,0);
358 break;
359 }
360 case QLegend::PreferredLayoutLeft: {
361 legendRect = m_rect.adjusted(0,m_padding,-m_padding - plotRect.width(),-m_padding);
362 break;
363 }
364 case QLegend::PreferredLayoutRight: {
365 legendRect = m_rect.adjusted(m_padding + plotRect.width(),m_padding,0,-m_padding);
366 break;
367 }
368 default: {
369 legendRect = plotRect;
370 break;
371 }
372 }
373
374 m_legend->setMaximumSize(legendRect.size());
375 m_legend->setPos(legendRect.topLeft());
376 }
377
346 378
347 379 int QChart::padding() const
348 380 {
@@ -101,6 +101,7 private:
101 101 void setBackgroundPadding(int padding);
102 102 void setBackgroundDiameter(int diameter);
103 103 void updateLayout();
104 void updateLegendLayout();
104 105
105 106 private:
106 107 Q_DISABLE_COPY(QChart)
@@ -2,6 +2,7
2 2 #include "qlegend.h"
3 3 #include "qseries.h"
4 4 #include "legendmarker_p.h"
5 #include "legendscrollbutton_p.h"
5 6 #include "qxyseries.h"
6 7 #include "qlineseries.h"
7 8 #include "qareaseries.h"
@@ -28,9 +29,22 QLegend::QLegend(QGraphicsItem *parent)
28 29 ,mMinimumSize(50,20) // TODO: magic numbers
29 30 ,mMaximumSize(150,100)
30 31 ,m_brush(Qt::darkGray) // TODO: from theme?
31 ,mPreferredLayout(QLegend::PreferredLayoutVertical)
32 ,mPreferredLayout(QLegend::PreferredLayoutTop)
33 ,mFirstMarker(0)
34 ,mMargin(5)
32 35 {
33 setVisible(false);
36 // setVisible(false);
37
38 mScrollButtonLeft = new LegendScrollButton(LegendScrollButton::ScrollButtonIdLeft, this);
39 mScrollButtonRight = new LegendScrollButton(LegendScrollButton::ScrollButtonIdRight, this);
40 mScrollButtonUp = new LegendScrollButton(LegendScrollButton::ScrollButtonIdUp, this);
41 mScrollButtonDown = new LegendScrollButton(LegendScrollButton::ScrollButtonIdDown, this);
42
43 connect(mScrollButtonLeft,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
44 connect(mScrollButtonRight,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
45 connect(mScrollButtonUp,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
46 connect(mScrollButtonDown,SIGNAL(clicked(QGraphicsSceneMouseEvent*)),this,SLOT(handleScrollButtonClicked(QGraphicsSceneMouseEvent*)));
47
34 48 setZValue(ChartPresenter::LegendZValue);
35 49 }
36 50
@@ -39,7 +53,7 void QLegend::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, Q
39 53 Q_UNUSED(option)
40 54 Q_UNUSED(widget)
41 55
42 painter->setOpacity(0.5);
56 painter->setOpacity(0.8);
43 57 painter->setPen(m_pen);
44 58 painter->setBrush(m_brush);
45 59 painter->drawRect(boundingRect());
@@ -79,7 +93,12 QPen QLegend::pen() const
79 93 void QLegend::setPreferredLayout(QLegend::PreferredLayout preferred)
80 94 {
81 95 mPreferredLayout = preferred;
82 layoutChanged();
96 updateLayout();
97 }
98
99 QLegend::PreferredLayout QLegend::preferredLayout() const
100 {
101 return mPreferredLayout;
83 102 }
84 103
85 104 QSizeF QLegend::maximumSize() const
@@ -90,7 +109,7 QSizeF QLegend::maximumSize() const
90 109 void QLegend::setMaximumSize(const QSizeF size)
91 110 {
92 111 mMaximumSize = size;
93 layoutChanged();
112 updateLayout();
94 113 }
95 114
96 115 void QLegend::setSize(const QSizeF size)
@@ -107,7 +126,7 void QLegend::setSize(const QSizeF size)
107 126 void QLegend::setPos(const QPointF &pos)
108 127 {
109 128 mPos = pos;
110 layoutChanged();
129 updateLayout();
111 130 }
112 131
113 132 void QLegend::handleSeriesAdded(QSeries* series, Domain* domain)
@@ -116,7 +135,7 void QLegend::handleSeriesAdded(QSeries* series, Domain* domain)
116 135
117 136 createMarkers(series);
118 137 connectSeries(series);
119 layoutChanged();
138 updateLayout();
120 139 }
121 140
122 141 void QLegend::handleSeriesRemoved(QSeries* series)
@@ -133,7 +152,7 void QLegend::handleSeriesRemoved(QSeries* series)
133 152 deleteMarkers(series);
134 153 }
135 154
136 layoutChanged();
155 updateLayout();
137 156 }
138 157
139 158 void QLegend::handleAdded(QList<QPieSlice*> slices)
@@ -150,7 +169,7 void QLegend::handleAdded(QList<QPieSlice*> slices)
150 169 mMarkers.append(marker);
151 170 childItems().append(marker);
152 171 }
153 layoutChanged();
172 updateLayout();
154 173 }
155 174
156 175 void QLegend::handleRemoved(QList<QPieSlice *> slices)
@@ -166,7 +185,36 void QLegend::handleMarkerDestroyed()
166 185 // TODO: what if more than one markers are destroyed and we update layout after first one?
167 186 LegendMarker* m = static_cast<LegendMarker*> (sender());
168 187 mMarkers.removeOne(m);
169 layoutChanged();
188 updateLayout();
189 }
190
191 void QLegend::handleScrollButtonClicked(QGraphicsSceneMouseEvent *event)
192 {
193 Q_UNUSED(event); // Maybe later somethin happens with right click...
194
195 // TODO: detect sender object. scroll to appropiate direction.
196 LegendScrollButton* scrollButton = static_cast<LegendScrollButton*> (sender());
197 Q_ASSERT(scrollButton);
198
199 switch (scrollButton->id()) {
200 case LegendScrollButton::ScrollButtonIdLeft:
201 case LegendScrollButton::ScrollButtonIdUp: {
202 // Lower limit is same in these cases
203 mFirstMarker--;
204 checkMarkerBounds();
205 break;
206 }
207 case LegendScrollButton::ScrollButtonIdRight:
208 case LegendScrollButton::ScrollButtonIdDown: {
209 mFirstMarker++;
210 checkMarkerBounds();
211 break;
212 }
213 default: {
214 break;
215 }
216 }
217 updateLayout();
170 218 }
171 219
172 220 void QLegend::connectSeries(QSeries *series)
@@ -371,111 +419,158 void QLegend::deleteMarkers(QSeries *series)
371 419 }
372 420 }
373 421
374 void QLegend::layoutChanged()
422 void QLegend::updateLayout()
375 423 {
376 424 // Calculate layout for markers and text
377 425 if (mMarkers.count() <= 0) {
378 426 // Nothing to do
379 427 return;
380 428 }
429 checkMarkerBounds();
381 430
382 431 // Find out widest item.
383 qreal itemMaxWidth = 0;
384 qreal itemMaxHeight = 0;
385 foreach (LegendMarker* m, mMarkers) {
386 if (m->boundingRect().width() > itemMaxWidth) {
387 itemMaxWidth = m->boundingRect().width();
388 }
389 if (m->boundingRect().height() > itemMaxHeight) {
390 itemMaxHeight = m->boundingRect().height();
391 }
392 }
432 QSizeF markerMaxSize = maximumMarkerSize();
393 433
394 int maxHorizontalItems = boundingRect().width() / itemMaxWidth;
395 int maxVerticalItems = boundingRect().height() / itemMaxHeight;
396
397 if (mMarkers.count() > maxHorizontalItems * maxVerticalItems) {
398 // TODO: overlapping layout
399 //qDebug() << "Warning. Not enough space to layout all legend items properly.";
400 }
434 // Use max height as scroll button size
435 rescaleScrollButtons(QSize(markerMaxSize.height() ,markerMaxSize.height()));
401 436
402 qreal margin = 5;
403 437 qreal totalWidth = 0;
404 438 qreal totalHeight = 0;
405 439 switch (mPreferredLayout)
406 440 {
407 case QLegend::PreferredLayoutHorizontal: {
408 /*
409 qreal xStep = mMaximumSize.width() / (mMarkers.count()+1);
410 if (xStep > itemMaxWidth) {
411 xStep = itemMaxWidth;
412 }
413 qreal yStep = mMaximumSize.height() / (mMarkers.count()+1);
414 if (yStep > itemMaxHeight) {
415 yStep = itemMaxHeight;
416 }*/
417 qreal xStep = itemMaxWidth;
418 qreal yStep = itemMaxHeight;
419 qreal x = mPos.x() + margin;
420 qreal y = mPos.y() + margin;
421 int row = 1;
441 // Both cases organise items horizontally
442 case QLegend::PreferredLayoutBottom:
443 case QLegend::PreferredLayoutTop: {
444
445 qreal xStep = markerMaxSize.width();
446 qreal x = mPos.x() + mMargin;
447 qreal y = mPos.y() + mMargin;
422 448 int column = 0;
423 int maxRows = 1;
424 449 int maxColumns = 1;
425 foreach (LegendMarker* m, mMarkers) {
426 maxRows = row;
450 qreal scrollButtonPadding = 0;
451
452 // Set correct visibility for scroll scrollbuttons
453 if (scrollButtonsVisible()) {
454 mScrollButtonLeft->setVisible(true);
455 mScrollButtonRight->setVisible(true);
456 totalWidth += (mScrollButtonLeft->boundingRect().width() + mMargin) * 2; // scrollbuttons visible, so add their width to total width
457 x += mScrollButtonLeft->boundingRect().width() + mMargin; // start position changes by scrollbutton width
458 scrollButtonPadding = mScrollButtonLeft->boundingRect().width();
459 } else {
460 mScrollButtonLeft->setVisible(false);
461 mScrollButtonRight->setVisible(false);
462 }
463 mScrollButtonUp->setVisible(false);
464 mScrollButtonDown->setVisible(false);
465
466 for (int i=0; i<mMarkers.count(); i++) {
467 LegendMarker* m = mMarkers.at(i);
468 if (i<mFirstMarker) {
469 // Markers before first are not visible.
470 m->setVisible(false);
471 } else {
472 if ((x + xStep + scrollButtonPadding) > (mPos.x() + mMaximumSize.width())) {
473 // This marker would go outside legend rect.
474 m->setVisible(false);
475 } else {
476 // This marker is ok
477 m->setVisible(true);
427 478 m->setPos(x,y);
428 479 x += xStep;
429 480 column++;
430 if (column > maxColumns) {
481 }
482 }
431 483 maxColumns = column;
432 484 }
433 if ((x + itemMaxWidth + margin*2) > (mPos.x() + mMaximumSize.width())) {
434 x = mPos.x() + margin;
485
486 mScrollButtonLeft->setPos(mPos.x() + mMargin, y);
487 mScrollButtonRight->setPos(x+mMargin,y);
488
489 totalWidth += maxColumns * markerMaxSize.width() + mMargin * 2;
490 totalHeight = markerMaxSize.height() + mMargin * 2;
491
492 break;
493 }
494 // Both cases organize items vertically
495 case QLegend::PreferredLayoutLeft:
496 case QLegend::PreferredLayoutRight: {
497 qreal yStep = markerMaxSize.height();
498 qreal x = mPos.x() + mMargin;
499 qreal y = mPos.y() + mMargin;
500 int row = 1;
501 int maxRows = 1;
502 qreal scrollButtonPadding = 0;
503
504 // Set correct visibility for scroll scrollbuttons
505 if (scrollButtonsVisible()) {
506 mScrollButtonUp->setVisible(true);
507 mScrollButtonDown->setVisible(true);
508 totalHeight += (mScrollButtonUp->boundingRect().height() + mMargin) * 2; // scrollbuttons visible, so add their height to total height
509 y += mScrollButtonUp->boundingRect().height() + mMargin; // start position changes by scrollbutton height
510 scrollButtonPadding = mScrollButtonUp->boundingRect().height();
511 } else {
512 mScrollButtonUp->setVisible(false);
513 mScrollButtonDown->setVisible(false);
514 }
515 mScrollButtonLeft->setVisible(false);
516 mScrollButtonRight->setVisible(false);
517
518 for (int i=0; i<mMarkers.count(); i++) {
519 LegendMarker* m = mMarkers.at(i);
520 if (i<mFirstMarker) {
521 // Markers before first are not visible.
522 m->setVisible(false);
523 } else {
524 if ((y + yStep + scrollButtonPadding) > (mPos.y() + mMaximumSize.height())) {
525 // This marker would go outside legend rect.
526 m->setVisible(false);
527 } else {
528 // This marker is ok
529 m->setVisible(true);
530 m->setPos(x,y);
435 531 y += yStep;
436 532 row++;
437 column = 0;
438 533 }
439 534 }
440 totalWidth = maxColumns * itemMaxWidth + margin * 2;
441 totalHeight = maxRows * itemMaxHeight + margin * 2;
442 break;
535 maxRows = row;
443 536 }
444 case QLegend::PreferredLayoutVertical: {
537
538 mScrollButtonUp->setPos(mPos.x() + mMargin, mPos.y() + mMargin);
539 mScrollButtonDown->setPos(mPos.x() + mMargin, y + mMargin);
540
541 totalWidth += markerMaxSize.width() + mMargin * 2;
542 totalHeight = maxRows * markerMaxSize.height() + mMargin * 4 + scrollButtonPadding; // TODO: check this
543
445 544 /*
446 qreal xStep = mMaximumSize.width() / (mMarkers.count()+1);
447 if (xStep > itemMaxWidth) {
448 xStep = itemMaxWidth;
449 }
450 qreal yStep = mMaximumSize.height() / (mMarkers.count()+1);
451 if (yStep > itemMaxHeight) {
452 yStep = itemMaxHeight;
453 }*/
454 qreal xStep = itemMaxWidth;
455 qreal yStep = itemMaxHeight;
456 qreal x = mPos.x() + margin;
457 qreal y = mPos.y() + margin;
545 qreal yStep = markerMaxSize.height();
546 qreal x = mPos.x() + mMargin;
547 qreal y = mPos.y() + mMargin;
458 548 int row = 0;
459 int column = 1;
460 549 int maxRows = 1;
461 550 int maxColumns = 1;
462 foreach (LegendMarker* m, mMarkers) {
463 maxColumns = column;
551 for (int i=0; i<mMarkers.count(); i++) {
552 LegendMarker* m = mMarkers.at(i);
553 if (i<mFirstMarker) {
554 // Markers before first are not visible.
555 m->setVisible(false);
556 } else {
557 if ((y + markerMaxSize.height() + mMargin*2) > (mPos.y() + mMaximumSize.height())) {
558 // This marker would go outside legend rect.
559 m->setVisible(false);
560 } else {
561 // This marker is ok
562 m->setVisible(true);
563 maxRows = row;
464 564 m->setPos(x,y);
465 565 y += yStep;
466 566 row++;
467 if (row > maxRows) {
468 maxRows = row;
469 567 }
470 if ((y + itemMaxHeight + margin*2) > (mPos.y() + mMaximumSize.height())) {
471 y = mPos.y() + margin;
472 x += xStep;
473 column++;
474 row = 0;
475 568 }
569 maxRows = row;
476 570 }
477 totalWidth = maxColumns * itemMaxWidth + margin * 2;
478 totalHeight = maxRows * itemMaxHeight + margin * 2;
571 totalWidth = maxColumns * markerMaxSize.width() + mMargin * 2;
572 totalHeight = maxRows * markerMaxSize.height() + mMargin * 2;
573 */
479 574 break;
480 575 }
481 576 default: {
@@ -485,6 +580,81 void QLegend::layoutChanged()
485 580
486 581 mSize.setWidth(totalWidth);
487 582 mSize.setHeight(totalHeight);
583
584 update();
585 }
586
587 void QLegend::rescaleScrollButtons(const QSize &size)
588 {
589 QPolygonF left;
590 left << QPointF(size.width(),0) << QPointF(0,size.height()/2) << QPointF(size.width(),size.height());
591 QPolygonF right;
592 right << QPointF(0,0) << QPointF(size.width(),size.height()/2) << QPointF(0,size.height());
593 QPolygonF up;
594 up << QPointF(0,size.height()) << QPointF(size.width()/2,0) << QPointF(size.width(),size.height());
595 QPolygonF down;
596 down << QPointF(0,0) << QPointF(size.width()/2,size.height()) << QPointF(size.width(),0);
597
598 mScrollButtonLeft->setPolygon(left);
599 mScrollButtonRight->setPolygon(right);
600 mScrollButtonUp->setPolygon(up);
601 mScrollButtonDown->setPolygon(down);
602 }
603
604 QSizeF QLegend::maximumMarkerSize()
605 {
606 QSizeF max(0,0);
607 foreach (LegendMarker* m, mMarkers) {
608 if (m->boundingRect().width() > max.width()) {
609 max.setWidth(m->boundingRect().width());
610 }
611 if (m->boundingRect().height() > max.height()) {
612 max.setHeight(m->boundingRect().height());
613 }
614 }
615 return max;
616 }
617
618 void QLegend::checkMarkerBounds()
619 {
620 if ((mPreferredLayout == QLegend::PreferredLayoutLeft) || (mPreferredLayout == QLegend::PreferredLayoutRight)) {
621 // Bounds limited by height
622 int max;
623 if (scrollButtonsVisible()) {
624 max = (mMaximumSize.height() - mScrollButtonLeft->boundingRect().height() * 2 - mMargin*2) / maximumMarkerSize().height();
625 } else {
626 max = mMaximumSize.height() / maximumMarkerSize().height();
627 }
628
629 if (mFirstMarker > mMarkers.count() - max) {
630 mFirstMarker = mMarkers.count() - max;
631 }
632 } else {
633 // Bounds limited by width
634 int max;
635 if (scrollButtonsVisible()) {
636 max = (mMaximumSize.width() - mScrollButtonLeft->boundingRect().width() * 2 - mMargin*2) / maximumMarkerSize().width();
637 } else {
638 max = mMaximumSize.width() / maximumMarkerSize().width();
639 }
640
641 if (mFirstMarker > mMarkers.count() - max) {
642 mFirstMarker = mMarkers.count() - max;
643 }
644 }
645
646 if (mFirstMarker < 0) {
647 mFirstMarker = 0;
648 }
649 }
650
651 bool QLegend::scrollButtonsVisible()
652 {
653 // Just a helper to clarify, what the magic below means :)
654 if ((mPreferredLayout == QLegend::PreferredLayoutTop) || (mPreferredLayout == QLegend::PreferredLayoutBottom)) {
655 return (maximumMarkerSize().width() * mMarkers.count() + mMargin * 3 > mMaximumSize.width());
656 }
657 return (maximumMarkerSize().height() * mMarkers.count() + mMargin * 3 > mMaximumSize.height());
488 658 }
489 659
490 660 #include "moc_qlegend.cpp"
@@ -14,6 +14,7 class QXYSeries;
14 14 class QBarSet;
15 15 class QBarSeries;
16 16 class QPieSeries;
17 class LegendScrollButton;
17 18
18 19 class QTCOMMERCIALCHART_EXPORT QLegend : public QGraphicsObject
19 20 {
@@ -21,8 +22,10 class QTCOMMERCIALCHART_EXPORT QLegend : public QGraphicsObject
21 22 public:
22 23
23 24 enum PreferredLayout {
24 PreferredLayoutHorizontal,
25 PreferredLayoutVertical
25 PreferredLayoutTop,
26 PreferredLayoutBottom,
27 PreferredLayoutLeft,
28 PreferredLayoutRight,
26 29 };
27 30
28 31 explicit QLegend(QGraphicsItem *parent = 0);
@@ -37,6 +40,7 public:
37 40 QPen pen() const;
38 41
39 42 void setPreferredLayout(QLegend::PreferredLayout preferred);
43 QLegend::PreferredLayout preferredLayout() const;
40 44
41 45 QSizeF maximumSize() const;
42 46 void setMaximumSize(const QSizeF size);
@@ -56,6 +60,7 public slots:
56 60 void handleAdded(QList<QPieSlice*> slices);
57 61 void handleRemoved(QList<QPieSlice*> slices);
58 62 void handleMarkerDestroyed();
63 void handleScrollButtonClicked(QGraphicsSceneMouseEvent* event);
59 64
60 65 private:
61 66 // PIMPL --->
@@ -66,8 +71,13 private:
66 71 void appendMarkers(QBarSeries* series);
67 72 void appendMarkers(QPieSeries* series);
68 73 void deleteMarkers(QSeries* series);
69 void layoutChanged();
70 // <--- PIMPL
74 // void layoutChanged(); // This tries to fit all items to legend
75 void updateLayout(); // New version of layout. Fits items only to row or column and adds scrollbars.
76 void rescaleScrollButtons(const QSize& size);
77 QSizeF maximumMarkerSize();
78 void checkMarkerBounds();
79 bool scrollButtonsVisible();
80 // void updateScrollButtonsLayout();
71 81
72 82 QPointF mPos;
73 83 QSizeF mSize;
@@ -79,6 +89,16 private:
79 89 QBrush m_brush;
80 90 QPen m_pen;
81 91 QLegend::PreferredLayout mPreferredLayout;
92
93 int mFirstMarker;
94
95 LegendScrollButton* mScrollButtonLeft;
96 LegendScrollButton* mScrollButtonRight;
97 LegendScrollButton* mScrollButtonUp;
98 LegendScrollButton* mScrollButtonDown;
99
100 qreal mMargin;
101 // <--- PIMPL
82 102 };
83 103
84 104 QTCOMMERCIALCHART_END_NAMESPACE
@@ -17,6 +17,7 SOURCES += \
17 17 $$PWD/qseries.cpp \
18 18 $$PWD/qlegend.cpp \
19 19 $$PWD/legendmarker.cpp \
20 $$PWD/legendscrollbutton.cpp \
20 21 $$PWD/chartbackground.cpp \
21 22 $$PWD/chart.cpp
22 23 PRIVATE_HEADERS += \
@@ -26,6 +27,7 PRIVATE_HEADERS += \
26 27 $$PWD/charttheme_p.h \
27 28 $$PWD/domain_p.h \
28 29 $$PWD/legendmarker_p.h \
30 $$PWD/legendscrollbutton_p.h \
29 31 $$PWD/chartbackground_p.h \
30 32 $$PWD/chart_p.h
31 33 PUBLIC_HEADERS += \
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