#include "PythonQtWrapper_QLocalServer.h" #include #include #include #include #include #include #include QLocalServer* PythonQtWrapper_QLocalServer::new_QLocalServer(QObject* parent) { return new QLocalServer(parent); } void PythonQtWrapper_QLocalServer::close(QLocalServer* theWrappedObject) { theWrappedObject->close(); } QString PythonQtWrapper_QLocalServer::errorString(QLocalServer* theWrappedObject) const { return theWrappedObject->errorString(); } QString PythonQtWrapper_QLocalServer::fullServerName(QLocalServer* theWrappedObject) const { return theWrappedObject->fullServerName(); } bool PythonQtWrapper_QLocalServer::hasPendingConnections(QLocalServer* theWrappedObject) const { return theWrappedObject->hasPendingConnections(); } bool PythonQtWrapper_QLocalServer::isListening(QLocalServer* theWrappedObject) const { return theWrappedObject->isListening(); } bool PythonQtWrapper_QLocalServer::listen(QLocalServer* theWrappedObject, const QString& name) { return theWrappedObject->listen(name); } int PythonQtWrapper_QLocalServer::maxPendingConnections(QLocalServer* theWrappedObject) const { return theWrappedObject->maxPendingConnections(); } QLocalSocket* PythonQtWrapper_QLocalServer::nextPendingConnection(QLocalServer* theWrappedObject) { return theWrappedObject->nextPendingConnection(); } QAbstractSocket::SocketError PythonQtWrapper_QLocalServer::serverError(QLocalServer* theWrappedObject) const { return theWrappedObject->serverError(); } QString PythonQtWrapper_QLocalServer::serverName(QLocalServer* theWrappedObject) const { return theWrappedObject->serverName(); } void PythonQtWrapper_QLocalServer::setMaxPendingConnections(QLocalServer* theWrappedObject, int numConnections) { theWrappedObject->setMaxPendingConnections(numConnections); } bool PythonQtWrapper_QLocalServer::waitForNewConnection(QLocalServer* theWrappedObject, int msec, bool* timedOut) { return theWrappedObject->waitForNewConnection(msec, timedOut); }