#include "PythonQtWrapper_QGLPixelBuffer.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include int PythonQtShell_QGLPixelBuffer::devType() const { if (_wrapper) { PyObject* obj = PyObject_GetAttrString((PyObject*)_wrapper, "devType"); PyErr_Clear(); if (obj && !PythonQtSlotFunction_Check(obj)) { static const PythonQtMethodInfo* methodInfo = PythonQtMethodInfo::getCachedMethodInfoFromMetaObjectAndSignature( &PythonQtWrapper_QGLPixelBuffer::staticMetaObject, "devType(QGLPixelBuffer*)"); int returnValue; void* args[1] = {NULL}; PyObject* result = PythonQtSignalTarget::call(obj, methodInfo, args, true); if (result) { args[0] = PythonQtConv::ConvertPythonToQt(methodInfo->parameters().at(0), result, false, NULL, &returnValue); if (args[0]!=&returnValue) { returnValue = *((int *)args[0]); } } if (result) { Py_DECREF(result); } Py_DECREF(obj); return returnValue; } } return QGLPixelBuffer::devType(); } int PythonQtShell_QGLPixelBuffer::metric(QPaintDevice::PaintDeviceMetric metric) const { if (_wrapper) { PyObject* obj = PyObject_GetAttrString((PyObject*)_wrapper, "metric"); PyErr_Clear(); if (obj && !PythonQtSlotFunction_Check(obj)) { static const PythonQtMethodInfo* methodInfo = PythonQtMethodInfo::getCachedMethodInfoFromMetaObjectAndSignature( &PythonQtWrapper_QGLPixelBuffer::staticMetaObject, "metric(QGLPixelBuffer*,QPaintDevice::PaintDeviceMetric )"); int returnValue; void* args[2] = {NULL, (void*)&metric}; PyObject* result = PythonQtSignalTarget::call(obj, methodInfo, args, true); if (result) { args[0] = PythonQtConv::ConvertPythonToQt(methodInfo->parameters().at(0), result, false, NULL, &returnValue); if (args[0]!=&returnValue) { returnValue = *((int *)args[0]); } } if (result) { Py_DECREF(result); } Py_DECREF(obj); return returnValue; } } return QGLPixelBuffer::metric(metric); } QPaintEngine* PythonQtShell_QGLPixelBuffer::paintEngine() const { if (_wrapper) { PyObject* obj = PyObject_GetAttrString((PyObject*)_wrapper, "paintEngine"); PyErr_Clear(); if (obj && !PythonQtSlotFunction_Check(obj)) { static const PythonQtMethodInfo* methodInfo = PythonQtMethodInfo::getCachedMethodInfoFromMetaObjectAndSignature( &PythonQtWrapper_QGLPixelBuffer::staticMetaObject, "paintEngine(QGLPixelBuffer*)"); QPaintEngine* returnValue; void* args[1] = {NULL}; PyObject* result = PythonQtSignalTarget::call(obj, methodInfo, args, true); if (result) { args[0] = PythonQtConv::ConvertPythonToQt(methodInfo->parameters().at(0), result, false, NULL, &returnValue); if (args[0]!=&returnValue) { returnValue = *((QPaintEngine* *)args[0]); } } if (result) { Py_DECREF(result); } Py_DECREF(obj); return returnValue; } } return QGLPixelBuffer::paintEngine(); } QGLPixelBuffer* PythonQtWrapper_QGLPixelBuffer::new_QGLPixelBuffer(const QSize& size, const QGLFormat& format, QGLWidget* shareWidget) { return new PythonQtShell_QGLPixelBuffer(size, format, shareWidget); } QGLPixelBuffer* PythonQtWrapper_QGLPixelBuffer::new_QGLPixelBuffer(int width, int height, const QGLFormat& format, QGLWidget* shareWidget) { return new PythonQtShell_QGLPixelBuffer(width, height, format, shareWidget); } bool PythonQtWrapper_QGLPixelBuffer::static_QGLPixelBuffer_hasOpenGLPbuffers() { return QGLPixelBuffer::hasOpenGLPbuffers(); } void PythonQtWrapper_QGLPixelBuffer::drawTexture(QGLPixelBuffer* theWrappedObject, const QRectF& target, unsigned int textureId, unsigned int textureTarget) { theWrappedObject->drawTexture(target, textureId, textureTarget); } QGLFormat PythonQtWrapper_QGLPixelBuffer::format(QGLPixelBuffer* theWrappedObject) const { return theWrappedObject->format(); } QPaintEngine* PythonQtWrapper_QGLPixelBuffer::paintEngine(QGLPixelBuffer* theWrappedObject) const { return ((PythonQtPublicPromoter_QGLPixelBuffer*)theWrappedObject)->promoted_paintEngine(); } unsigned int PythonQtWrapper_QGLPixelBuffer::bindTexture(QGLPixelBuffer* theWrappedObject, const QImage& image, unsigned int target) { return theWrappedObject->bindTexture(image, target); } bool PythonQtWrapper_QGLPixelBuffer::bindToDynamicTexture(QGLPixelBuffer* theWrappedObject, unsigned int texture) { return theWrappedObject->bindToDynamicTexture(texture); } bool PythonQtWrapper_QGLPixelBuffer::isValid(QGLPixelBuffer* theWrappedObject) const { return theWrappedObject->isValid(); } int PythonQtWrapper_QGLPixelBuffer::metric(QGLPixelBuffer* theWrappedObject, QPaintDevice::PaintDeviceMetric metric) const { return ((PythonQtPublicPromoter_QGLPixelBuffer*)theWrappedObject)->promoted_metric(metric); } void PythonQtWrapper_QGLPixelBuffer::updateDynamicTexture(QGLPixelBuffer* theWrappedObject, unsigned int texture_id) const { theWrappedObject->updateDynamicTexture(texture_id); } unsigned int PythonQtWrapper_QGLPixelBuffer::bindTexture(QGLPixelBuffer* theWrappedObject, const QPixmap& pixmap, unsigned int target) { return theWrappedObject->bindTexture(pixmap, target); } void PythonQtWrapper_QGLPixelBuffer::deleteTexture(QGLPixelBuffer* theWrappedObject, unsigned int texture_id) { theWrappedObject->deleteTexture(texture_id); } bool PythonQtWrapper_QGLPixelBuffer::doneCurrent(QGLPixelBuffer* theWrappedObject) { return theWrappedObject->doneCurrent(); } Qt::HANDLE PythonQtWrapper_QGLPixelBuffer::handle(QGLPixelBuffer* theWrappedObject) const { return theWrappedObject->handle(); } unsigned int PythonQtWrapper_QGLPixelBuffer::generateDynamicTexture(QGLPixelBuffer* theWrappedObject) const { return theWrappedObject->generateDynamicTexture(); } bool PythonQtWrapper_QGLPixelBuffer::makeCurrent(QGLPixelBuffer* theWrappedObject) { return theWrappedObject->makeCurrent(); } QSize PythonQtWrapper_QGLPixelBuffer::size(QGLPixelBuffer* theWrappedObject) const { return theWrappedObject->size(); } void PythonQtWrapper_QGLPixelBuffer::drawTexture(QGLPixelBuffer* theWrappedObject, const QPointF& point, unsigned int textureId, unsigned int textureTarget) { theWrappedObject->drawTexture(point, textureId, textureTarget); } QImage PythonQtWrapper_QGLPixelBuffer::toImage(QGLPixelBuffer* theWrappedObject) const { return theWrappedObject->toImage(); } void PythonQtWrapper_QGLPixelBuffer::releaseFromDynamicTexture(QGLPixelBuffer* theWrappedObject) { theWrappedObject->releaseFromDynamicTexture(); } int PythonQtWrapper_QGLPixelBuffer::devType(QGLPixelBuffer* theWrappedObject) const { return ((PythonQtPublicPromoter_QGLPixelBuffer*)theWrappedObject)->promoted_devType(); } unsigned int PythonQtWrapper_QGLPixelBuffer::bindTexture(QGLPixelBuffer* theWrappedObject, const QString& fileName) { return theWrappedObject->bindTexture(fileName); }