#ifndef PYTHONQTWRAPPER_QPICTURE_H #define PYTHONQTWRAPPER_QPICTURE_H #include #include #include #include #include #include #include #include #include #include class PythonQtWrapper_QPicture : public QObject { Q_OBJECT public: public slots: QPicture* new_QPicture(const QPicture& arg__1); QPicture* new_QPicture(int formatVersion = -1); void delete_QPicture(QPicture* obj) { delete obj; } QRect boundingRect(QPicture* theWrappedObject) const; const char* data(QPicture* theWrappedObject) const; int depth(QPicture* theWrappedObject) const; int devType(QPicture* theWrappedObject) const; int height(QPicture* theWrappedObject) const; int heightMM(QPicture* theWrappedObject) const; bool isNull(QPicture* theWrappedObject) const; bool load(QPicture* theWrappedObject, QIODevice* dev, const char* format = 0); bool load(QPicture* theWrappedObject, const QString& fileName, const char* format = 0); int logicalDpiX(QPicture* theWrappedObject) const; int logicalDpiY(QPicture* theWrappedObject) const; int numColors(QPicture* theWrappedObject) const; void writeTo(QPicture* theWrappedObject, QDataStream& arg__1); void readFrom(QPicture* theWrappedObject, QDataStream& arg__1); QPaintEngine* paintEngine(QPicture* theWrappedObject) const; bool paintingActive(QPicture* theWrappedObject) const; int physicalDpiX(QPicture* theWrappedObject) const; int physicalDpiY(QPicture* theWrappedObject) const; bool play(QPicture* theWrappedObject, QPainter* p); bool save(QPicture* theWrappedObject, QIODevice* dev, const char* format = 0); bool save(QPicture* theWrappedObject, const QString& fileName, const char* format = 0); void setBoundingRect(QPicture* theWrappedObject, const QRect& r); uint size(QPicture* theWrappedObject) const; int width(QPicture* theWrappedObject) const; int widthMM(QPicture* theWrappedObject) const; }; #endif // PYTHONQTWRAPPER_QPICTURE_H