#include "PythonQtWrapper_QGraphicsSceneWheelEvent.h" #include #include #include QGraphicsSceneWheelEvent* PythonQtWrapper_QGraphicsSceneWheelEvent::new_QGraphicsSceneWheelEvent(QEvent::Type type) { return new QGraphicsSceneWheelEvent(type); } Qt::MouseButtons PythonQtWrapper_QGraphicsSceneWheelEvent::buttons(QGraphicsSceneWheelEvent* theWrappedObject) const { return theWrappedObject->buttons(); } int PythonQtWrapper_QGraphicsSceneWheelEvent::delta(QGraphicsSceneWheelEvent* theWrappedObject) const { return theWrappedObject->delta(); } Qt::KeyboardModifiers PythonQtWrapper_QGraphicsSceneWheelEvent::modifiers(QGraphicsSceneWheelEvent* theWrappedObject) const { return theWrappedObject->modifiers(); } Qt::Orientation PythonQtWrapper_QGraphicsSceneWheelEvent::orientation(QGraphicsSceneWheelEvent* theWrappedObject) const { return theWrappedObject->orientation(); } QPointF PythonQtWrapper_QGraphicsSceneWheelEvent::pos(QGraphicsSceneWheelEvent* theWrappedObject) const { return theWrappedObject->pos(); } QPointF PythonQtWrapper_QGraphicsSceneWheelEvent::scenePos(QGraphicsSceneWheelEvent* theWrappedObject) const { return theWrappedObject->scenePos(); } QPoint PythonQtWrapper_QGraphicsSceneWheelEvent::screenPos(QGraphicsSceneWheelEvent* theWrappedObject) const { return theWrappedObject->screenPos(); } void PythonQtWrapper_QGraphicsSceneWheelEvent::setButtons(QGraphicsSceneWheelEvent* theWrappedObject, Qt::MouseButtons buttons) { theWrappedObject->setButtons(buttons); } void PythonQtWrapper_QGraphicsSceneWheelEvent::setDelta(QGraphicsSceneWheelEvent* theWrappedObject, int delta) { theWrappedObject->setDelta(delta); } void PythonQtWrapper_QGraphicsSceneWheelEvent::setModifiers(QGraphicsSceneWheelEvent* theWrappedObject, Qt::KeyboardModifiers modifiers) { theWrappedObject->setModifiers(modifiers); } void PythonQtWrapper_QGraphicsSceneWheelEvent::setOrientation(QGraphicsSceneWheelEvent* theWrappedObject, Qt::Orientation orientation) { theWrappedObject->setOrientation(orientation); } void PythonQtWrapper_QGraphicsSceneWheelEvent::setPos(QGraphicsSceneWheelEvent* theWrappedObject, const QPointF& pos) { theWrappedObject->setPos(pos); } void PythonQtWrapper_QGraphicsSceneWheelEvent::setScenePos(QGraphicsSceneWheelEvent* theWrappedObject, const QPointF& pos) { theWrappedObject->setScenePos(pos); } void PythonQtWrapper_QGraphicsSceneWheelEvent::setScreenPos(QGraphicsSceneWheelEvent* theWrappedObject, const QPoint& pos) { theWrappedObject->setScreenPos(pos); }