#ifndef PYTHONQTWRAPPER_QGRAPHICSSCENEWHEELEVENT_H #define PYTHONQTWRAPPER_QGRAPHICSSCENEWHEELEVENT_H #include #include #include #include #include #include class PythonQtWrapper_QGraphicsSceneWheelEvent : public QObject { Q_OBJECT public: public slots: QGraphicsSceneWheelEvent* new_QGraphicsSceneWheelEvent(QEvent::Type type = QEvent::None); void delete_QGraphicsSceneWheelEvent(QGraphicsSceneWheelEvent* obj) { delete obj; } void setPos(QGraphicsSceneWheelEvent* theWrappedObject, const QPointF& pos); void setScenePos(QGraphicsSceneWheelEvent* theWrappedObject, const QPointF& pos); void setButtons(QGraphicsSceneWheelEvent* theWrappedObject, Qt::MouseButtons buttons); void setDelta(QGraphicsSceneWheelEvent* theWrappedObject, int delta); void setScreenPos(QGraphicsSceneWheelEvent* theWrappedObject, const QPoint& pos); QPoint screenPos(QGraphicsSceneWheelEvent* theWrappedObject) const; int delta(QGraphicsSceneWheelEvent* theWrappedObject) const; Qt::KeyboardModifiers modifiers(QGraphicsSceneWheelEvent* theWrappedObject) const; Qt::MouseButtons buttons(QGraphicsSceneWheelEvent* theWrappedObject) const; QPointF pos(QGraphicsSceneWheelEvent* theWrappedObject) const; void setOrientation(QGraphicsSceneWheelEvent* theWrappedObject, Qt::Orientation orientation); QPointF scenePos(QGraphicsSceneWheelEvent* theWrappedObject) const; void setModifiers(QGraphicsSceneWheelEvent* theWrappedObject, Qt::KeyboardModifiers modifiers); Qt::Orientation orientation(QGraphicsSceneWheelEvent* theWrappedObject) const; }; #endif // PYTHONQTWRAPPER_QGRAPHICSSCENEWHEELEVENT_H