#include "FuzzingOperations.h" #include "FuzzingUtils.h" #include #include #include #include #include Q_LOGGING_CATEGORY(LOG_FuzzingOperations, "FuzzingOperations") namespace { struct CreateOperation : public IFuzzingOperation { bool canExecute(VariableId variableId, const FuzzingState &fuzzingState) const override { // A variable can be created only if it doesn't exist yet return fuzzingState.variableState(variableId).m_Variable == nullptr; } void execute(VariableId variableId, FuzzingState &fuzzingState, VariableController &variableController, const Properties &properties) const override { // Retrieves metadata pool from properties, and choose one of the metadata entries to // associate it with the variable auto metaDataPool = properties.value(METADATA_POOL_PROPERTY).value(); auto variableMetadata = RandomGenerator::instance().randomChoice(metaDataPool); // Retrieves provider auto variableProvider = properties.value(PROVIDER_PROPERTY).value >(); auto variableName = QString{"Var_%1"}.arg(QUuid::createUuid().toString()); qCInfo(LOG_FuzzingOperations()).noquote() << "Creating variable" << variableName << "(metadata:" << variableMetadata << ")..."; auto newVariable = variableController.createVariable(variableName, variableMetadata, variableProvider); // Updates variable's state auto &variableState = fuzzingState.variableState(variableId); variableState.m_Range = properties.value(INITIAL_RANGE_PROPERTY).value(); std::swap(variableState.m_Variable, newVariable); } }; struct DeleteOperation : public IFuzzingOperation { bool canExecute(VariableId variableId, const FuzzingState &fuzzingState) const override { // A variable can be delete only if it exists return fuzzingState.variableState(variableId).m_Variable != nullptr; } void execute(VariableId variableId, FuzzingState &fuzzingState, VariableController &variableController, const Properties &) const override { auto &variableState = fuzzingState.variableState(variableId); qCInfo(LOG_FuzzingOperations()).noquote() << "Deleting variable" << variableState.m_Variable->name() << "..."; variableController.deleteVariable(variableState.m_Variable); // Updates variable's state variableState.m_Range = INVALID_RANGE; variableState.m_Variable = nullptr; } }; /** * Defines a move operation through a range. * * A move operation is determined by three functions: * - Two 'move' functions, used to indicate in which direction the beginning and the end of a range * are going during the operation. These functions will be: * -- {<- / <-} for pan left * -- {-> / ->} for pan right * -- {-> / <-} for zoom in * -- {<- / ->} for zoom out * - One 'max move' functions, used to compute the max delta at which the operation can move a * range, according to a max range. For exemple, for a range of {1, 5} and a max range of {0, 10}, * max deltas will be: * -- {0, 4} for pan left * -- {6, 10} for pan right * -- {3, 3} for zoom in * -- {0, 6} for zoom out (same spacing left and right) */ struct MoveOperation : public IFuzzingOperation { using MoveFunction = std::function; using MaxMoveFunction = std::function; explicit MoveOperation(MoveFunction rangeStartMoveFun, MoveFunction rangeEndMoveFun, MaxMoveFunction maxMoveFun, const QString &label = QStringLiteral("Move operation")) : m_RangeStartMoveFun{std::move(rangeStartMoveFun)}, m_RangeEndMoveFun{std::move(rangeEndMoveFun)}, m_MaxMoveFun{std::move(maxMoveFun)}, m_Label{label} { } bool canExecute(VariableId variableId, const FuzzingState &fuzzingState) const override { return fuzzingState.variableState(variableId).m_Variable != nullptr; } void execute(VariableId variableId, FuzzingState &fuzzingState, VariableController &variableController, const Properties &properties) const override { auto &variableState = fuzzingState.variableState(variableId); auto variable = variableState.m_Variable; // Gets the max range defined auto maxRange = properties.value(MAX_RANGE_PROPERTY, QVariant::fromValue(INVALID_RANGE)) .value(); auto variableRange = variable->range(); if (maxRange == INVALID_RANGE || variableRange.m_TStart < maxRange.m_TStart || variableRange.m_TEnd > maxRange.m_TEnd) { qCWarning(LOG_FuzzingOperations()) << "Can't execute operation: invalid max range"; return; } // Computes the max delta at which the variable can move, up to the limits of the max range auto deltaMax = m_MaxMoveFun(variable->range(), maxRange); // Generates random delta that will be used to move variable auto delta = RandomGenerator::instance().generateDouble(0, deltaMax); // Moves variable to its new range auto newVariableRange = SqpRange{m_RangeStartMoveFun(variableRange.m_TStart, delta), m_RangeEndMoveFun(variableRange.m_TEnd, delta)}; qCInfo(LOG_FuzzingOperations()).noquote() << "Performing" << m_Label << "on" << variable->name() << "(from" << variableRange << "to" << newVariableRange << ")..."; variableController.onRequestDataLoading({variable}, newVariableRange, false); // Updates variable's state variableState.m_Range = newVariableRange; } MoveFunction m_RangeStartMoveFun; MoveFunction m_RangeEndMoveFun; MaxMoveFunction m_MaxMoveFun; QString m_Label; }; struct SynchronizeOperation : public IFuzzingOperation { bool canExecute(VariableId variableId, const FuzzingState &fuzzingState) const override { auto variable = fuzzingState.variableState(variableId).m_Variable; return variable != nullptr && !fuzzingState.m_SyncGroupsPool.empty() && fuzzingState.syncGroupId(variableId).isNull(); } void execute(VariableId variableId, FuzzingState &fuzzingState, VariableController &variableController, const Properties &) const override { auto &variableState = fuzzingState.variableState(variableId); // Chooses a random synchronization group and adds the variable into sync group auto syncGroupId = RandomGenerator::instance().randomChoice(fuzzingState.syncGroupsIds()); qCInfo(LOG_FuzzingOperations()).noquote() << "Adding" << variableState.m_Variable->name() << "into synchronization group" << syncGroupId << "..."; variableController.onAddSynchronized(variableState.m_Variable, syncGroupId); // Updates state fuzzingState.synchronizeVariable(variableId, syncGroupId); } }; struct DesynchronizeOperation : public IFuzzingOperation { bool canExecute(VariableId variableId, const FuzzingState &fuzzingState) const override { auto variable = fuzzingState.variableState(variableId).m_Variable; return variable != nullptr && !fuzzingState.syncGroupId(variableId).isNull(); } void execute(VariableId variableId, FuzzingState &fuzzingState, VariableController &variableController, const Properties &) const override { struct UnknownOperation : public IFuzzingOperation { bool canExecute(VariableId, const FuzzingState &) const override { return false; } void execute(VariableId, FuzzingState &, VariableController &, const Properties &) const override { } }; } // namespace std::unique_ptr FuzzingOperationFactory::create(FuzzingOperationType type) { switch (type) { case FuzzingOperationType::CREATE: return std::make_unique(); case FuzzingOperationType::DELETE: return std::make_unique(); case FuzzingOperationType::PAN_LEFT: return std::make_unique( std::minus(), std::minus(), [](const SqpRange &range, const SqpRange &maxRange) { return range.m_TStart - maxRange.m_TStart; }, QStringLiteral("Pan left operation")); case FuzzingOperationType::PAN_RIGHT: return std::make_unique( std::plus(), std::plus(), [](const SqpRange &range, const SqpRange &maxRange) { return maxRange.m_TEnd - range.m_TEnd; }, QStringLiteral("Pan right operation")); case FuzzingOperationType::ZOOM_IN: return std::make_unique( std::plus(), std::minus(), [](const SqpRange &range, const SqpRange &maxRange) { Q_UNUSED(maxRange) return range.m_TEnd - (range.m_TStart + range.m_TEnd) / 2.; }, QStringLiteral("Zoom in operation")); case FuzzingOperationType::ZOOM_OUT: return std::make_unique( std::minus(), std::plus(), [](const SqpRange &range, const SqpRange &maxRange) { return std::min(range.m_TStart - maxRange.m_TStart, maxRange.m_TEnd - range.m_TEnd); }, QStringLiteral("Zoom out operation")); case FuzzingOperationType::SYNCHRONIZE: return std::make_unique(); case FuzzingOperationType::DESYNCHRONIZE: return std::make_unique(); default: // Default case returns unknown operation break; } return std::make_unique(); }