#include "PythonQtWrapper_QLineF.h" #include #include #include #include QLineF* PythonQtWrapper_QLineF::new_QLineF() { return new QLineF(); } QLineF* PythonQtWrapper_QLineF::new_QLineF(const QLine& line) { return new QLineF(line); } QLineF* PythonQtWrapper_QLineF::new_QLineF(const QPointF& pt1, const QPointF& pt2) { return new QLineF(pt1, pt2); } QLineF* PythonQtWrapper_QLineF::new_QLineF(qreal x1, qreal y1, qreal x2, qreal y2) { return new QLineF(x1, y1, x2, y2); } qreal PythonQtWrapper_QLineF::angle(QLineF* theWrappedObject) const { return theWrappedObject->angle(); } qreal PythonQtWrapper_QLineF::angle(QLineF* theWrappedObject, const QLineF& l) const { return theWrappedObject->angle(l); } qreal PythonQtWrapper_QLineF::angleTo(QLineF* theWrappedObject, const QLineF& l) const { return theWrappedObject->angleTo(l); } qreal PythonQtWrapper_QLineF::dx(QLineF* theWrappedObject) const { return theWrappedObject->dx(); } qreal PythonQtWrapper_QLineF::dy(QLineF* theWrappedObject) const { return theWrappedObject->dy(); } QLineF PythonQtWrapper_QLineF::static_QLineF_fromPolar(qreal length, qreal angle) { return QLineF::fromPolar(length, angle); } QLineF::IntersectType PythonQtWrapper_QLineF::intersect(QLineF* theWrappedObject, const QLineF& l, QPointF* intersectionPoint) const { return theWrappedObject->intersect(l, intersectionPoint); } bool PythonQtWrapper_QLineF::isNull(QLineF* theWrappedObject) const { return theWrappedObject->isNull(); } qreal PythonQtWrapper_QLineF::length(QLineF* theWrappedObject) const { return theWrappedObject->length(); } QLineF PythonQtWrapper_QLineF::normalVector(QLineF* theWrappedObject) const { return theWrappedObject->normalVector(); } void PythonQtWrapper_QLineF::writeTo(QLineF* theWrappedObject, QDataStream& arg__1) { arg__1 << *theWrappedObject; } bool PythonQtWrapper_QLineF::operator_equal(QLineF* theWrappedObject, const QLineF& d) const { return *theWrappedObject == d; } void PythonQtWrapper_QLineF::readFrom(QLineF* theWrappedObject, QDataStream& arg__1) { arg__1 >> *theWrappedObject; } QPointF PythonQtWrapper_QLineF::p1(QLineF* theWrappedObject) const { return theWrappedObject->p1(); } QPointF PythonQtWrapper_QLineF::p2(QLineF* theWrappedObject) const { return theWrappedObject->p2(); } QPointF PythonQtWrapper_QLineF::pointAt(QLineF* theWrappedObject, qreal t) const { return theWrappedObject->pointAt(t); } void PythonQtWrapper_QLineF::setAngle(QLineF* theWrappedObject, qreal angle) { theWrappedObject->setAngle(angle); } void PythonQtWrapper_QLineF::setLength(QLineF* theWrappedObject, qreal len) { theWrappedObject->setLength(len); } void PythonQtWrapper_QLineF::setLine(QLineF* theWrappedObject, qreal x1, qreal y1, qreal x2, qreal y2) { theWrappedObject->setLine(x1, y1, x2, y2); } void PythonQtWrapper_QLineF::setP1(QLineF* theWrappedObject, const QPointF& p1) { theWrappedObject->setP1(p1); } void PythonQtWrapper_QLineF::setP2(QLineF* theWrappedObject, const QPointF& p2) { theWrappedObject->setP2(p2); } void PythonQtWrapper_QLineF::setPoints(QLineF* theWrappedObject, const QPointF& p1, const QPointF& p2) { theWrappedObject->setPoints(p1, p2); } QLine PythonQtWrapper_QLineF::toLine(QLineF* theWrappedObject) const { return theWrappedObject->toLine(); } void PythonQtWrapper_QLineF::translate(QLineF* theWrappedObject, const QPointF& p) { theWrappedObject->translate(p); } void PythonQtWrapper_QLineF::translate(QLineF* theWrappedObject, qreal dx, qreal dy) { theWrappedObject->translate(dx, dy); } QLineF PythonQtWrapper_QLineF::translated(QLineF* theWrappedObject, const QPointF& p) const { return theWrappedObject->translated(p); } QLineF PythonQtWrapper_QLineF::translated(QLineF* theWrappedObject, qreal dx, qreal dy) const { return theWrappedObject->translated(dx, dy); } QLineF PythonQtWrapper_QLineF::unitVector(QLineF* theWrappedObject) const { return theWrappedObject->unitVector(); } qreal PythonQtWrapper_QLineF::x1(QLineF* theWrappedObject) const { return theWrappedObject->x1(); } qreal PythonQtWrapper_QLineF::x2(QLineF* theWrappedObject) const { return theWrappedObject->x2(); } qreal PythonQtWrapper_QLineF::y1(QLineF* theWrappedObject) const { return theWrappedObject->y1(); } qreal PythonQtWrapper_QLineF::y2(QLineF* theWrappedObject) const { return theWrappedObject->y2(); }