##// END OF EJS Templates
Fix shades for log and category axes....
Miikka Heikkinen -
r2721:cc2d0eaf2462
parent child
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@@ -56,6 +56,10 void CartesianChartAxis::createItems(int count)
56 56 QGraphicsLineItem *item = new QGraphicsLineItem(this);
57 57 item->setPen(axis()->gridLinePen());
58 58 gridGroup()->addToGroup(item);
59 QGraphicsRectItem *shades = new QGraphicsRectItem(this);
60 shades->setPen(axis()->shadesPen());
61 shades->setBrush(axis()->shadesBrush());
62 shadeGroup()->addToGroup(shades);
59 63 }
60 64 }
61 65
@@ -78,14 +82,13 void CartesianChartAxis::createItems(int count)
78 82 gridGroup()->addToGroup(grid);
79 83 labelGroup()->addToGroup(label);
80 84
81 if ((gridItems().size()) % 2 && gridItems().size() > 2) {
85 if (gridItems().size() == 1 || (((gridItems().size() + 1) % 2) && gridItems().size() > 0)) {
82 86 QGraphicsRectItem* shades = new QGraphicsRectItem(this);
83 87 shades->setPen(axis()->shadesPen());
84 88 shades->setBrush(axis()->shadesBrush());
85 89 shadeGroup()->addToGroup(shades);
86 90 }
87 91 }
88
89 92 }
90 93
91 94 void CartesianChartAxis::deleteItems(int count)
@@ -96,7 +99,7 void CartesianChartAxis::deleteItems(int count)
96 99 QList<QGraphicsItem *> axis = arrowItems();
97 100
98 101 for (int i = 0; i < count; ++i) {
99 if (lines.size() % 2 && lines.size() > 1)
102 if (lines.size() == 1 || (((lines.size() + 1) % 2) && lines.size() > 0))
100 103 delete(shades.takeLast());
101 104 delete(lines.takeLast());
102 105 delete(labels.takeLast());
@@ -161,15 +161,30 void HorizontalAxis::updateGeometry()
161 161 }
162 162
163 163 //shades
164 if ((i + 1) % 2 && i > 1) {
165 QGraphicsRectItem *rectItem = static_cast<QGraphicsRectItem *>(shades.at(i / 2 - 1));
166 qreal leftBound = qMax(layout[i - 1], gridRect.left());
167 qreal rightBound = qMin(layout[i], gridRect.right());
168 rectItem->setRect(leftBound, gridRect.top(), rightBound - leftBound, gridRect.height());
169 if (rectItem->rect().width() <= 0.0)
170 rectItem->setVisible(false);
164 QGraphicsRectItem *shadeItem = 0;
165 if (i == 0)
166 shadeItem = static_cast<QGraphicsRectItem *>(shades.at(0));
167 else if (i % 2)
168 shadeItem = static_cast<QGraphicsRectItem *>(shades.at((i / 2) + 1));
169 if (shadeItem) {
170 qreal leftBound;
171 qreal rightBound;
172 if (i == 0) {
173 leftBound = gridRect.left();
174 rightBound = layout[0];
175 } else {
176 leftBound = layout[i];
177 if (i == layout.size() - 1)
178 rightBound = gridRect.right();
179 else
180 rightBound = qMin(layout[i + 1], gridRect.right());
181 }
182 shadeItem->setRect(leftBound, gridRect.top(), rightBound - leftBound,
183 gridRect.height());
184 if (shadeItem->rect().width() <= 0.0)
185 shadeItem->setVisible(false);
171 186 else
172 rectItem->setVisible(true);
187 shadeItem->setVisible(true);
173 188 }
174 189
175 190 // check if the grid line and the axis tick should be shown
@@ -165,15 +165,31 void VerticalAxis::updateGeometry()
165 165 }
166 166
167 167 //shades
168 if ((i + 1) % 2 && i > 1) {
169 QGraphicsRectItem *rectItem = static_cast<QGraphicsRectItem *>(shades.at(i / 2 - 1));
170 qreal lowerBound = qMin(layout[i - 1], gridRect.bottom());
171 qreal upperBound = qMax(layout[i], gridRect.top());
172 rectItem->setRect(gridRect.left(), upperBound, gridRect.width(), lowerBound - upperBound);
173 if (rectItem->rect().height() <= 0.0)
174 rectItem->setVisible(false);
168 QGraphicsRectItem *shadeItem = 0;
169 if (i == 0)
170 shadeItem = static_cast<QGraphicsRectItem *>(shades.at(0));
171 else if (i % 2)
172 shadeItem = static_cast<QGraphicsRectItem *>(shades.at((i / 2) + 1));
173 if (shadeItem) {
174 qreal lowerBound;
175 qreal upperBound;
176 if (i == 0) {
177 lowerBound = gridRect.bottom();
178 upperBound = layout[0];
179 } else {
180 lowerBound = layout[i];
181 if (i == layout.size() - 1)
182 upperBound = gridRect.top();
183 else
184 upperBound = qMax(layout[i + 1], gridRect.top());
185
186 }
187 shadeItem->setRect(gridRect.left(), upperBound, gridRect.width(),
188 lowerBound - upperBound);
189 if (shadeItem->rect().height() <= 0.0)
190 shadeItem->setVisible(false);
175 191 else
176 rectItem->setVisible(true);
192 shadeItem->setVisible(true);
177 193 }
178 194
179 195 // check if the grid line and the axis tick should be shown
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