#include "PythonQtWrapper_QPainterPath.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include QPainterPath* PythonQtWrapper_QPainterPath::new_QPainterPath() { return new QPainterPath(); } QPainterPath* PythonQtWrapper_QPainterPath::new_QPainterPath(const QPainterPath& other) { return new QPainterPath(other); } QPainterPath* PythonQtWrapper_QPainterPath::new_QPainterPath(const QPointF& startPoint) { return new QPainterPath(startPoint); } QPainterPath PythonQtWrapper_QPainterPath::united(QPainterPath* theWrappedObject, const QPainterPath& r) const { return ( theWrappedObject->united(r)); } void PythonQtWrapper_QPainterPath::writeTo(QPainterPath* theWrappedObject, QDataStream& arg__1) { arg__1 << (*theWrappedObject); } Qt::FillRule PythonQtWrapper_QPainterPath::fillRule(QPainterPath* theWrappedObject) const { return ( theWrappedObject->fillRule()); } void PythonQtWrapper_QPainterPath::addPath(QPainterPath* theWrappedObject, const QPainterPath& path) { ( theWrappedObject->addPath(path)); } bool PythonQtWrapper_QPainterPath::operator_equal(QPainterPath* theWrappedObject, const QPainterPath& other) const { return ( (*theWrappedObject)== other); } QList PythonQtWrapper_QPainterPath::toFillPolygons(QPainterPath* theWrappedObject, const QMatrix& matrix) const { return ( theWrappedObject->toFillPolygons(matrix)); } qreal PythonQtWrapper_QPainterPath::percentAtLength(QPainterPath* theWrappedObject, qreal t) const { return ( theWrappedObject->percentAtLength(t)); } QPainterPath PythonQtWrapper_QPainterPath::toReversed(QPainterPath* theWrappedObject) const { return ( theWrappedObject->toReversed()); } void PythonQtWrapper_QPainterPath::addText(QPainterPath* theWrappedObject, qreal x, qreal y, const QFont& f, const QString& text) { ( theWrappedObject->addText(x, y, f, text)); } void PythonQtWrapper_QPainterPath::closeSubpath(QPainterPath* theWrappedObject) { ( theWrappedObject->closeSubpath()); } bool PythonQtWrapper_QPainterPath::isEmpty(QPainterPath* theWrappedObject) const { return ( theWrappedObject->isEmpty()); } const QPainterPath::Element* PythonQtWrapper_QPainterPath::elementAt(QPainterPath* theWrappedObject, int i) const { return &( theWrappedObject->elementAt(i)); } qreal PythonQtWrapper_QPainterPath::slopeAtPercent(QPainterPath* theWrappedObject, qreal t) const { return ( theWrappedObject->slopeAtPercent(t)); } void PythonQtWrapper_QPainterPath::addRoundedRect(QPainterPath* theWrappedObject, qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode) { ( theWrappedObject->addRoundedRect(x, y, w, h, xRadius, yRadius, mode)); } bool PythonQtWrapper_QPainterPath::intersects(QPainterPath* theWrappedObject, const QPainterPath& p) const { return ( theWrappedObject->intersects(p)); } void PythonQtWrapper_QPainterPath::setFillRule(QPainterPath* theWrappedObject, Qt::FillRule fillRule) { ( theWrappedObject->setFillRule(fillRule)); } QPolygonF PythonQtWrapper_QPainterPath::toFillPolygon(QPainterPath* theWrappedObject, const QMatrix& matrix) const { return ( theWrappedObject->toFillPolygon(matrix)); } QRectF PythonQtWrapper_QPainterPath::boundingRect(QPainterPath* theWrappedObject) const { return ( theWrappedObject->boundingRect()); } void PythonQtWrapper_QPainterPath::addRegion(QPainterPath* theWrappedObject, const QRegion& region) { ( theWrappedObject->addRegion(region)); } void PythonQtWrapper_QPainterPath::addRoundRect(QPainterPath* theWrappedObject, qreal x, qreal y, qreal w, qreal h, int roundness) { ( theWrappedObject->addRoundRect(x, y, w, h, roundness)); } void PythonQtWrapper_QPainterPath::connectPath(QPainterPath* theWrappedObject, const QPainterPath& path) { ( theWrappedObject->connectPath(path)); } bool PythonQtWrapper_QPainterPath::contains(QPainterPath* theWrappedObject, const QRectF& rect) const { return ( theWrappedObject->contains(rect)); } void PythonQtWrapper_QPainterPath::quadTo(QPainterPath* theWrappedObject, const QPointF& ctrlPt, const QPointF& endPt) { ( theWrappedObject->quadTo(ctrlPt, endPt)); } QPointF PythonQtWrapper_QPainterPath::pointAtPercent(QPainterPath* theWrappedObject, qreal t) const { return ( theWrappedObject->pointAtPercent(t)); } void PythonQtWrapper_QPainterPath::arcMoveTo(QPainterPath* theWrappedObject, const QRectF& rect, qreal angle) { ( theWrappedObject->arcMoveTo(rect, angle)); } QList PythonQtWrapper_QPainterPath::toSubpathPolygons(QPainterPath* theWrappedObject, const QTransform& matrix) const { return ( theWrappedObject->toSubpathPolygons(matrix)); } void PythonQtWrapper_QPainterPath::arcTo(QPainterPath* theWrappedObject, qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLength) { ( theWrappedObject->arcTo(x, y, w, h, startAngle, arcLength)); } void PythonQtWrapper_QPainterPath::addRect(QPainterPath* theWrappedObject, const QRectF& rect) { ( theWrappedObject->addRect(rect)); } void PythonQtWrapper_QPainterPath::cubicTo(QPainterPath* theWrappedObject, const QPointF& ctrlPt1, const QPointF& ctrlPt2, const QPointF& endPt) { ( theWrappedObject->cubicTo(ctrlPt1, ctrlPt2, endPt)); } bool PythonQtWrapper_QPainterPath::intersects(QPainterPath* theWrappedObject, const QRectF& rect) const { return ( theWrappedObject->intersects(rect)); } void PythonQtWrapper_QPainterPath::addEllipse(QPainterPath* theWrappedObject, const QPointF& center, qreal rx, qreal ry) { ( theWrappedObject->addEllipse(center, rx, ry)); } bool PythonQtWrapper_QPainterPath::contains(QPainterPath* theWrappedObject, const QPainterPath& p) const { return ( theWrappedObject->contains(p)); } void PythonQtWrapper_QPainterPath::addRoundedRect(QPainterPath* theWrappedObject, const QRectF& rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode) { ( theWrappedObject->addRoundedRect(rect, xRadius, yRadius, mode)); } QList PythonQtWrapper_QPainterPath::toSubpathPolygons(QPainterPath* theWrappedObject, const QMatrix& matrix) const { return ( theWrappedObject->toSubpathPolygons(matrix)); } qreal PythonQtWrapper_QPainterPath::length(QPainterPath* theWrappedObject) const { return ( theWrappedObject->length()); } QRectF PythonQtWrapper_QPainterPath::controlPointRect(QPainterPath* theWrappedObject) const { return ( theWrappedObject->controlPointRect()); } QPainterPath PythonQtWrapper_QPainterPath::subtracted(QPainterPath* theWrappedObject, const QPainterPath& r) const { return ( theWrappedObject->subtracted(r)); } void PythonQtWrapper_QPainterPath::addEllipse(QPainterPath* theWrappedObject, qreal x, qreal y, qreal w, qreal h) { ( theWrappedObject->addEllipse(x, y, w, h)); } void PythonQtWrapper_QPainterPath::addText(QPainterPath* theWrappedObject, const QPointF& point, const QFont& f, const QString& text) { ( theWrappedObject->addText(point, f, text)); } QList PythonQtWrapper_QPainterPath::toFillPolygons(QPainterPath* theWrappedObject, const QTransform& matrix) const { return ( theWrappedObject->toFillPolygons(matrix)); } void PythonQtWrapper_QPainterPath::moveTo(QPainterPath* theWrappedObject, qreal x, qreal y) { ( theWrappedObject->moveTo(x, y)); } void PythonQtWrapper_QPainterPath::arcTo(QPainterPath* theWrappedObject, const QRectF& rect, qreal startAngle, qreal arcLength) { ( theWrappedObject->arcTo(rect, startAngle, arcLength)); } void PythonQtWrapper_QPainterPath::moveTo(QPainterPath* theWrappedObject, const QPointF& p) { ( theWrappedObject->moveTo(p)); } bool PythonQtWrapper_QPainterPath::contains(QPainterPath* theWrappedObject, const QPointF& pt) const { return ( theWrappedObject->contains(pt)); } void PythonQtWrapper_QPainterPath::addRect(QPainterPath* theWrappedObject, qreal x, qreal y, qreal w, qreal h) { ( theWrappedObject->addRect(x, y, w, h)); } QPainterPath PythonQtWrapper_QPainterPath::intersected(QPainterPath* theWrappedObject, const QPainterPath& r) const { return ( theWrappedObject->intersected(r)); } QPainterPath PythonQtWrapper_QPainterPath::simplified(QPainterPath* theWrappedObject) const { return ( theWrappedObject->simplified()); } void PythonQtWrapper_QPainterPath::addRoundRect(QPainterPath* theWrappedObject, const QRectF& rect, int xRnd, int yRnd) { ( theWrappedObject->addRoundRect(rect, xRnd, yRnd)); } int PythonQtWrapper_QPainterPath::elementCount(QPainterPath* theWrappedObject) const { return ( theWrappedObject->elementCount()); } void PythonQtWrapper_QPainterPath::addRoundRect(QPainterPath* theWrappedObject, qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd) { ( theWrappedObject->addRoundRect(x, y, w, h, xRnd, yRnd)); } void PythonQtWrapper_QPainterPath::readFrom(QPainterPath* theWrappedObject, QDataStream& arg__1) { arg__1 >> (*theWrappedObject); } void PythonQtWrapper_QPainterPath::addPolygon(QPainterPath* theWrappedObject, const QPolygonF& polygon) { ( theWrappedObject->addPolygon(polygon)); } void PythonQtWrapper_QPainterPath::cubicTo(QPainterPath* theWrappedObject, qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y, qreal endPtx, qreal endPty) { ( theWrappedObject->cubicTo(ctrlPt1x, ctrlPt1y, ctrlPt2x, ctrlPt2y, endPtx, endPty)); } QPointF PythonQtWrapper_QPainterPath::currentPosition(QPainterPath* theWrappedObject) const { return ( theWrappedObject->currentPosition()); } void PythonQtWrapper_QPainterPath::addEllipse(QPainterPath* theWrappedObject, const QRectF& rect) { ( theWrappedObject->addEllipse(rect)); } void PythonQtWrapper_QPainterPath::setElementPositionAt(QPainterPath* theWrappedObject, int i, qreal x, qreal y) { ( theWrappedObject->setElementPositionAt(i, x, y)); } QPolygonF PythonQtWrapper_QPainterPath::toFillPolygon(QPainterPath* theWrappedObject, const QTransform& matrix) const { return ( theWrappedObject->toFillPolygon(matrix)); } void PythonQtWrapper_QPainterPath::lineTo(QPainterPath* theWrappedObject, const QPointF& p) { ( theWrappedObject->lineTo(p)); } void PythonQtWrapper_QPainterPath::quadTo(QPainterPath* theWrappedObject, qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty) { ( theWrappedObject->quadTo(ctrlPtx, ctrlPty, endPtx, endPty)); } qreal PythonQtWrapper_QPainterPath::angleAtPercent(QPainterPath* theWrappedObject, qreal t) const { return ( theWrappedObject->angleAtPercent(t)); } void PythonQtWrapper_QPainterPath::arcMoveTo(QPainterPath* theWrappedObject, qreal x, qreal y, qreal w, qreal h, qreal angle) { ( theWrappedObject->arcMoveTo(x, y, w, h, angle)); } QPainterPath PythonQtWrapper_QPainterPath::subtractedInverted(QPainterPath* theWrappedObject, const QPainterPath& r) const { return ( theWrappedObject->subtractedInverted(r)); } void PythonQtWrapper_QPainterPath::addRoundRect(QPainterPath* theWrappedObject, const QRectF& rect, int roundness) { ( theWrappedObject->addRoundRect(rect, roundness)); } void PythonQtWrapper_QPainterPath::lineTo(QPainterPath* theWrappedObject, qreal x, qreal y) { ( theWrappedObject->lineTo(x, y)); } QString PythonQtWrapper_QPainterPath::toString(QPainterPath* obj) { QString result; QDebug d(&result); d << *obj; return result; }