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Hide value axis in QML Weather demo
Hide value axis in QML Weather demo

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r1782:3a2daa7222eb
r2095:d08a9a977c1a
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splineanimation.cpp
212 lines | 7.1 KiB | text/x-c | CppLexer
/ src / animations / splineanimation.cpp
Jani Honkonen
Add license headers
r794 /****************************************************************************
Michal Klocek
Refactors spline animations:...
r1288 **
** Copyright (C) 2012 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt Commercial Charts Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
Jani Honkonen
Add license headers
r794
Michal Klocek
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r622 #include "splineanimation_p.h"
#include "splinechartitem_p.h"
Michal Klocek
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r996 #include <QDebug>
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r622
Q_DECLARE_METATYPE(QVector<QPointF>)
Q_DECLARE_METATYPE(SplineVector)
QTCOMMERCIALCHART_BEGIN_NAMESPACE
Michal Klocek
Refactors animation handling for xyseries
r1217 SplineAnimation::SplineAnimation(SplineChartItem* item):XYAnimation(item),
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r1770 m_item(item),
m_valid(false)
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r622 {
}
SplineAnimation::~SplineAnimation()
{
}
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r1271 void SplineAnimation::setup(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, QVector<QPointF> &oldControlPoints, QVector<QPointF> &newControlPoints, int index)
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r622 {
Tero Ahola
Minor: extra colons, commented out code
r1782 if (newPoints.count() * 2 - 2 != newControlPoints.count() || newControlPoints.count() < 2) {
m_valid=false;
m_dirty=false;
m_item->setGeometryPoints(newPoints);
m_item->setControlGeometryPoints(newControlPoints);
m_item->setDirty(false);
m_item->updateGeometry();
return;
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r1770 }
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r622
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r1288 m_type = NewAnimation;
if (state() != QAbstractAnimation::Stopped) {
stop();
m_dirty=false;
Michal Klocek
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r622 }
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r1288
if(!m_dirty) {
m_dirty = true;
m_oldSpline.first = oldPoints;
m_oldSpline.second = oldControlPoints;
}
m_newSpline.first=newPoints;
m_newSpline.second=newControlPoints;
Michal Klocek
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r1770
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Refactors spline animations:...
r1288 int x = m_oldSpline.first.count();
int y = m_newSpline.first.count();
if(x - y == 1 && index >= 0 && y>0) {
//remove point
if(index>0){
m_newSpline.first.insert(index, newPoints[index-1]);
m_newSpline.second.insert((index -1) * 2, newPoints[index-1] );
m_newSpline.second.insert((index -1) * 2 + 1, newPoints[index-1]);
}else{
m_newSpline.first.insert(index, newPoints[index]);
m_newSpline.second.insert(index * 2, newPoints[index] );
m_newSpline.second.insert(index * 2 + 1, newPoints[index]);
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r622 }
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r1288 m_index=index;
m_type = RemovePointAnimation;
}
if(x - y == -1 && index >= 0) {
//add point
if(index>0){
m_oldSpline.first.insert(index, newPoints[index-1]);
m_oldSpline.second.insert((index - 1) * 2, newPoints[index-1]);
m_oldSpline.second.insert((index - 1) * 2 + 1, newPoints[index-1]);
}else{
m_oldSpline.first.insert(index, newPoints[index]);
m_oldSpline.second.insert((index - 1) * 2, newPoints[index]);
m_oldSpline.second.insert((index - 1) * 2 + 1, newPoints[index]);
Michal Klocek
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r622 }
Michal Klocek
Refactors spline animations:...
r1288 m_index=index;
m_type = AddPointAnimation;
}
x = m_oldSpline.first.count();
y = m_newSpline.first.count();
if(x != y)
{
m_type = NewAnimation;
}
else if(m_type == NewAnimation)
{
m_type = ReplacePointAnimation;
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r622 }
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r1288
setKeyValueAt(0.0, qVariantFromValue(m_oldSpline));
setKeyValueAt(1.0, qVariantFromValue(m_newSpline));
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r1770
m_valid=true;
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r1288
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r622 }
Marek Rosa
Animation folder formating: white spaces, brackets, etc fixed
r738 QVariant SplineAnimation::interpolated(const QVariant &start, const QVariant &end, qreal progress ) const
Michal Klocek
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r622 {
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r1288 SplineVector startPair = qVariantValue< SplineVector >(start);
SplineVector endPair = qVariantValue< SplineVector >(end);
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r622 SplineVector result;
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r1217 switch (animationType()) {
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r622
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Refactors spline animations:...
r1288 case RemovePointAnimation:
case AddPointAnimation:
case ReplacePointAnimation:
{
if (startPair.first.count() != endPair.first.count())
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r622 break;
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r1288 Q_ASSERT(startPair.first.count() * 2 - 2 == startPair.second.count());
Q_ASSERT(endPair.first.count() * 2 - 2 == endPair.second.count());
for(int i = 0; i < endPair.first.count(); i++) {
qreal x = startPair.first[i].x() + ((endPair.first[i].x() - startPair.first[i].x()) * progress);
qreal y = startPair.first[i].y() + ((endPair.first[i].y() - startPair.first[i].y()) * progress);
result.first << QPointF(x,y);
if (i + 1 >= endPair.first.count())
Marek Rosa
Animation folder formating: white spaces, brackets, etc fixed
r738 continue;
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Refactors spline animations:...
r1288 x = startPair.second[i * 2].x() + ((endPair.second[i * 2].x() - startPair.second[i * 2].x()) * progress);
y = startPair.second[i * 2].y() + ((endPair.second[i * 2].y() - startPair.second[i * 2].y()) * progress);
Michal Klocek
Fix wrong intialization of QPointF with QPoint
r1773 result.second << QPointF(x,y);
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Refactors spline animations:...
r1288 x = startPair.second[i * 2 + 1].x() + ((endPair.second[i * 2 + 1].x() - startPair.second[i * 2 + 1].x()) * progress);
y = startPair.second[i * 2 + 1].y() + ((endPair.second[i * 2 + 1].y() - startPair.second[i * 2 + 1].y()) * progress);
Michal Klocek
Fix wrong intialization of QPointF with QPoint
r1773 result.second << QPointF(x,y);
Michal Klocek
Refactors spline animations:...
r1288 }
Marek Rosa
Animation folder formating: white spaces, brackets, etc fixed
r738
Michal Klocek
Refactors spline animations:...
r1288 }
Marek Rosa
Animation folder formating: white spaces, brackets, etc fixed
r738 break;
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Refactors spline animations:...
r1288 case NewAnimation: {
Q_ASSERT(endPair.first.count() * 2 - 2 == endPair.second.count());
int count = endPair.first.count()* qBound(qreal(0), progress, qreal(1));
for(int i = 0; i < count; i++) {
result.first << endPair.first[i];
if(i + 1 == count)
Marek Rosa
Animation folder formating: white spaces, brackets, etc fixed
r738 break;
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r1288 result.second << endPair.second[2 * i];
result.second << endPair.second[2 * i + 1];
}
Marek Rosa
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r738 }
break;
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r1288 default:
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Refactors animation handling for xyseries
r1217 qWarning() << "Unknown type of animation";
Marek Rosa
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r738 break;
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r622 }
return qVariantFromValue(result);
}
Marek Rosa
Animation folder formating: white spaces, brackets, etc fixed
r738 void SplineAnimation::updateCurrentValue (const QVariant &value )
Michal Klocek
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r622 {
Michal Klocek
Refactor spline animation handling...
r1770 if (state() != QAbstractAnimation::Stopped && m_valid) { //workaround
Michal Klocek
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r622 QPair<QVector<QPointF >, QVector<QPointF > > pair = qVariantValue< QPair< QVector<QPointF>, QVector<QPointF> > >(value);
Michal Klocek
Refactors animation handling for xyseries
r1217 m_item->setGeometryPoints(pair.first);
m_item->setControlGeometryPoints(pair.second);
m_item->updateGeometry();
Michal Klocek
Refactors spline animations:...
r1288 m_item->setDirty(true);
m_dirty = false;
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r622 }
}
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Refactors spline animations:...
r1288 void SplineAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
{
Michal Klocek
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r1770 XYAnimation::updateState(newState, oldState);
Michal Klocek
Refactors spline animations:...
r1288 if(oldState == QAbstractAnimation::Running && newState == QAbstractAnimation::Stopped)
{
if(m_item->isDirty() && m_type==RemovePointAnimation) {
if(!m_newSpline.first.isEmpty()) {
m_newSpline.first.remove(m_index);
m_newSpline.second.remove((m_index-1) * 2);
m_newSpline.second.remove((m_index-1) * 2);
}
m_item->setGeometryPoints(m_newSpline.first);
m_item->setControlGeometryPoints(m_newSpline.second);
}
}
Michal Klocek
Refactor spline animation handling...
r1770
if(oldState == QAbstractAnimation::Stopped && newState == QAbstractAnimation::Running)
{
if(!m_valid) {
stop();
}
}
Michal Klocek
Refactors spline animations:...
r1288 }
Michal Klocek
Improves spline interpolation...
r622
QTCOMMERCIALCHART_END_NAMESPACE