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Doc: Make documentation versioning follow .qmake.conf...
Doc: Make documentation versioning follow .qmake.conf No reason to have hard-coded version numbers in .qdocconf, as they are available from env. variables. Change-Id: I4a118fe0127a20f01af157fbc496e3cb0ba69976 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>

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declarativechartnode.cpp
81 lines | 2.7 KiB | text/x-c | CppLexer
/ src / chartsqml2 / declarativechartnode.cpp
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Updated license headers...
r2845 /******************************************************************************
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Accelerating lineseries with OpenGL...
r2820 **
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r2845 ** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
Miikka Heikkinen
Accelerating lineseries with OpenGL...
r2820 **
** This file is part of the Qt Charts module.
**
Titta Heikkala
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r2845 ** $QT_BEGIN_LICENSE:COMM$
Miikka Heikkinen
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r2820 **
Titta Heikkala
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r2845 ** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
Miikka Heikkinen
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r2820 **
Titta Heikkala
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r2845 ** $QT_END_LICENSE$
**
******************************************************************************/
Miikka Heikkinen
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r2820
#include "declarativechartnode.h"
#include "declarativerendernode.h"
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLFunctions>
#include <QtGui/QOpenGLFramebufferObjectFormat>
#include <QtGui/QOpenGLFramebufferObject>
#include <QOpenGLShaderProgram>
#include <QtGui/QOpenGLBuffer>
QT_CHARTS_BEGIN_NAMESPACE
// This node handles displaying of the chart itself
DeclarativeChartNode::DeclarativeChartNode(QQuickWindow *window) :
QSGSimpleTextureNode(),
m_texture(0),
m_window(window),
m_textureOptions(0),
m_textureSize(1, 1),
m_glRenderNode(0)
{
// Our texture node must have a texture, so use a default one pixel texture
Miikka Heikkinen
Fix crash when using linuxfb and 2D renderer...
r2868 QImage dummyImage(QSize(1, 1), QImage::Format_ARGB32);
uchar *imageData = dummyImage.bits();
imageData[0] = 0;
imageData[1] = 0;
imageData[2] = 0;
imageData[3] = 0;
Miikka Heikkinen
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r2820 QQuickWindow::CreateTextureOptions defaultTextureOptions = QQuickWindow::CreateTextureOptions(
QQuickWindow::TextureHasAlphaChannel | QQuickWindow::TextureOwnsGLTexture);
Miikka Heikkinen
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r2868 m_texture = m_window->createTextureFromImage(dummyImage, defaultTextureOptions);
Miikka Heikkinen
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r2820
setTexture(m_texture);
setFiltering(QSGTexture::Linear);
Miikka Heikkinen
Fix crash when using linuxfb and 2D renderer...
r2868 if (QOpenGLContext::currentContext()) {
// Create child node for rendering GL graphics
m_glRenderNode = new DeclarativeRenderNode(m_window);
m_glRenderNode->setFlag(OwnedByParent);
appendChildNode(m_glRenderNode);
m_glRenderNode->setRect(0, 0, 0, 0); // Hide child node by default
}
Miikka Heikkinen
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r2820 }
DeclarativeChartNode::~DeclarativeChartNode()
{
delete m_texture;
}
// Must be called on render thread and in context
void DeclarativeChartNode::createTextureFromImage(const QImage &chartImage)
{
if (chartImage.size() != m_textureSize)
m_textureSize = chartImage.size();
delete m_texture;
m_texture = m_window->createTextureFromImage(chartImage, m_textureOptions);
setTexture(m_texture);
}
QT_CHARTS_END_NAMESPACE