##// END OF EJS Templates
Connects variable widget to visualization widget...
Alexandre Leroux -
r232:3d1d1572319d
parent child
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@@ -182,10 +182,16 MainWindow::MainWindow(QWidget *parent)
182 connect(timeWidget, SIGNAL(timeUpdated(SqpDateTime)), &sqpApp->timeController(),
182 connect(timeWidget, SIGNAL(timeUpdated(SqpDateTime)), &sqpApp->timeController(),
183 SLOT(onTimeToUpdate(SqpDateTime)));
183 SLOT(onTimeToUpdate(SqpDateTime)));
184
184
185 // Variable
185 // Widgets / widgets connections
186 qRegisterMetaType<std::shared_ptr<Variable> >();
186 qRegisterMetaType<std::shared_ptr<Variable> >();
187 connect(&sqpApp->visualizationController(), SIGNAL(variableCreated(std::shared_ptr<Variable>)),
187
188 m_Ui->view, SLOT(displayVariable(std::shared_ptr<Variable>)));
188 // For the following connections, we use DirectConnection to allow each widget that can
189 // potentially attach a menu to the variable's menu to do so before this menu is displayed.
190 // The order of connections is also important, since it determines the order in which each
191 // widget will attach its menu
192 connect(m_Ui->variableInspectorWidget,
193 SIGNAL(tableMenuAboutToBeDisplayed(QMenu *, std::shared_ptr<Variable>)), m_Ui->view,
194 SLOT(attachVariableMenu(QMenu *, std::shared_ptr<Variable>)), Qt::DirectConnection);
note

If tableMenuAboutToBeDisplayed signal will always be called from main thread (GUI) and attachVariableMenu SLOT is one of the view that works in the main thread too. It should'nt be necessary to specify Qt::DirectConnection.

189
195
190 /* QLopGUI::registerMenuBar(menuBar());
196 /* QLopGUI::registerMenuBar(menuBar());
191 this->setWindowIcon(QIcon(":/sciqlopLOGO.svg"));
197 this->setWindowIcon(QIcon(":/sciqlopLOGO.svg"));
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