#ifndef PYTHONQTWRAPPER_QGRAPHICSSCENEHOVEREVENT_H #define PYTHONQTWRAPPER_QGRAPHICSSCENEHOVEREVENT_H #include #include #include #include #include class PythonQtWrapper_QGraphicsSceneHoverEvent : public QObject { Q_OBJECT public: public slots: QGraphicsSceneHoverEvent* new_QGraphicsSceneHoverEvent(QEvent::Type type = QEvent::None); void delete_QGraphicsSceneHoverEvent(QGraphicsSceneHoverEvent* obj) { delete obj; } QPointF lastPos(QGraphicsSceneHoverEvent* theWrappedObject) const; QPointF lastScenePos(QGraphicsSceneHoverEvent* theWrappedObject) const; QPoint lastScreenPos(QGraphicsSceneHoverEvent* theWrappedObject) const; Qt::KeyboardModifiers modifiers(QGraphicsSceneHoverEvent* theWrappedObject) const; QPointF pos(QGraphicsSceneHoverEvent* theWrappedObject) const; QPointF scenePos(QGraphicsSceneHoverEvent* theWrappedObject) const; QPoint screenPos(QGraphicsSceneHoverEvent* theWrappedObject) const; void setLastPos(QGraphicsSceneHoverEvent* theWrappedObject, const QPointF& pos); void setLastScenePos(QGraphicsSceneHoverEvent* theWrappedObject, const QPointF& pos); void setLastScreenPos(QGraphicsSceneHoverEvent* theWrappedObject, const QPoint& pos); void setModifiers(QGraphicsSceneHoverEvent* theWrappedObject, Qt::KeyboardModifiers modifiers); void setPos(QGraphicsSceneHoverEvent* theWrappedObject, const QPointF& pos); void setScenePos(QGraphicsSceneHoverEvent* theWrappedObject, const QPointF& pos); void setScreenPos(QGraphicsSceneHoverEvent* theWrappedObject, const QPoint& pos); }; #endif // PYTHONQTWRAPPER_QGRAPHICSSCENEHOVEREVENT_H