@@ -1,99 +1,99 | |||||
1 | #include "callout.h" |
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1 | #include "callout.h" | |
2 | #include <QPainter> |
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2 | #include <QPainter> | |
3 | #include <QFontMetrics> |
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3 | #include <QFontMetrics> | |
4 | #include <QGraphicsSceneMouseEvent> |
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4 | #include <QGraphicsSceneMouseEvent> | |
5 | #include <QMouseEvent> |
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5 | #include <QMouseEvent> | |
6 |
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6 | |||
7 | Callout::Callout(QGraphicsItem * parent): |
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7 | Callout::Callout(QGraphicsItem * parent): | |
8 | QGraphicsItem(parent) |
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8 | QGraphicsItem(parent) | |
9 | { |
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9 | { | |
10 | } |
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10 | } | |
11 |
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11 | |||
12 | QRectF Callout::boundingRect() const |
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12 | QRectF Callout::boundingRect() const | |
13 | { |
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13 | { | |
14 | QPointF anchor = mapFromParent(m_anchor); |
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14 | QPointF anchor = mapFromParent(m_anchor); | |
15 | QRectF rect; |
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15 | QRectF rect; | |
16 | rect.setLeft(qMin(m_rect.left(), anchor.x())); |
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16 | rect.setLeft(qMin(m_rect.left(), anchor.x())); | |
17 | rect.setRight(qMax(m_rect.right(), anchor.x())); |
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17 | rect.setRight(qMax(m_rect.right(), anchor.x())); | |
18 | rect.setTop(qMin(m_rect.top(), anchor.y())); |
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18 | rect.setTop(qMin(m_rect.top(), anchor.y())); | |
19 | rect.setBottom(qMax(m_rect.bottom(), anchor.y())); |
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19 | rect.setBottom(qMax(m_rect.bottom(), anchor.y())); | |
20 | return rect; |
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20 | return rect; | |
21 | } |
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21 | } | |
22 |
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22 | |||
23 | void Callout::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) |
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23 | void Callout::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) | |
24 | { |
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24 | { | |
25 | Q_UNUSED(option) |
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25 | Q_UNUSED(option) | |
26 | Q_UNUSED(widget) |
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26 | Q_UNUSED(widget) | |
27 | QPainterPath path; |
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27 | QPainterPath path; | |
28 | path.addRoundedRect(m_rect, 5, 5); |
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28 | path.addRoundedRect(m_rect, 5, 5); | |
29 |
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29 | |||
30 | QPointF anchor = mapFromParent(m_anchor); |
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30 | QPointF anchor = mapFromParent(m_anchor); | |
31 | if (!m_rect.contains(anchor)) { |
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31 | if (!m_rect.contains(anchor)) { | |
32 | QPointF point1, point2; |
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32 | QPointF point1, point2; | |
33 |
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33 | |||
34 |
// establish the position of the anchor point in relation to m_ |
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34 | // establish the position of the anchor point in relation to m_rect | |
35 | bool above = anchor.y() <= m_rect.top(); |
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35 | bool above = anchor.y() <= m_rect.top(); | |
36 | bool aboveCenter = anchor.y() > m_rect.top() && anchor.y() <= m_rect.center().y(); |
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36 | bool aboveCenter = anchor.y() > m_rect.top() && anchor.y() <= m_rect.center().y(); | |
37 | bool belowCenter = anchor.y() > m_rect.center().y() && anchor.y() <= m_rect.bottom(); |
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37 | bool belowCenter = anchor.y() > m_rect.center().y() && anchor.y() <= m_rect.bottom(); | |
38 | bool below = anchor.y() > m_rect.bottom(); |
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38 | bool below = anchor.y() > m_rect.bottom(); | |
39 |
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39 | |||
40 | bool onLeft = anchor.x() <= m_rect.left(); |
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40 | bool onLeft = anchor.x() <= m_rect.left(); | |
41 | bool leftOfCenter = anchor.x() > m_rect.left() && anchor.x() <= m_rect.center().x(); |
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41 | bool leftOfCenter = anchor.x() > m_rect.left() && anchor.x() <= m_rect.center().x(); | |
42 | bool rightOfCenter = anchor.x() > m_rect.center().x() && anchor.x() <= m_rect.right(); |
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42 | bool rightOfCenter = anchor.x() > m_rect.center().x() && anchor.x() <= m_rect.right(); | |
43 | bool onRight = anchor.x() > m_rect.right(); |
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43 | bool onRight = anchor.x() > m_rect.right(); | |
44 |
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44 | |||
45 |
// get the nearest m_ |
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45 | // get the nearest m_rect corner. | |
46 | qreal x = (onRight + rightOfCenter) * m_rect.width(); |
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46 | qreal x = (onRight + rightOfCenter) * m_rect.width(); | |
47 | qreal y = (below + belowCenter) * m_rect.height(); |
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47 | qreal y = (below + belowCenter) * m_rect.height(); | |
48 | bool cornerCase = (above && onLeft) || (above && onRight) || (below && onLeft) || (below && onRight); |
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48 | bool cornerCase = (above && onLeft) || (above && onRight) || (below && onLeft) || (below && onRight); | |
49 | bool vertical = qAbs(anchor.x() - x) > qAbs(anchor.y() - y); |
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49 | bool vertical = qAbs(anchor.x() - x) > qAbs(anchor.y() - y); | |
50 |
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50 | |||
51 | qreal x1 = x + leftOfCenter * 10 - rightOfCenter * 20 + cornerCase * !vertical * (onLeft * 10 - onRight * 20); |
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51 | qreal x1 = x + leftOfCenter * 10 - rightOfCenter * 20 + cornerCase * !vertical * (onLeft * 10 - onRight * 20); | |
52 | qreal y1 = y + aboveCenter * 10 - belowCenter * 20 + cornerCase * vertical * (above * 10 - below * 20);; |
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52 | qreal y1 = y + aboveCenter * 10 - belowCenter * 20 + cornerCase * vertical * (above * 10 - below * 20);; | |
53 | point1.setX(x1); |
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53 | point1.setX(x1); | |
54 | point1.setY(y1); |
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54 | point1.setY(y1); | |
55 |
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55 | |||
56 | qreal x2 = x + leftOfCenter * 20 - rightOfCenter * 10 + cornerCase * !vertical * (onLeft * 20 - onRight * 10);; |
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56 | qreal x2 = x + leftOfCenter * 20 - rightOfCenter * 10 + cornerCase * !vertical * (onLeft * 20 - onRight * 10);; | |
57 | qreal y2 = y + aboveCenter * 20 - belowCenter * 10 + cornerCase * vertical * (above * 20 - below * 10);; |
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57 | qreal y2 = y + aboveCenter * 20 - belowCenter * 10 + cornerCase * vertical * (above * 20 - below * 10);; | |
58 | point2.setX(x2); |
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58 | point2.setX(x2); | |
59 | point2.setY(y2); |
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59 | point2.setY(y2); | |
60 |
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60 | |||
61 | path.moveTo(point1); |
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61 | path.moveTo(point1); | |
62 | path.lineTo(mapFromParent(m_anchor)); |
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62 | path.lineTo(mapFromParent(m_anchor)); | |
63 | path.lineTo(point2); |
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63 | path.lineTo(point2); | |
64 | path = path.simplified(); |
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64 | path = path.simplified(); | |
65 | } |
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65 | } | |
66 | painter->setBrush(QColor(255, 255, 255)); |
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66 | painter->setBrush(QColor(255, 255, 255)); | |
67 | painter->drawPath(path); |
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67 | painter->drawPath(path); | |
68 | painter->drawText(m_textRect, m_text); |
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68 | painter->drawText(m_textRect, m_text); | |
69 | } |
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69 | } | |
70 |
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70 | |||
71 | void Callout::mousePressEvent(QGraphicsSceneMouseEvent *event) |
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71 | void Callout::mousePressEvent(QGraphicsSceneMouseEvent *event) | |
72 | { |
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72 | { | |
73 | event->setAccepted(true); |
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73 | event->setAccepted(true); | |
74 | } |
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74 | } | |
75 |
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75 | |||
76 | void Callout::mouseMoveEvent(QGraphicsSceneMouseEvent *event) |
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76 | void Callout::mouseMoveEvent(QGraphicsSceneMouseEvent *event) | |
77 | { |
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77 | { | |
78 | if (event->buttons() & Qt::LeftButton){ |
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78 | if (event->buttons() & Qt::LeftButton){ | |
79 | setPos(mapToParent(event->pos() - event->buttonDownPos(Qt::LeftButton))); |
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79 | setPos(mapToParent(event->pos() - event->buttonDownPos(Qt::LeftButton))); | |
80 | event->setAccepted(true); |
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80 | event->setAccepted(true); | |
81 | } else { |
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81 | } else { | |
82 | event->setAccepted(false); |
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82 | event->setAccepted(false); | |
83 | } |
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83 | } | |
84 | } |
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84 | } | |
85 |
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85 | |||
86 | void Callout::setText(const QString &text) |
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86 | void Callout::setText(const QString &text) | |
87 | { |
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87 | { | |
88 | m_text = text; |
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88 | m_text = text; | |
89 | QFontMetrics metrics(m_font); |
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89 | QFontMetrics metrics(m_font); | |
90 | m_textRect = metrics.boundingRect(QRect(0, 0, 150, 150), Qt::AlignLeft, m_text); |
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90 | m_textRect = metrics.boundingRect(QRect(0, 0, 150, 150), Qt::AlignLeft, m_text); | |
91 | m_textRect.translate(5, 5); |
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91 | m_textRect.translate(5, 5); | |
92 | prepareGeometryChange(); |
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92 | prepareGeometryChange(); | |
93 | m_rect = m_textRect.adjusted(-5, -5, 5, 5); |
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93 | m_rect = m_textRect.adjusted(-5, -5, 5, 5); | |
94 | } |
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94 | } | |
95 |
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95 | |||
96 | void Callout::setAnchor(QPointF point) |
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96 | void Callout::setAnchor(QPointF point) | |
97 | { |
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97 | { | |
98 | m_anchor = point; |
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98 | m_anchor = point; | |
99 | } |
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99 | } |
@@ -1,12 +1,14 | |||||
1 | /*! |
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1 | /*! | |
2 | \example demos/callout |
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2 | \example demos/callout | |
3 | \title Callout demo |
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3 | \title Callout demo | |
4 | \subtitle |
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4 | \subtitle | |
5 |
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5 | |||
6 | This demo shows how to draw an additional element (a callout) on top of the chart. |
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6 | This demo shows how to draw an additional element (a callout) on top of the chart. | |
7 | \image demos_callout.png |
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7 | \image demos_callout.png | |
8 |
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8 | |||
9 |
QChart class provides two methods that map between the scene coordinates and the series' domain (define |
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9 | QChart class provides two methods that map between the scene coordinates and the series' domain (defined by the axes ranges). | |
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10 | ||||
10 | QPointF QChart::mapToPosition(const QPointF &value, QAbstractSeries *series) |
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11 | QPointF QChart::mapToPosition(const QPointF &value, QAbstractSeries *series) | |
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12 | ||||
11 | QPointF QChart::mapToValue(const QPointF &position, QAbstractSeries *series) |
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13 | QPointF QChart::mapToValue(const QPointF &position, QAbstractSeries *series) | |
12 | */ |
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14 | */ |
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